Player Matchup

Guan Yu
Guan Yu
Sorry_ForYou
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Stand1983
Cthulhu
Level 160
God Stats
9W - 6L
1,672 SR
Queue Stats
195W - 100L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
kiritoDazsaka
Hou Yi
Level 160
God Stats
3W - 2L
1,468 SR
Queue Stats
57W - 66L
1,513 Elo+
Party 1
Team Averages
Level 107
1,547 SR
1,515 Elo+

VS

Team Averages
Level 72
1,576 SR
1,474 Elo+
Mercury
Mercury
Aqua x Hyperzz
Mercury
Level 87
God Stats
1W - 3L
1,737 SR
Queue Stats
59W - 74L
1,364 Elo+
Solo
Zeus
Zeus
Mova_Mass
Zeus
Level 63
God Stats
3W - 11L
1,446 SR
Queue Stats
148W - 157L
1,533 Elo+
Party 2
Ymir
Ymir
ali-prokiller10
Ymir
Level 67
God Stats
387W - 442L
1,546 SR
Queue Stats
397W - 446L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Sorry_ForYou
Guan Yu
12
6 / 2 / 14
8,425
843
10,660
14,386
12,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Stand1983
Cthulhu
12
4 / 2 / 13
8,426
843
7,891
11,585
13,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
12 / 1 / 7
9,386
939
13,708
5,980
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,818
782
4,596
9,983
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
2 / 9 / 3
7,193
719
10,409
10,491
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 10 / 4
6,283
628
8,406
14,725
4,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
5
5
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Zeus
2
9
3
0.39
W
Guan Yu
Sorry_ForYou
Guan Yu
6
2
14
6.5
W
Cthulhu
Stand1983
Cthulhu
4
2
13
5.25
L
0
10
4
0.2
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
23,411
31,951
Taken
35,199
27,786
Mitigated
8,469
11,268
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,596
2,339
0
52
9,983
2,402
0
2,521
7,335
0
16,827
L
Zeus
10,409
2,055
463
930
10,491
2,016
0
3,234
7,128
16,900
0
W
Guan Yu
Sorry_ForYou
Guan Yu
10,660
3,588
2,158
5,470
14,386
12,285
0
8,428
5,958
0
24,603
W
Cthulhu
Stand1983
Cthulhu
7,891
1,244
1,103
1,596
11,585
13,233
0
6,452
5,133
19,928
0
L
8,406
2,558
0
871
14,725
4,051
0
2,360
11,998
13,358
0
W
13,708
5,357
0
941
5,980
2,268
331
4,339
1,641
0
36,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
21,294
101
Minions Killed
49
7
Camps Cleared
2
590,052
Distance Traveled
502,914
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,818
782
25
3
2
219,022
3
L
Zeus
7,193
719
14
1
0
141,185
1
W
Guan Yu
8,425
843
21
2
4
208,979
1
W
Cthulhu
8,426
843
17
2
0
205,619
2
L
Ymir
6,283
628
10
1
0
142,707
0
W
Hou Yi
9,386
939
63
6
3
175,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role