Player Matchup

Zeus
Zeus
HEARINGLEMON
Zeus
Level 26
God Stats
34W - 34L
1,573 SR
Queue Stats
51W - 83L
1,205 Elo+
Party 3
Olorun
Olorun
ShadowClaw05
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
Shukkoku
Amaterasu
Level 71
God Stats
4W - 10L
1,232 SR
Queue Stats
176W - 221L
1,345 Elo+
Party 3
Fafnir
Fafnir
ayykiko
Fafnir
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 1
Da Ji
Da Ji
vAshurra
Da Ji
Level 99
God Stats
2W - 5L
1,404 SR
Queue Stats
237W - 278L
1,446 Elo+
Party 3
Team Averages
Level 58
1,479 SR
1,429 Elo+

VS

Team Averages
Level 115
1,598 SR
1,681 Elo+
Atlas
Atlas
ArchiveAuras
Atlas
Level 160
God Stats
5W - 2L
1,443 SR
Queue Stats
289W - 200L
1,681 Elo+
Party 2
Janus
Janus
Fen Sins
Janus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
347W - 173L
1,832 Elo+
Party 2
Ao Kuang
Ao Kuang
LE3VIL
Ao Kuang
Level 160
God Stats
27W - 21L
1,628 SR
Queue Stats
442W - 417L
1,664 Elo+
Party 2
Gilgamesh
Gilgamesh
Maestru Susano
Gilgamesh
Level 148
God Stats
6W - 1L
1,781 SR
Queue Stats
90W - 72L
1,614 Elo+
Party 2
Hou Yi
Hou Yi
Premiumskills00
Hou Yi
Level 81
God Stats
8W - 7L
1,641 SR
Queue Stats
231W - 172L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,235
524
2,790
4,829
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
6
0 / 5 / 1
4,462
446
2,936
6,250
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Shukkoku
Amaterasu
10
0 / 2 / 0
5,238
524
1,971
6,821
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
ayykiko
Fafnir
5
0 / 2 / 1
4,434
443
2,042
6,988
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
vAshurra
Da Ji
9
0 / 4 / 0
5,080
508
3,973
8,025
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
5,445
545
4,711
5,996
3,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Fen Sins
Janus
12
4 / 0 / 2
6,851
685
2,300
2,171
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
LE3VIL
Ao Kuang
10
3 / 1 / 5
5,811
581
4,533
6,936
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Maestru Susano
Gilgamesh
11
4 / 0 / 0
6,521
652
6,252
7,704
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 1 / 0
6,030
603
6,110
5,723
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
17
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Janus
Fen Sins
Janus
4
0
2
5
L
2
4
0
0.5
W
Ao Kuang
LE3VIL
Ao Kuang
3
1
5
5.5
W
Gilgamesh
Maestru Susano
Gilgamesh
4
0
0
4
W
5
1
0
5
L
Olorun
0
5
1
0.1
L
Amaterasu
Shukkoku
Amaterasu
0
2
0
0
L
Fafnir
ayykiko
Fafnir
0
2
1
0.25
L
Da Ji
vAshurra
Da Ji
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
23,906
32,913
Taken
28,530
13,311
Mitigated
10,763
8,278
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,711
2,195
150
2,020
5,996
3,180
0
3,165
2,831
13,862
0
W
Janus
Fen Sins
Janus
2,300
69
0
450
2,171
592
0
388
1,783
43,964
0
L
2,790
1,027
99
281
4,829
1,241
0
3,256
1,573
18,526
0
W
Ao Kuang
LE3VIL
Ao Kuang
4,533
1,916
0
1,709
6,936
2,089
0
2,224
4,712
29,638
0
W
Gilgamesh
Maestru Susano
Gilgamesh
6,252
2,246
0
3,116
7,704
3,171
0
0
7,704
0
30,557
W
6,110
3,468
0
2,344
5,723
1,731
32
1,991
3,732
0
38,496
L
Olorun
2,936
1,060
14
1,031
6,250
1,147
0
3,080
3,170
18,930
0
L
Amaterasu
Shukkoku
Amaterasu
1,971
685
0
2,599
6,821
4,602
0
0
6,821
0
23,856
L
Fafnir
ayykiko
Fafnir
2,042
603
144
1,163
6,988
3,997
0
3,500
3,488
3,844
0
L
Da Ji
vAshurra
Da Ji
3,973
701
0
2,947
8,025
2,324
0
1,708
6,317
0
32,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
30,658
204
Minions Killed
310
0
Camps Cleared
0
1,005,413
Distance Traveled
1,029,204
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,445
545
26
3
0
208,482
8
W
Janus
6,851
685
90
9
0
214,361
5
L
Zeus
5,235
524
37
4
0
180,667
3
W
Ao Kuang
5,811
581
63
6
0
213,219
1
W
Gilgamesh
6,521
652
75
8
0
216,128
3
W
Hou Yi
6,030
603
56
6
0
177,014
0
L
Olorun
4,462
446
37
4
0
199,544
3
L
Amaterasu
5,238
524
61
6
0
215,946
0
L
Fafnir
4,434
443
8
1
0
193,564
1
L
Da Ji
5,080
508
61
6
0
215,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role