Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold III
Authoritiix
Merlin
Gold III
Level 152
God Stats
16W - 9L
1,501 SR
Queue Stats
439W - 436L
1,394 MMR
Party 3
Medusa
Medusa
Platinum V
Demirci10
Medusa
Platinum V
Level 141
God Stats
3W - 4L
1,786 SR
Queue Stats
200W - 177L
1,627 MMR
Party 1
Achilles
Achilles
Gold II
terremoto1997
Achilles
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 131L
1,411 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,557 SR
1,486 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,521 SR
1,449 MMR
Ares
Ares
Gold V
Caaxiihos
Ares
Gold V
Level 112
God Stats
3W - 1L
1,908 SR
Queue Stats
61W - 68L
1,409 MMR
Solo
Osiris
Osiris
Gold III
DaniParra2x2
Osiris
Gold III
Level 129
God Stats
14W - 14L
1,347 SR
Queue Stats
501W - 523L
1,399 MMR
Solo
Cupid
Cupid
Gold IV
Ix-Ypsilxn-Ix
Cupid
Gold IV
Level 149
God Stats
15W - 9L
1,686 SR
Queue Stats
331W - 336L
1,477 MMR
Solo
Thanatos
Thanatos
Bronze III
LFG DasTuch
Thanatos
Bronze III
Level 36
God Stats
1W - 3L
1,342 SR
Queue Stats
5W - 7L
1,400 MMR
Party 2
Hades
Hades
Bronze III
Wurstfinger187
Hades
Bronze III
Level 49
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 4L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 5
5,739
717
3,647
7,405
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
7
1 / 0 / 7
4,922
615
2,550
5,160
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
1 / 0 / 5
5,372
672
2,798
1,937
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Demirci10
Medusa
10
9 / 0 / 2
6,203
775
6,187
4,189
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
terremoto1997
Achilles
7
1 / 5 / 0
4,492
562
3,620
9,068
2,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ShivaLoki

VS

Bans
CliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
2
0 / 2 / 0
3,387
423
627
2,317
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
10
3 / 0 / 1
5,675
709
6,983
6,973
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 1
4,306
538
2,355
4,841
811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
LFG DasTuch
Thanatos
5
1 / 4 / 1
4,222
528
3,086
5,753
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 4 / 0
4,265
533
2,763
5,911
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
5
6
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
5
4.5
W
Atlas
 
Atlas
1
0
7
4.5
W
Merlin
1
0
5
3.5
L
Ares
0
2
0
0
L
Osiris
3
0
1
3.5
W
Medusa
Demirci10
Medusa
9
0
2
10
L
0
4
1
0.13
L
Thanatos
LFG DasTuch
Thanatos
1
4
1
0.38
L
1
4
0
0.25
W
Achilles
terremoto1997
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
15,814
27,759
Taken
25,795
9,097
Mitigated
10,368
8,408
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,647
2,419
0
2,171
7,405
2,196
0
1,200
6,205
0
36,052
W
Atlas
 
Atlas
2,550
1,453
0
1,845
5,160
2,422
63
1,010
4,150
9,315
0
W
Merlin
2,798
494
0
170
1,937
534
0
456
1,481
24,507
0
L
Ares
627
112
0
342
2,317
653
0
675
1,642
2,576
0
L
Osiris
6,983
4,056
0
3,706
6,973
5,417
0
668
6,251
0
34,361
W
Medusa
Demirci10
Medusa
6,187
2,725
0
2,270
4,189
1,238
0
724
3,465
0
35,599
L
2,355
1,064
0
1,402
4,841
811
0
607
4,234
0
19,284
L
Thanatos
LFG DasTuch
Thanatos
3,086
1,293
0
2,833
5,753
1,742
0
1,550
4,079
0
15,034
L
2,763
268
0
1,073
5,911
1,745
0
1,500
4,241
15,229
0
W
Achilles
terremoto1997
Achilles
3,620
1,910
0
1,952
9,068
2,707
0
0
9,068
0
15,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
21,855
210
Minions Killed
173
0
Camps Cleared
0
888,005
Distance Traveled
706,731
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,739
717
68
9
0
195,921
0
W
Atlas
4,922
615
9
1
0
182,384
2
W
Merlin
5,372
672
47
6
0
180,397
4
L
Ares
3,387
423
4
1
0
49,326
1
L
Osiris
5,675
709
67
8
0
173,470
1
W
Medusa
6,203
775
57
7
0
163,842
1
L
Cupid
4,306
538
41
5
0
152,453
4
L
Thanatos
4,222
528
31
4
0
167,656
0
L
Hades
4,265
533
30
4
0
163,826
0
W
Achilles
4,492
562
29
4
0
165,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role