Player Matchup

Nox
Nox
FezMan2031
Nox
Level 117
God Stats
11W - 11L
1,233 SR
Queue Stats
252W - 265L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Reapsss
Kukulkan
Level 27
God Stats
9W - 9L
1,401 SR
Queue Stats
287W - 299L
1,460 Elo+
Party 2
Chiron
Chiron
Salanderr
Chiron
Level 81
God Stats
64W - 66L
1,586 SR
Queue Stats
267W - 284L
1,428 Elo+
Party 2
Susano
Susano
jalalcool12345
Susano
Level 111
God Stats
159W - 116L
1,571 SR
Queue Stats
171W - 146L
1,479 Elo+
Party 1
Fenrir
Fenrir
mixalissssssssex
Fenrir
Level 25
God Stats
5W - 14L
1,571 SR
Queue Stats
57W - 81L
1,428 Elo+
Party 1
Team Averages
Level 72
1,472 SR
1,447 Elo+

VS

Team Averages
Level 47
1,605 SR
1,486 Elo+
Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MasterYosf
Hou Yi
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 86L
1,491 Elo+
Party 3
Jormungandr
Jormungandr
Nanorium
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
StrikeMrStriker
Gilgamesh
Level 26
God Stats
7W - 4L
1,952 SR
Queue Stats
26W - 23L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
akrmking
Kukulkan
Level 10
God Stats
5W - 4L
1,575 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
12,086
504
7,358
21,173
24,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Reapsss
Kukulkan
19
4 / 1 / 10
12,203
508
14,557
12,833
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Salanderr
Chiron
20
17 / 2 / 9
13,597
567
25,001
21,377
10,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 0 / 8
13,129
547
16,790
17,909
8,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 2 / 7
10,565
440
2,799
10,489
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 10 / 1
10,190
425
13,260
27,567
8,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
MasterYosf
Hou Yi
16
1 / 10 / 0
9,705
404
10,454
21,781
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Nanorium
Jormungandr
15
0 / 6 / 1
8,897
371
5,259
15,224
11,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
StrikeMrStriker
Gilgamesh
19
2 / 4 / 0
11,804
492
8,705
12,486
18,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
akrmking
Kukulkan
14
1 / 9 / 4
10,328
430
14,661
14,572
4,147
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
39
Kills
7
7
Deaths
39
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
10
1
0.35
W
6
2
13
6.25
L
Hou Yi
MasterYosf
Hou Yi
1
10
0
0.1
L
Jormungandr
Nanorium
Jormungandr
0
6
1
0.08
W
Kukulkan
Reapsss
Kukulkan
4
1
10
9
W
Chiron
Salanderr
Chiron
17
2
9
10.75
L
Gilgamesh
StrikeMrStriker
Gilgamesh
2
4
0
0.5
L
Kukulkan
akrmking
Kukulkan
1
9
4
0.33
W
12
0
8
16
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,505
Damage
52,339
83,781
Taken
91,630
60,053
Mitigated
48,517
25,749
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,260
3,619
0
7,758
27,567
8,989
0
8,598
18,936
0
66,106
W
7,358
902
977
2,731
21,173
24,057
693
5,555
15,301
27,641
4,054
L
Hou Yi
MasterYosf
Hou Yi
10,454
5,983
0
6,807
21,781
5,490
248
1,976
19,761
0
67,912
L
Jormungandr
Nanorium
Jormungandr
5,259
1,462
0
500
15,224
11,419
36
3,488
11,693
44,393
0
W
Kukulkan
Reapsss
Kukulkan
14,557
1,194
0
2,149
12,833
5,545
840
5,347
7,486
88,362
0
W
Chiron
Salanderr
Chiron
25,001
13,650
1,697
12,273
21,377
10,335
4,842
5,405
15,972
0
99,858
L
Gilgamesh
StrikeMrStriker
Gilgamesh
8,705
2,475
0
1,827
12,486
18,472
123
2,823
9,338
0
81,125
L
Kukulkan
akrmking
Kukulkan
14,661
1,073
0
756
14,572
4,147
0
4,556
10,016
53,858
0
W
16,790
2,643
0
3,734
17,909
8,635
583
2,602
15,307
0
91,246
W
2,799
736
0
2,188
10,489
11,481
2,496
1,011
9,478
0
38,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
50,924
535
Minions Killed
500
0
Camps Cleared
0
2,375,888
Distance Traveled
2,025,809
42
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,190
425
84
4
0
443,022
3
W
Nox
12,086
504
41
2
0
497,328
7
L
Hou Yi
9,705
404
89
4
0
380,830
6
L
Jormungandr
8,897
371
64
3
0
430,039
0
W
Kukulkan
12,203
508
130
5
0
481,523
9
W
Chiron
13,597
567
151
6
0
400,350
11
L
Gilgamesh
11,804
492
171
7
0
423,850
7
L
Kukulkan
10,328
430
92
4
0
348,068
2
W
Susano
13,129
547
128
5
0
579,881
15
W
Fenrir
10,565
440
85
4
0
416,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role