Player Matchup

Medusa
Medusa
Bronze V
AllResolve7
Medusa
Bronze V
Level 119
God Stats
1W - 0L
1,375 SR
Queue Stats
6W - 8L
1,364 MMR
Solo
Thanatos
Thanatos
Silver IV
NAthg82
Thanatos
Silver IV
Level 68
God Stats
5W - 6L
1,689 SR
Queue Stats
17W - 22L
1,364 MMR
Solo
Cthulhu
Cthulhu
Gold III
XwarriorkingX
Cthulhu
Gold III
Level 95
God Stats
2W - 1L
1,493 SR
Queue Stats
83W - 71L
1,383 MMR
Solo
Amaterasu
Amaterasu
Gold IV
purpleCORNYsyrup
Amaterasu
Gold IV
Level 154
God Stats
33W - 19L
1,790 SR
Queue Stats
91W - 80L
1,576 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
selenakyle
Ah Muzen Cab
Silver I
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,592 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,569 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,593 SR
1,455 MMR
Shiva
Shiva
Gold IV
DVidjill
Shiva
Gold IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 371L
1,442 MMR
Solo
Awilix
Awilix
Bronze III
DippyDwarf
Awilix
Bronze III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 132L
1,400 MMR
Solo
Sobek
Sobek
Gold V
MrBigMorty
Sobek
Gold V
Level 64
God Stats
11W - 13L
1,568 SR
Queue Stats
191W - 204L
1,355 MMR
Solo
Persephone
Persephone
Gold III
SilverCrowxddd
Persephone
Gold III
Level 160
God Stats
0W - 5L
1,854 SR
Queue Stats
173W - 166L
1,650 MMR
Solo
Neith
Neith
Gold V
StoneySlim
Neith
Gold V
Level 81
God Stats
10W - 11L
1,542 SR
Queue Stats
200W - 208L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 2 / 0
9,545
597
4,966
9,967
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
NAthg82
Thanatos
15
4 / 2 / 3
9,251
578
4,187
11,328
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
14
2 / 1 / 8
8,962
560
7,705
11,378
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
15
9 / 3 / 1
10,118
632
17,856
19,138
20,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
selenakyle
Ah Muzen Cab
17
4 / 0 / 2
10,125
633
8,458
9,735
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CliodhnaCharybdisBastetAres

VS

Bans
ArachneAtlasApolloThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DVidjill
Shiva
12
1 / 5 / 2
7,278
455
8,858
13,890
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
DippyDwarf
Awilix
13
5 / 6 / 1
8,324
520
4,204
13,827
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
8
0 / 2 / 4
6,102
381
4,130
10,766
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
SilverCrowxddd
Persephone
13
0 / 6 / 2
7,646
478
6,145
10,119
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
1 / 2 / 2
7,919
495
3,869
6,984
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
21
Kills
7
8
Deaths
21
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
0
1
L
Shiva
DVidjill
Shiva
1
5
2
0.4
L
Awilix
DippyDwarf
Awilix
5
6
1
0.92
L
Sobek
0
2
4
1
W
Thanatos
NAthg82
Thanatos
4
2
3
2.75
L
Persephone
SilverCrowxddd
Persephone
0
6
2
0.17
L
Neith
1
2
2
1
W
Cthulhu
2
1
8
6
W
Amaterasu
9
3
1
3.17
W
Ah Muzen Cab
selenakyle
Ah Muzen Cab
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
27,206
61,546
Taken
55,586
43,516
Mitigated
31,175
34,793
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,966
1,792
0
4,577
9,967
3,675
72
662
9,305
0
76,404
L
Shiva
DVidjill
Shiva
8,858
2,820
294
4,734
13,890
14,970
0
1,224
12,666
0
43,440
L
Awilix
DippyDwarf
Awilix
4,204
1,238
0
2,738
13,827
3,773
0
1,031
12,796
0
31,906
L
Sobek
4,130
388
0
2,092
10,766
7,928
0
3,208
7,558
11,351
0
W
Thanatos
NAthg82
Thanatos
4,187
419
0
11,744
11,328
4,179
656
1,942
9,354
0
51,486
L
Persephone
SilverCrowxddd
Persephone
6,145
449
0
1,949
10,119
2,023
0
813
9,300
50,022
0
L
Neith
3,869
784
0
2,205
6,984
2,481
0
1,009
5,975
0
58,049
W
Cthulhu
7,705
28
443
3,348
11,378
11,853
651
2,194
9,116
36,837
8,150
W
Amaterasu
17,856
8,500
0
8,016
19,138
20,245
1,162
1,616
16,841
0
62,442
W
Ah Muzen Cab
selenakyle
Ah Muzen Cab
8,458
3,175
0
6,665
9,735
3,564
24
3,861
5,874
0
87,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
37,269
542
Minions Killed
367
0
Camps Cleared
0
1,590,449
Distance Traveled
1,460,141
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,545
597
132
8
0
327,889
5
L
Shiva
7,278
455
76
5
0
286,052
5
L
Awilix
8,324
520
61
4
0
329,592
0
L
Sobek
6,102
381
24
2
0
265,439
3
W
Thanatos
9,251
578
96
6
0
301,684
2
L
Persephone
7,646
478
89
6
0
284,849
7
L
Neith
7,919
495
117
7
0
294,209
7
W
Cthulhu
8,962
560
72
5
0
324,027
5
W
Amaterasu
10,118
632
97
6
0
282,576
5
W
Ah Muzen Cab
10,125
633
145
9
0
354,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role