Player Matchup

Odin
Odin
Kamikyz
Odin
Level 63
God Stats
1W - 0L
1,723 SR
Queue Stats
14W - 23L
1,351 Elo+
Party 2
Bacchus
Bacchus
Lollybt12
Bacchus
Level 126
God Stats
1W - 0L
1,697 SR
Queue Stats
47W - 66L
1,396 Elo+
Party 2
Vulcan
Vulcan
SeehafenHenne45
Vulcan
Level 106
God Stats
71W - 87L
1,386 SR
Queue Stats
85W - 136L
1,319 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,355 Elo+

VS

Team Averages
Level 87
1,522 SR
1,361 Elo+
Bacchus
Bacchus
Elrrom
Bacchus
Level 125
God Stats
0W - 2L
1,264 SR
Queue Stats
163W - 301L
1,252 Elo+
Party 1
Anubis
Anubis
I XoW I 4Lv4rO
Anubis
Level 88
God Stats
26W - 21L
1,745 SR
Queue Stats
159W - 196L
1,489 Elo+
Party 1
Chiron
Chiron
Spacemunkee6
Chiron
Level 49
God Stats
3W - 3L
1,557 SR
Queue Stats
17W - 26L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kamikyz
Odin
17
8 / 0 / 11
12,618
742
15,491
14,345
18,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Lollybt12
Bacchus
17
10 / 6 / 9
14,047
826
12,013
20,047
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 4 / 10
11,873
698
16,150
7,874
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elrrom
Bacchus
15
3 / 4 / 5
11,064
651
10,584
18,191
16,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 9 / 5
10,502
618
12,394
14,638
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
16
5 / 9 / 2
11,280
664
8,178
18,141
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
9
10
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Elrrom
Bacchus
3
4
5
1.38
L
1
9
5
0.39
W
Odin
Kamikyz
Odin
8
0
11
13.5
W
Bacchus
Lollybt12
Bacchus
10
6
9
2.42
W
4
4
10
2.25
L
Chiron
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,654
Damage
31,156
42,266
Taken
50,970
34,822
Mitigated
28,993
5,392
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Elrrom
Bacchus
10,584
1,587
0
3,202
18,191
16,585
0
10,630
7,067
24,610
0
L
12,394
152
251
2,791
14,638
6,529
0
7,159
7,139
43,884
0
W
Odin
Kamikyz
Odin
15,491
3,647
0
1,816
14,345
18,458
1,013
7,656
6,689
444
28,478
W
Bacchus
Lollybt12
Bacchus
12,013
1,496
0
2,481
20,047
13,870
0
12,207
7,840
28,989
0
W
16,150
4,384
349
746
7,874
2,494
1,458
3,731
4,143
62,313
0
L
Chiron
8,178
2,084
397
3,669
18,141
5,879
0
11,324
6,393
0
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
32,846
162
Minions Killed
170
9
Camps Cleared
5
947,115
Distance Traveled
767,500
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,064
651
42
2
1
301,200
0
L
Anubis
10,502
618
60
4
0
223,989
0
W
Odin
12,618
742
41
2
2
309,903
3
W
Bacchus
14,047
826
22
1
4
336,316
2
W
Vulcan
11,873
698
99
6
3
300,896
3
L
Chiron
11,280
664
68
4
4
242,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role