Player Matchup

Chang'e
Chang'e
ShawnRen
Chang'e
Level 89
God Stats
5W - 4L
1,546 SR
Queue Stats
192W - 135L
1,646 Elo+
Party 1
Atlas
Atlas
Vlone Amir
Atlas
Level 160
God Stats
5W - 5L
1,514 SR
Queue Stats
73W - 46L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
Zumakai
Danzaburou
Level 160
God Stats
18W - 14L
1,696 SR
Queue Stats
643W - 302L
1,759 Elo+
Party 1
Team Averages
Level 136
1,585 SR
1,682 Elo+

VS

Team Averages
Level 131
1,586 SR
1,453 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Splendiferus
Bacchus
Level 97
God Stats
1W - 4L
1,499 SR
Queue Stats
21W - 63L
1,176 Elo+
Solo
Gilgamesh
Gilgamesh
burtonrider27
Gilgamesh
Level 149
God Stats
7W - 12L
1,758 SR
Queue Stats
253W - 185L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ShawnRen
Chang'e
12
9 / 2 / 5
7,843
980
4,970
6,163
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
3 / 0 / 12
6,853
857
6,426
8,291
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Zumakai
Danzaburou
12
3 / 0 / 12
7,540
943
5,586
6,026
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 4 / 1
5,437
680
4,370
5,024
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Splendiferus
Bacchus
9
0 / 4 / 1
5,641
705
3,405
7,401
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
burtonrider27
Gilgamesh
9
0 / 7 / 1
5,241
655
4,771
9,368
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
1
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
W
Chang'e
ShawnRen
Chang'e
9
2
5
5.75
L
Bacchus
Splendiferus
Bacchus
0
4
1
0.13
W
Atlas
3
0
12
9
W
Danzaburou
Zumakai
Danzaburou
3
0
12
9
L
Gilgamesh
burtonrider27
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
12,546
20,480
Taken
21,793
10,099
Mitigated
12,763
9,732
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,370
1,324
208
871
5,024
1,736
0
3,223
1,527
13,100
2,004
W
Chang'e
ShawnRen
Chang'e
4,970
175
2,231
3,310
6,163
2,087
980
2,152
3,985
18,930
0
L
Bacchus
Splendiferus
Bacchus
3,405
104
0
870
7,401
6,900
0
3,213
3,988
9,064
0
W
Atlas
6,426
2,139
445
1,611
8,291
5,859
165
2,930
5,278
12,388
0
W
Danzaburou
Zumakai
Danzaburou
5,586
4,116
0
2,135
6,026
2,153
1,472
2,360
3,543
0
28,300
L
Gilgamesh
burtonrider27
Gilgamesh
4,771
1,117
0
410
9,368
4,127
0
4,528
4,538
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
16,319
99
Minions Killed
59
6
Camps Cleared
2
478,774
Distance Traveled
343,854
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,437
680
25
3
2
80,263
1
W
Chang'e
7,843
980
18
2
3
167,886
4
L
Bacchus
5,641
705
10
1
0
135,998
1
W
Atlas
6,853
857
15
2
0
159,043
2
W
Danzaburou
7,540
943
66
8
3
151,845
2
L
Gilgamesh
5,241
655
24
3
0
127,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role