Player Matchup

Baron Samedi
Baron Samedi
Gold V
DeadArachne
Baron Samedi
Gold V
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
383W - 408L
1,444 MMR
Solo
Jormungandr
Jormungandr
Silver III
Walmart_hisoka
Jormungandr
Silver III
Level 68
God Stats
1W - 0L
1,447 SR
Queue Stats
39W - 46L
1,440 MMR
Solo
Cthulhu
Cthulhu
Gold III
franklindo23
Cthulhu
Gold III
Level 152
God Stats
8W - 5L
1,548 SR
Queue Stats
411W - 423L
1,523 MMR
Solo
Izanami
Izanami
Gold IV
lx KlNG xl
Izanami
Gold IV
Level 136
God Stats
13W - 10L
1,640 SR
Queue Stats
147W - 147L
1,465 MMR
Solo
Ravana
Ravana
Bronze III
oHondo
Ravana
Bronze III
Level 57
God Stats
3W - 1L
1,853 SR
Queue Stats
15W - 7L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,597 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,559 SR
1,474 MMR
Fenrir
Fenrir
Gold III
ReZ Viper
Fenrir
Gold III
Level 152
God Stats
23W - 20L
1,726 SR
Queue Stats
741W - 726L
1,495 MMR
Solo
Agni
Agni
Gold III
ThatMurphyChap
Agni
Gold III
Level 160
God Stats
3W - 2L
1,678 SR
Queue Stats
92W - 100L
1,468 MMR
Solo
Fafnir
Fafnir
Bronze V
ZenHeartless
Fafnir
Bronze V
Level 159
God Stats
2W - 1L
1,282 SR
Queue Stats
153W - 150L
1,408 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
granddeezy
Ah Muzen Cab
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,454 MMR
Party 1
Odin
Odin
Gold I
xBrownBrownx499
Odin
Gold I
Level 76
God Stats
22W - 18L
1,609 SR
Queue Stats
190W - 186L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadArachne
Baron Samedi
20
2 / 8 / 17
14,436
451
15,363
21,142
11,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Walmart_hisoka
Jormungandr
20
2 / 6 / 15
15,064
471
11,270
27,571
41,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
franklindo23
Cthulhu
20
6 / 4 / 16
16,642
520
14,257
33,020
52,706
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
lx KlNG xl
Izanami
20
6 / 6 / 5
17,884
559
23,520
28,967
12,244
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
oHondo
Ravana
20
18 / 4 / 9
18,320
573
25,871
21,062
15,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArtioAtlasBastetCliodhna

VS

Bans
ShivaKaliErlang ShenHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ReZ Viper
Fenrir
20
6 / 7 / 11
15,977
499
19,026
29,425
17,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 10 / 6
16,884
528
28,874
18,281
6,302
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
17
0 / 5 / 15
13,547
423
7,728
28,957
38,582
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
granddeezy
Ah Muzen Cab
20
7 / 10 / 5
16,672
521
29,766
24,704
9,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 14
15,538
486
18,658
26,389
31,018
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
79
34
Kills
28
28
Deaths
34
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeadArachne
Baron Samedi
2
8
17
1.31
L
Fenrir
ReZ Viper
Fenrir
6
7
11
1.64
L
10
10
6
1.3
W
Jormungandr
Walmart_hisoka
Jormungandr
2
6
15
1.58
L
Fafnir
0
5
15
1.5
W
Cthulhu
franklindo23
Cthulhu
6
4
16
3.5
L
Ah Muzen Cab
granddeezy
Ah Muzen Cab
7
10
5
0.95
W
Izanami
lx KlNG xl
Izanami
6
6
5
1.42
W
Ravana
oHondo
Ravana
18
4
9
5.63
L
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,281
Damage
104,052
131,762
Taken
127,756
133,659
Mitigated
102,578
30,245
Healing
39,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeadArachne
Baron Samedi
15,363
225
752
5,087
21,142
11,436
781
7,159
13,983
86,244
0
L
Fenrir
ReZ Viper
Fenrir
19,026
4,058
0
12,022
29,425
17,414
2,293
9,733
19,692
0
125,266
L
28,874
663
0
2,304
18,281
6,302
1,270
7,297
10,984
135,951
0
W
Jormungandr
Walmart_hisoka
Jormungandr
11,270
1,247
0
1,234
27,571
41,768
381
8,488
19,083
86,394
0
L
Fafnir
7,728
1,377
1,561
12,059
28,957
38,582
481
10,545
18,412
30,059
0
W
Cthulhu
franklindo23
Cthulhu
14,257
732
4,816
3,576
33,020
52,706
404
9,410
23,610
47,255
0
L
Ah Muzen Cab
granddeezy
Ah Muzen Cab
29,766
10,554
0
5,224
24,704
9,262
4,879
6,538
18,166
0
157,160
W
Izanami
lx KlNG xl
Izanami
23,520
19,378
0
10,796
28,967
12,244
5,421
2,924
26,043
0
183,402
W
Ravana
oHondo
Ravana
25,871
6,575
0
3,984
21,062
15,505
2,879
8,807
12,255
0
152,324
L
18,658
3,671
0
6,083
26,389
31,018
746
7,977
18,412
0
91,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,346
Gold Earned
78,618
867
Minions Killed
727
0
Camps Cleared
0
2,955,596
Distance Traveled
2,971,000
42
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,436
451
138
4
0
534,646
7
L
Fenrir
15,977
499
147
5
0
638,619
1
L
Agni
16,884
528
196
6
0
577,932
6
W
Jormungandr
15,064
471
151
5
0
580,709
11
L
Fafnir
13,547
423
36
1
0
570,649
5
W
Cthulhu
16,642
520
66
2
0
633,165
11
L
Ah Muzen Cab
16,672
521
206
6
0
540,321
4
W
Izanami
17,884
559
329
10
0
549,684
6
W
Ravana
18,320
573
183
6
0
657,392
7
L
Odin
15,538
486
142
4
0
643,479
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role