Player Matchup

Vulcan
Vulcan
Avatar934
Vulcan
Level 155
God Stats
2W - 1L
1,329 SR
Queue Stats
19W - 17L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
Green-Evil
Kumbhakarna
Level 159
God Stats
7W - 1L
1,841 SR
Queue Stats
264W - 250L
1,567 Elo+
Party 1
Da Ji
Da Ji
Hexzium
Da Ji
Level 160
God Stats
10W - 6L
1,910 SR
Queue Stats
320W - 194L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
RobCdaMonkeyKing
Sun Wukong
Level 83
God Stats
11W - 13L
1,393 SR
Queue Stats
51W - 49L
1,535 Elo+
Party 1
Medusa
Medusa
Shofixti
Medusa
Level 69
God Stats
2W - 0L
1,816 SR
Queue Stats
39W - 35L
1,575 Elo+
Solo
Team Averages
Level 125
1,658 SR
1,583 Elo+

VS

Team Averages
Level 84
1,572 SR
1,647 Elo+
Sol
Sol
BrothirFloki
Sol
Level 87
God Stats
3W - 4L
1,745 SR
Queue Stats
110W - 129L
1,568 Elo+
Solo
Apollo
Apollo
Echame Aguas
Apollo
Level 125
God Stats
28W - 24L
1,503 SR
Queue Stats
391W - 323L
1,833 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GiantGodzilla
Morgan Le Fay
Level 42
God Stats
2W - 4L
1,614 SR
Queue Stats
94W - 119L
1,433 Elo+
Party 2
Xing Tian
Xing Tian
XenIIIV
Xing Tian
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,803 Elo+
Solo
Hun Batz
Hun Batz
珍妮玛士朵
Hun Batz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 45L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Avatar934
Vulcan
14
1 / 1 / 7
7,839
784
12,650
5,082
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Green-Evil
Kumbhakarna
14
3 / 1 / 6
8,033
803
5,376
8,158
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Hexzium
Da Ji
16
9 / 2 / 6
9,356
936
13,212
10,379
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
RobCdaMonkeyKing
Sun Wukong
16
2 / 2 / 7
8,399
840
4,608
10,002
5,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Shofixti
Medusa
16
5 / 1 / 4
8,769
877
8,488
6,178
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,371
737
6,939
9,802
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
5 / 2 / 0
8,585
859
6,307
10,223
3,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
GiantGodzilla
Morgan Le Fay
13
0 / 6 / 0
6,856
686
6,019
9,543
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
XenIIIV
Xing Tian
13
1 / 3 / 4
7,527
753
1,524
12,501
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
13
0 / 6 / 3
6,985
699
6,814
10,854
3,574
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
7
7
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Avatar934
Vulcan
1
1
7
4.5
L
1
3
1
0.5
L
Apollo
5
2
0
2.5
L
Morgan Le Fay
GiantGodzilla
Morgan Le Fay
0
6
0
0
W
Kumbhakarna
Green-Evil
Kumbhakarna
3
1
6
6
W
Da Ji
Hexzium
Da Ji
9
2
6
6
W
Sun Wukong
RobCdaMonkeyKing
Sun Wukong
2
2
7
2.75
W
Medusa
Shofixti
Medusa
5
1
4
7
L
Xing Tian
XenIIIV
Xing Tian
1
3
4
1
L
Hun Batz
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
27,603
39,799
Taken
52,923
24,273
Mitigated
21,136
8,056
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Avatar934
Vulcan
12,650
8,195
0
0
5,082
1,763
236
1,734
3,348
31,152
0
L
6,939
1,934
0
4,060
9,802
2,869
0
1,893
7,909
31,425
0
L
Apollo
6,307
2,980
0
2,220
10,223
3,666
0
4,206
6,017
0
29,462
L
Morgan Le Fay
GiantGodzilla
Morgan Le Fay
6,019
361
0
184
9,543
3,031
0
3,331
6,212
24,906
0
W
Kumbhakarna
Green-Evil
Kumbhakarna
5,376
428
0
552
8,158
8,743
0
3,501
4,657
11,152
0
W
Da Ji
Hexzium
Da Ji
13,212
4,709
0
2,055
10,379
5,372
0
4,098
6,281
0
30,845
W
Sun Wukong
RobCdaMonkeyKing
Sun Wukong
4,608
564
0
3,573
10,002
5,902
554
3,133
6,869
0
26,472
W
Medusa
Shofixti
Medusa
8,488
3,630
0
1,876
6,178
2,493
1,042
2,016
4,162
0
38,318
L
Xing Tian
XenIIIV
Xing Tian
1,524
148
0
1,231
12,501
7,996
0
5,274
7,227
6,441
0
L
Hun Batz
6,814
1,399
0
250
10,854
3,574
0
3,322
7,532
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
37,324
209
Minions Killed
205
0
Camps Cleared
0
1,175,217
Distance Traveled
1,039,601
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,839
784
44
4
0
241,553
3
L
Sol
7,371
737
49
5
0
191,054
2
L
Apollo
8,585
859
70
7
0
206,398
0
L
Morgan Le Fay
6,856
686
37
4
0
200,117
4
W
Kumbhakarna
8,033
803
8
1
0
232,055
0
W
Da Ji
9,356
936
33
3
0
239,856
1
W
Sun Wukong
8,399
840
56
6
0
220,923
3
W
Medusa
8,769
877
68
7
0
240,830
1
L
Xing Tian
7,527
753
9
1
0
229,587
1
L
Hun Batz
6,985
699
40
4
0
212,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role