Player Matchup

Arachne
Arachne
Diamond I
Iamthefeeder
Arachne
Diamond I
Level 69
God Stats
3W - 4L
1,657 SR
Queue Stats
109W - 102L
2,301 MMR
Solo
Geb
Geb
Platinum I
SageApollo
Geb
Platinum I
Level 160
God Stats
6W - 9L
1,545 SR
Queue Stats
174W - 156L
2,001 MMR
Solo
Achilles
Achilles
Diamond V
caℓeb
Achilles
Diamond V
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 123L
2,038 MMR
Solo
Medusa
Medusa
Diamond III
eightytwolac
Medusa
Diamond III
Level 87
God Stats
2W - 5L
1,465 SR
Queue Stats
473W - 444L
2,181 MMR
Solo
Ra
Ra
Diamond III
makkay-
Ra
Diamond III
Level 108
God Stats
3W - 5L
1,436 SR
Queue Stats
137W - 119L
2,322 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 97
1,521 SR
2,168 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,628 SR
2,169 MMR
Vamana
Vamana
Diamond V
BurpYourself
Vamana
Diamond V
Level 109
God Stats
2W - 3L
1,368 SR
Queue Stats
231W - 222L
1,984 MMR
Solo
Discordia
Discordia
Diamond IV
Diff Geo
Discordia
Diamond IV
Level 158
God Stats
69W - 45L
1,690 SR
Queue Stats
391W - 365L
2,209 MMR
Solo
Eset
Eset
Platinum II
Kachowwwwwwww
Eset
Platinum II
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 16L
2,189 MMR
Solo
Kali
Kali
Diamond III
PlayOfTheMatch
Kali
Diamond III
Level 115
God Stats
7W - 5L
1,772 SR
Queue Stats
66W - 50L
2,284 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
TheShackASNack
Hou Yi
Diamond IV
Level 153
God Stats
8W - 7L
1,808 SR
Queue Stats
463W - 458L
2,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Iamthefeeder
Arachne
10
2 / 2 / 0
5,581
558
2,729
7,041
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 1
5,127
513
1,565
7,510
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
caℓeb
Achilles
9
0 / 3 / 1
5,136
514
4,820
8,770
5,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
9
1 / 3 / 1
5,135
514
2,580
6,510
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
5,315
532
637
6,673
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiZeusSolCliodhna

VS

Bans
ArtioGilgameshBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
2 / 2 / 2
6,036
604
5,659
9,302
5,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Diff Geo
Discordia
12
4 / 0 / 4
6,784
678
5,864
3,092
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 4
5,447
545
2,455
4,345
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 5
6,871
687
4,011
5,751
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 1 / 1
6,470
647
6,261
4,623
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
2
2
1.5
W
Discordia
Diff Geo
Discordia
4
0
4
6
L
Arachne
Iamthefeeder
Arachne
2
2
0
1
W
1
1
4
3
W
5
0
5
7.5
L
1
1
1
1.5
W
4
1
1
4.5
L
Achilles
caℓeb
Achilles
0
3
1
0.17
L
Medusa
1
3
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
24,250
36,504
Taken
27,113
13,147
Mitigated
10,560
9,693
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,659
2,284
0
3,290
9,302
5,338
0
0
9,302
2,388
31,196
W
Discordia
Diff Geo
Discordia
5,864
168
0
996
3,092
745
282
513
2,579
42,404
0
L
Arachne
Iamthefeeder
Arachne
2,729
2,124
0
1,669
7,041
2,216
0
833
6,106
0
29,690
W
2,455
350
0
1,468
4,345
1,530
138
528
3,817
12,652
156
W
4,011
1,975
0
1,601
5,751
1,725
0
434
5,317
0
34,559
L
1,565
389
791
1,628
7,510
2,515
0
2,584
4,812
10,033
0
W
6,261
3,327
0
2,202
4,623
1,222
0
727
3,896
0
44,370
L
Achilles
caℓeb
Achilles
4,820
1,420
0
3,283
8,770
5,085
0
559
8,211
0
27,802
L
Medusa
2,580
1,299
0
1,744
6,510
1,255
0
1,024
5,446
0
28,410
L
637
37
193
385
6,673
2,076
0
3,413
2,964
34,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
31,608
262
Minions Killed
341
0
Camps Cleared
0
933,427
Distance Traveled
983,275
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,036
604
73
7
0
195,398
2
W
Discordia
6,784
678
92
9
0
198,107
5
L
Arachne
5,581
558
63
6
0
184,351
0
W
Eset
5,447
545
10
1
0
185,537
2
W
Kali
6,871
687
67
7
0
227,814
4
L
Geb
5,127
513
16
2
0
191,228
5
W
Hou Yi
6,470
647
99
10
0
176,419
1
L
Achilles
5,136
514
42
4
0
194,127
0
L
Medusa
5,135
514
60
6
0
184,934
2
L
Ra
5,315
532
81
8
0
178,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role