Player Matchup

Tyr
Tyr
Silver II
AsapVnillaThundr
Tyr
Silver II
Level 89
God Stats
90W - 72L
1,546 SR
Queue Stats
133W - 125L
1,035 MMR
Solo
Skadi
Skadi
Silver II
EagleM7
Skadi
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 181L
1,046 MMR
Solo
Fafnir
Fafnir
Silver II
Host75rus
Fafnir
Silver II
Level 67
God Stats
4W - 2L
1,544 SR
Queue Stats
128W - 137L
978 MMR
Party 2
Fenrir
Fenrir
Gold V
SuperSibbers
Fenrir
Gold V
Level 123
God Stats
25W - 14L
1,656 SR
Queue Stats
148W - 142L
1,166 MMR
Solo
Poseidon
Poseidon
Silver I
chesnok185
Poseidon
Silver I
Level 109
God Stats
7W - 7L
1,542 SR
Queue Stats
127W - 133L
1,150 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,558 SR
1,075 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,463 SR
1,090 MMR
Mulan
Mulan
Bronze III
AnoMaline
Mulan
Bronze III
Level 152
God Stats
0W - 3L
1,311 SR
Queue Stats
27W - 39L
1,460 MMR
Solo
Horus
Horus
Silver II
Con_dog19
Horus
Silver II
Level 91
God Stats
5W - 5L
1,492 SR
Queue Stats
48W - 57L
1,164 MMR
Party 1
Ra
Ra
Silver II
HEROJO_86
Ra
Silver II
Level 155
God Stats
16W - 12L
1,603 SR
Queue Stats
636W - 658L
967 MMR
Solo
Cabrakan
Cabrakan
Silver I
alexfreeman04_
Cabrakan
Silver I
Level 103
God Stats
1W - 4L
1,319 SR
Queue Stats
46W - 38L
1,261 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
alv_zc23
Cernunnos
Silver IV
Level 121
God Stats
6W - 4L
1,587 SR
Queue Stats
103W - 114L
598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
14,077
541
13,461
20,639
23,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
EagleM7
Skadi
20
5 / 9 / 15
13,973
537
17,238
22,867
7,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Host75rus
Fafnir
17
1 / 3 / 24
13,098
504
8,832
30,596
41,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
20
8 / 5 / 6
14,163
545
15,882
24,858
10,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
chesnok185
Poseidon
20
14 / 7 / 9
15,996
615
36,324
17,298
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IzanamiCliodhnaDanzaburou

VS

Bans
AtlasBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AnoMaline
Mulan
18
1 / 5 / 0
11,928
459
14,128
20,265
30,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Con_dog19
Horus
16
3 / 3 / 15
11,959
460
10,785
28,503
39,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 11 / 5
14,091
542
19,274
21,875
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
20
6 / 6 / 12
13,159
506
17,427
22,217
15,087
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
alv_zc23
Cernunnos
20
7 / 6 / 11
14,385
553
27,090
27,231
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
70
31
Kills
27
27
Deaths
31
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
AnoMaline
Mulan
1
5
0
0.2
W
3
3
9
2.5
L
Horus
Con_dog19
Horus
3
3
15
3.5
W
Skadi
EagleM7
Skadi
5
9
15
1.39
L
10
11
5
1.14
W
Fafnir
Host75rus
Fafnir
1
3
24
4.33
W
Fenrir
8
5
6
2.2
L
Cabrakan
6
6
12
2
L
Cernunnos
alv_zc23
Cernunnos
7
6
11
2.08
W
Poseidon
chesnok185
Poseidon
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,737
Damage
88,704
116,258
Taken
120,091
88,547
Mitigated
104,407
27,694
Healing
37,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AnoMaline
Mulan
14,128
1,463
0
6,683
20,265
30,122
222
4,522
15,743
0
76,142
W
13,461
1,111
0
4,992
20,639
23,111
325
4,470
15,493
960
91,131
L
Horus
Con_dog19
Horus
10,785
4,770
2,501
6,655
28,503
39,237
120
13,296
15,207
0
35,265
W
Skadi
EagleM7
Skadi
17,238
6,932
0
3,708
22,867
7,050
3,543
2,988
19,788
0
96,905
L
19,274
1,595
3,340
3,603
21,875
7,900
0
11,910
9,965
96,856
0
W
Fafnir
Host75rus
Fafnir
8,832
3,276
740
9,173
30,596
41,789
59
11,645
18,717
22,631
0
W
Fenrir
15,882
4,650
0
7,454
24,858
10,435
0
11,115
13,655
0
114,162
L
Cabrakan
17,427
2,336
0
4,098
22,217
15,087
574
8,670
13,278
85,595
0
L
Cernunnos
alv_zc23
Cernunnos
27,090
15,964
0
10,760
27,231
12,061
3,072
7,374
19,857
0
147,441
W
Poseidon
chesnok185
Poseidon
36,324
5,270
0
1,627
17,298
6,162
2,486
6,483
10,815
138,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,307
Gold Earned
65,522
639
Minions Killed
649
0
Camps Cleared
0
2,403,421
Distance Traveled
2,162,291
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,928
459
163
6
0
417,903
12
W
Tyr
14,077
541
153
6
0
425,401
1
L
Horus
11,959
460
47
2
0
465,281
11
W
Skadi
13,973
537
141
5
0
445,909
3
L
Ra
14,091
542
145
6
0
420,391
7
W
Fafnir
13,098
504
20
1
0
507,668
17
W
Fenrir
14,163
545
141
5
0
536,087
4
L
Cabrakan
13,159
506
122
5
0
456,974
1
L
Cernunnos
14,385
553
172
7
0
401,742
5
W
Poseidon
15,996
615
184
7
0
488,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role