Player Matchup

Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Forastero-Rubio
Terra
Level 64
God Stats
2W - 2L
1,563 SR
Queue Stats
99W - 97L
1,398 Elo+
Solo
Amaterasu
Amaterasu
darkness34angel
Amaterasu
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 107L
1,326 Elo+
Party 1
Freya
Freya
expert2795
Freya
Level 74
God Stats
1W - 2L
1,296 SR
Queue Stats
98W - 71L
1,372 Elo+
Party 2
Team Averages
Level 77
1,472 SR
1,419 Elo+

VS

Team Averages
Level 88
1,427 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DonPromilllo_
Discordia
Level 120
God Stats
4W - 7L
1,519 SR
Queue Stats
214W - 224L
1,433 Elo+
Solo
Rama
Rama
NumeralFriend
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 48L
1,294 Elo+
Solo
Apollo
Apollo
S3cret Squirr31
Apollo
Level 81
God Stats
0W - 6L
1,115 SR
Queue Stats
111W - 111L
1,472 Elo+
Solo
Guan Yu
Guan Yu
leatherboy82
Guan Yu
Level 89
God Stats
1W - 2L
1,502 SR
Queue Stats
26W - 27L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 15
9,939
828
13,738
10,681
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
 
Pele
15
2 / 6 / 19
9,458
788
12,487
17,473
7,230
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 19
9,872
823
4,565
19,225
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
darkness34angel
Amaterasu
19
11 / 2 / 17
11,678
973
9,739
20,410
21,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Freya
17
11 / 1 / 13
10,710
893
17,785
16,383
8,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 6 / 7
8,437
703
16,001
11,940
4,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
DonPromilllo_
Discordia
17
7 / 4 / 3
9,814
818
20,673
9,513
4,144
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 7
8,309
692
8,924
11,714
6,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 8 / 5
7,925
660
13,188
12,893
5,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
leatherboy82
Guan Yu
15
0 / 6 / 11
8,691
724
6,543
18,516
23,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
30
Kills
13
13
Deaths
30
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
15
5.75
W
Pele
 
Pele
2
6
19
1.92
L
Izanami
 
Izanami
3
6
7
1.08
L
Discordia
DonPromilllo_
Discordia
7
4
3
2.13
W
2
2
19
5.75
L
2
6
7
0.92
L
1
8
5
0.44
W
Amaterasu
darkness34angel
Amaterasu
11
2
17
9.75
W
Freya
11
1
13
17.5
L
Guan Yu
leatherboy82
Guan Yu
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,314
Damage
65,329
84,172
Taken
64,576
62,092
Mitigated
44,308
42,326
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,738
272
2,384
1,846
10,681
4,436
438
4,040
6,641
28,963
0
W
Pele
 
Pele
12,487
1,620
1,926
3,705
17,473
7,230
2,324
3,024
14,449
0
30,213
L
Izanami
 
Izanami
16,001
8,431
780
2,007
11,940
4,530
185
5,752
6,188
0
29,131
L
Discordia
DonPromilllo_
Discordia
20,673
1,021
910
2,134
9,513
4,144
220
6,266
3,247
29,013
0
W
4,565
384
7,015
5,379
19,225
20,230
793
6,149
13,076
8,237
0
L
8,924
4,717
236
1,382
11,714
6,595
504
7,606
4,108
0
17,875
L
13,188
4,864
665
1,378
12,893
5,946
910
8,565
4,328
0
22,788
W
Amaterasu
darkness34angel
Amaterasu
9,739
3,731
3,107
7,599
20,410
21,930
1,596
4,961
15,449
0
19,507
W
Freya
17,785
6,410
3,302
6,063
16,383
8,266
203
2,499
13,884
33,506
0
L
Guan Yu
leatherboy82
Guan Yu
6,543
364
4,394
6,426
18,516
23,093
0
7,899
10,617
0
14,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
43,176
112
Minions Killed
99
0
Camps Cleared
0
1,214,751
Distance Traveled
926,014
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,939
828
30
3
0
245,378
1
W
Pele
9,458
788
25
2
0
222,378
0
L
Izanami
8,437
703
23
2
0
157,323
1
L
Discordia
9,814
818
24
2
0
215,299
0
W
Terra
9,872
823
5
0
0
242,262
0
L
Rama
8,309
692
14
1
0
170,134
0
L
Apollo
7,925
660
16
1
0
167,628
0
W
Amaterasu
11,678
973
27
2
0
253,350
0
W
Freya
10,710
893
25
2
0
251,383
0
L
Guan Yu
8,691
724
22
2
0
215,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role