Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AzBigUnit
Sylvanus
Level 21
God Stats
4W - 5L
1,670 SR
Queue Stats
53W - 51L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Kingsuperman64
Kukulkan
Level 128
God Stats
5W - 8L
1,751 SR
Queue Stats
63W - 87L
1,432 Elo+
Party 2
Fenrir
Fenrir
StarCoaches9360
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 89L
1,432 Elo+
Party 2
Izanami
Izanami
ViziHD
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,656 Elo+
Party 1
Team Averages
Level 93
1,584 SR
1,511 Elo+

VS

Team Averages
Level 88
1,562 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chickoy
Cthulhu
Level 76
God Stats
3W - 0L
1,687 SR
Queue Stats
81W - 80L
1,495 Elo+
Solo
Sylvanus
Sylvanus
EvilWon
Sylvanus
Level 108
God Stats
78W - 90L
1,563 SR
Queue Stats
79W - 97L
1,559 Elo+
Solo
Aphrodite
Aphrodite
errorfromdanorth
Aphrodite
Level 43
God Stats
198W - 167L
1,526 SR
Queue Stats
683W - 730L
1,329 Elo+
Solo
Ravana
Ravana
slump1324
Ravana
Level 86
God Stats
9W - 10L
1,534 SR
Queue Stats
72W - 83L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 2 / 0
5,877
534
924
6,847
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
AzBigUnit
Sylvanus
7
0 / 5 / 1
4,681
426
3,094
10,226
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
8
1 / 6 / 0
5,183
471
3,515
6,227
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 4 / 0
4,765
433
1,067
4,968
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ViziHD
Izanami
7
0 / 2 / 0
4,337
394
2,931
5,097
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
5 / 0 / 1
6,273
570
4,036
6,096
2,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Chickoy
Cthulhu
9
2 / 0 / 8
6,269
570
4,554
9,930
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sylvanus
EvilWon
Sylvanus
10
4 / 0 / 3
6,481
589
6,643
4,778
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
10
1 / 2 / 4
5,878
534
1,096
6,128
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
slump1324
Ravana
11
6 / 0 / 6
6,667
606
6,422
5,177
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
18
19
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
King Arthur
 
King Arthur
5
0
1
5.5
L
Sylvanus
AzBigUnit
Sylvanus
0
5
1
0.1
W
Cthulhu
Chickoy
Cthulhu
2
0
8
6
W
Sylvanus
EvilWon
Sylvanus
4
0
3
5.5
L
Kukulkan
1
6
0
0.17
L
0
4
0
0
L
Izanami
ViziHD
Izanami
0
2
0
0
W
Aphrodite
1
2
4
1.5
W
Ravana
slump1324
Ravana
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,531
Damage
22,751
33,365
Taken
32,109
10,708
Mitigated
16,692
9,522
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
924
436
0
3,270
6,847
2,252
0
315
6,532
0
42,551
W
King Arthur
 
King Arthur
4,036
921
0
1,926
6,096
2,532
145
707
5,389
0
22,198
L
Sylvanus
AzBigUnit
Sylvanus
3,094
1,487
324
2,253
10,226
4,458
0
5,759
4,467
8,033
0
W
Cthulhu
Chickoy
Cthulhu
4,554
653
225
3,036
9,930
7,829
128
2,702
7,228
15,782
0
W
Sylvanus
EvilWon
Sylvanus
6,643
2,929
1,590
2,405
4,778
2,145
1,223
876
3,902
33,921
9,562
L
Kukulkan
3,515
246
177
1,104
6,227
1,520
0
1,473
4,754
26,528
0
L
1,067
179
0
1,110
4,968
1,274
0
0
4,968
0
12,767
L
Izanami
ViziHD
Izanami
2,931
2,086
0
1,284
5,097
1,204
0
3,488
1,609
0
23,928
W
Aphrodite
1,096
50
1,660
3,466
6,128
2,110
558
1,739
4,389
28,698
0
W
Ravana
slump1324
Ravana
6,422
2,808
0
510
5,177
2,076
0
585
4,592
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
31,568
236
Minions Killed
275
0
Camps Cleared
0
930,246
Distance Traveled
1,079,068
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,877
534
83
8
0
199,891
0
W
King Arthur
6,273
570
47
4
0
197,319
0
L
Sylvanus
4,681
426
20
2
0
178,372
2
W
Cthulhu
6,269
570
17
2
0
227,216
2
W
Sylvanus
6,481
589
79
7
0
203,612
4
L
Kukulkan
5,183
471
59
5
0
172,601
0
L
Fenrir
4,765
433
32
3
0
184,586
0
L
Izanami
4,337
394
42
4
0
194,796
0
W
Aphrodite
5,878
534
68
6
0
200,062
0
W
Ravana
6,667
606
64
6
0
250,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role