Player Matchup

Danzaburou
Danzaburou
Aaron_brdy
Danzaburou
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 229L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
Jedi-TheDankTank
Amaterasu
Level 160
God Stats
29W - 15L
1,741 SR
Queue Stats
1,182W - 1,147L
1,469 Elo+
Party 4
Janus
Janus
Moley2793
Janus
Level 123
God Stats
10W - 14L
1,489 SR
Queue Stats
146W - 151L
1,432 Elo+
Party 4
Bacchus
Bacchus
VFL_2001_
Bacchus
Level 78
God Stats
11W - 9L
1,646 SR
Queue Stats
43W - 45L
1,507 Elo+
Party 1
Mercury
Mercury
gabsjezy
Mercury
Level 45
God Stats
13W - 10L
1,692 SR
Queue Stats
197W - 208L
1,482 Elo+
Solo
Team Averages
Level 95
1,613 SR
1,497 Elo+

VS

Team Averages
Level 58
1,502 SR
1,497 Elo+
Nemesis
Nemesis
ARROW_VERDE
Nemesis
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
357W - 312L
1,508 Elo+
Party 2
Achilles
Achilles
AdamR65-_-
Achilles
Level 55
God Stats
19W - 25L
1,500 SR
Queue Stats
388W - 315L
1,555 Elo+
Party 2
Vulcan
Vulcan
Purple-xXCarryXx
Vulcan
Level 44
God Stats
1W - 0L
1,288 SR
Queue Stats
8W - 20L
1,268 Elo+
Solo
Ymir
Ymir
Sorry_ForYou
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,500 Elo+
Party 3
Ullr
Ullr
kiritoDazsaka
Ullr
Level 160
God Stats
18W - 6L
1,722 SR
Queue Stats
339W - 252L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aaron_brdy
Danzaburou
11
1 / 7 / 2
6,953
464
4,305
11,378
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
13
1 / 1 / 1
7,704
514
6,209
12,575
13,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Moley2793
Janus
13
1 / 5 / 2
7,748
517
8,424
8,975
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VFL_2001_
Bacchus
8
1 / 7 / 1
5,806
387
2,545
14,816
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
gabsjezy
Mercury
13
4 / 4 / 2
8,061
537
4,658
9,214
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARROW_VERDE
Nemesis
13
1 / 1 / 4
7,335
489
2,920
8,256
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
AdamR65-_-
Achilles
14
1 / 2 / 1
7,680
512
10,199
12,908
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 3
8,601
573
5,843
5,617
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 16
8,424
562
7,637
12,897
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
14 / 1 / 4
9,836
656
15,906
8,788
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
23
24
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ARROW_VERDE
Nemesis
1
1
4
3
L
Danzaburou
Aaron_brdy
Danzaburou
1
7
2
0.29
W
Achilles
AdamR65-_-
Achilles
1
2
1
0.75
L
Amaterasu
1
1
1
1.5
L
Janus
Moley2793
Janus
1
5
2
0.4
W
4
2
3
2.75
W
3
2
16
5.5
L
Bacchus
VFL_2001_
Bacchus
1
7
1
0.21
L
Mercury
gabsjezy
Mercury
4
4
2
1.25
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
42,505
56,958
Taken
48,466
30,790
Mitigated
33,410
13,633
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ARROW_VERDE
Nemesis
2,920
960
0
3,981
8,256
3,797
0
1,021
7,235
0
45,933
L
Danzaburou
Aaron_brdy
Danzaburou
4,305
1,749
0
2,882
11,378
2,859
0
3,212
8,166
0
39,030
W
Achilles
AdamR65-_-
Achilles
10,199
2,332
0
4,649
12,908
10,846
0
60
12,848
2,687
35,700
L
Amaterasu
6,209
3,162
0
6,696
12,575
13,475
0
735
11,036
0
42,241
L
Janus
Moley2793
Janus
8,424
703
0
935
8,975
2,799
0
3,005
5,970
54,552
352
W
5,843
2,323
0
740
5,617
2,090
1,513
2,940
2,677
54,065
0
W
7,637
2,007
0
2,019
12,897
13,194
0
3,911
8,986
18,863
0
L
Bacchus
VFL_2001_
Bacchus
2,545
566
56
2,574
14,816
8,897
0
6,012
8,804
9,000
0
L
Mercury
gabsjezy
Mercury
4,658
2,227
0
490
9,214
2,760
0
1,728
7,380
0
48,490
W
15,906
6,119
0
1,144
8,788
3,483
211
2,685
6,103
0
69,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
41,876
366
Minions Killed
408
0
Camps Cleared
0
1,368,942
Distance Traveled
1,423,586
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,335
489
69
5
0
307,486
0
L
Danzaburou
6,953
464
67
4
0
242,421
6
W
Achilles
7,680
512
69
5
0
278,911
1
L
Amaterasu
7,704
514
93
6
0
271,278
1
L
Janus
7,748
517
105
7
0
270,458
1
W
Vulcan
8,601
573
133
9
0
295,680
1
W
Ymir
8,424
562
19
1
0
278,020
6
L
Bacchus
5,806
387
10
1
0
237,470
0
L
Mercury
8,061
537
91
6
0
347,315
1
W
Ullr
9,836
656
118
8
0
263,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role