Player Matchup

Merlin
Merlin
 
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CARRAZON
Tsukuyomi
Level 125
God Stats
7W - 7L
1,822 SR
Queue Stats
254W - 254L
1,527 Elo+
Solo
Apollo
Apollo
HN xLean
Apollo
Level 115
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 17L
1,496 Elo+
Party 1
Sobek
Sobek
LisaLotus
Sobek
Level 6
God Stats
2W - 4L
1,536 SR
Queue Stats
4W - 8L
1,426 Elo+
Party 1
Susano
Susano
PRymeVirus
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,403 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,471 Elo+

VS

Team Averages
Level 62
1,554 SR
1,427 Elo+
Chang'e
Chang'e
LadyXandria
Chang'e
Level 53
God Stats
18W - 18L
1,500 SR
Queue Stats
84W - 106L
1,450 Elo+
Solo
Loki
Loki
Mac41Champ
Loki
Level 38
God Stats
36W - 26L
1,602 SR
Queue Stats
300W - 346L
1,338 Elo+
Solo
Shiva
Shiva
NBFLOEZ
Shiva
Level 108
God Stats
41W - 29L
1,685 SR
Queue Stats
747W - 805L
1,504 Elo+
Solo
Hou Yi
Hou Yi
llAurxrall
Hou Yi
Level 69
God Stats
28W - 27L
1,482 SR
Queue Stats
502W - 530L
1,473 Elo+
Solo
Eset
Eset
xDxSxHx
Eset
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 116L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 5 / 7
10,886
1,089
10,401
10,108
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
CARRAZON
Tsukuyomi
17
2 / 6 / 8
10,568
1,057
15,247
12,133
5,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
HN xLean
Apollo
17
9 / 3 / 5
12,325
1,233
14,089
9,381
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
LisaLotus
Sobek
16
1 / 3 / 11
11,194
1,119
5,892
18,465
25,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
PRymeVirus
Susano
16
2 / 7 / 6
10,463
1,046
11,868
15,449
6,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

172

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LadyXandria
Chang'e
17
0 / 5 / 10
10,216
1,022
5,873
13,206
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 10
10,891
1,089
8,097
14,962
8,806
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
NBFLOEZ
Shiva
17
6 / 3 / 12
11,869
1,187
13,739
15,852
17,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
llAurxrall
Hou Yi
17
8 / 3 / 8
12,047
1,205
17,578
11,499
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
xDxSxHx
Eset
17
6 / 1 / 13
12,254
1,225
11,421
6,543
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
16
Kills
24
24
Deaths
16
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
7
1.1
L
Tsukuyomi
CARRAZON
Tsukuyomi
2
6
8
1
L
Apollo
HN xLean
Apollo
9
3
5
3.83
W
Chang'e
LadyXandria
Chang'e
0
5
10
1
L
Sobek
LisaLotus
Sobek
1
3
11
2.17
W
4
4
10
2.25
W
Shiva
NBFLOEZ
Shiva
6
3
12
4
L
Susano
PRymeVirus
Susano
2
7
6
0.71
W
Hou Yi
llAurxrall
Hou Yi
8
3
8
4
W
Eset
xDxSxHx
Eset
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,497
Damage
56,708
65,536
Taken
62,062
44,660
Mitigated
36,898
6,513
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,401
236
545
333
10,108
4,029
0
2,472
7,636
33,823
0
L
Tsukuyomi
CARRAZON
Tsukuyomi
15,247
3,207
0
946
12,133
5,058
0
1,976
10,157
0
41,457
L
Apollo
HN xLean
Apollo
14,089
10,639
0
2,613
9,381
4,219
0
2,875
6,506
0
27,000
W
Chang'e
LadyXandria
Chang'e
5,873
522
1,987
1,890
13,206
4,024
0
3,320
9,886
21,713
0
L
Sobek
LisaLotus
Sobek
5,892
730
0
2,076
18,465
25,000
0
5,301
13,164
14,357
0
W
8,097
2,212
0
231
14,962
8,806
0
5,782
9,180
0
23,693
W
Shiva
NBFLOEZ
Shiva
13,739
3,176
0
0
15,852
17,146
0
3,557
12,295
0
22,669
L
Susano
PRymeVirus
Susano
11,868
2,035
0
0
15,449
6,354
0
4,758
10,691
0
23,685
W
Hou Yi
llAurxrall
Hou Yi
17,578
9,341
0
2,024
11,499
4,753
0
2,452
9,047
88
34,028
W
Eset
xDxSxHx
Eset
11,421
402
534
1,832
6,543
2,169
0
1,182
5,361
32,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,436
Gold Earned
57,277
177
Minions Killed
162
5
Camps Cleared
8
953,754
Distance Traveled
975,992
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,886
1,089
42
4
1
181,075
0
L
Tsukuyomi
10,568
1,057
58
6
0
201,817
3
L
Apollo
12,325
1,233
45
5
0
172,754
1
W
Chang'e
10,216
1,022
38
4
0
179,614
0
L
Sobek
11,194
1,119
13
1
0
207,269
2
W
Loki
10,891
1,089
24
2
1
191,226
0
W
Shiva
11,869
1,187
19
2
0
212,189
0
L
Susano
10,463
1,046
19
2
4
190,839
1
W
Hou Yi
12,047
1,205
28
3
5
188,019
1
W
Eset
12,254
1,225
53
5
2
204,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role