Player Matchup

Danzaburou
Danzaburou
Bagnar
Danzaburou
Level 43
God Stats
1W - 3L
1,724 SR
Queue Stats
87W - 125L
1,386 Elo+
Party 4
Fenrir
Fenrir
Hexapod45
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,400 Elo+
Party 3
Cerberus
Cerberus
KOBRA62
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,400 Elo+
Party 3
Hera
Hera
KiraThePotato
Hera
Level 85
God Stats
1W - 4L
1,540 SR
Queue Stats
90W - 128L
1,391 Elo+
Party 4
Raijin
Raijin
deathkyzor
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 110L
1,377 Elo+
Party 4
Team Averages
Level 40
1,553 SR
1,391 Elo+

VS

Team Averages
Level 40
1,454 SR
1,422 Elo+
Izanami
Izanami
Costolina
Izanami
Level 31
God Stats
6W - 11L
1,414 SR
Queue Stats
268W - 316L
1,394 Elo+
Party 2
Charybdis
Charybdis
Daxdax123
Charybdis
Level 45
God Stats
16W - 11L
1,175 SR
Queue Stats
104W - 104L
1,452 Elo+
Solo
Discordia
Discordia
Oladushek57
Discordia
Level 45
God Stats
42W - 35L
1,544 SR
Queue Stats
277W - 240L
1,463 Elo+
Party 1
Zeus
Zeus
Zahayn
Zeus
Level 48
God Stats
6W - 3L
1,630 SR
Queue Stats
117W - 136L
1,394 Elo+
Party 2
Ares
Ares
ЭтогоНикаНету
Ares
Level 29
God Stats
17W - 18L
1,510 SR
Queue Stats
646W - 581L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bagnar
Danzaburou
14
0 / 5 / 1
8,950
895
8,865
15,273
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Hexapod45
Fenrir
15
0 / 2 / 0
8,858
886
5,128
11,318
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
KOBRA62
Cerberus
15
1 / 7 / 2
9,576
958
4,346
18,642
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 8 / 1
9,872
987
10,240
12,308
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
deathkyzor
Raijin
15
1 / 2 / 1
9,634
963
6,167
8,613
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

133

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Costolina
Izanami
17
5 / 0 / 15
11,169
1,117
10,345
5,814
2,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Daxdax123
Charybdis
17
3 / 0 / 15
10,601
1,060
4,107
4,388
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Oladushek57
Discordia
17
3 / 1 / 18
10,669
1,067
16,037
4,687
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Zeus
Zahayn
Zeus
17
5 / 1 / 18
11,064
1,106
17,077
6,402
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 15
12,546
1,255
15,629
15,812
19,483
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
105
3
Kills
24
24
Deaths
3
5
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bagnar
Danzaburou
0
5
1
0.1
W
Izanami
Costolina
Izanami
5
0
15
12.5
W
Charybdis
Daxdax123
Charybdis
3
0
15
10.5
L
Fenrir
Hexapod45
Fenrir
0
2
0
0
L
Cerberus
KOBRA62
Cerberus
1
7
2
0.29
L
1
8
1
0.19
W
Discordia
Oladushek57
Discordia
3
1
18
12
W
Zeus
Zahayn
Zeus
5
1
18
14
L
Raijin
deathkyzor
Raijin
1
2
1
0.75
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
63,195
66,154
Taken
37,103
35,641
Mitigated
28,747
4,279
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bagnar
Danzaburou
8,865
4,077
0
978
15,273
5,317
0
12,120
2,971
0
18,852
W
Izanami
Costolina
Izanami
10,345
6,504
0
1,242
5,814
2,228
0
2,508
3,275
0
36,543
W
Charybdis
Daxdax123
Charybdis
4,107
1,570
0
936
4,388
1,869
0
1,850
2,502
0
15,644
L
Fenrir
Hexapod45
Fenrir
5,128
570
0
452
11,318
4,778
0
7,633
3,491
0
9,339
L
Cerberus
KOBRA62
Cerberus
4,346
496
0
1,548
18,642
18,243
0
12,515
5,739
14,532
0
L
10,240
1,961
154
842
12,308
4,301
0
9,176
2,834
57,372
0
W
Discordia
Oladushek57
Discordia
16,037
585
0
193
4,687
2,169
0
3,315
1,331
28,438
0
W
Zeus
Zahayn
Zeus
17,077
2,373
74
426
6,402
2,998
0
3,078
3,208
38,532
0
L
Raijin
deathkyzor
Raijin
6,167
585
0
305
8,613
3,002
0
6,067
2,376
15,927
0
W
15,629
870
60
4,203
15,812
19,483
0
9,502
5,688
27,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
56,049
169
Minions Killed
206
3
Camps Cleared
9
926,901
Distance Traveled
994,157
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,950
895
17
2
0
183,274
0
W
Izanami
11,169
1,117
72
7
2
193,020
0
W
Charybdis
10,601
1,060
26
3
1
197,545
2
L
Fenrir
8,858
886
13
1
2
221,471
0
L
Cerberus
9,576
958
33
3
0
187,147
2
L
Hera
9,872
987
82
8
1
168,682
0
W
Discordia
10,669
1,067
32
3
4
224,698
1
W
Zeus
11,064
1,106
59
6
0
176,770
1
L
Raijin
9,634
963
24
2
0
166,327
0
W
Ares
12,546
1,255
17
2
2
202,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role