Player Matchup

Atlas
Atlas
 
Atlas
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BeefNyku
Thanatos
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 3
Heimdallr
Heimdallr
KaitenWindrunner
Heimdallr
Level 146
God Stats
14W - 11L
1,736 SR
Queue Stats
292W - 336L
1,401 Elo+
Party 1
Sol
Sol
MadameShadow
Sol
Level 65
God Stats
9W - 6L
1,478 SR
Queue Stats
157W - 169L
1,409 Elo+
Party 3
Nox
Nox
TheLittleOne2711
Nox
Level 122
God Stats
2W - 4L
1,474 SR
Queue Stats
301W - 353L
1,400 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,412 Elo+

VS

Team Averages
Level 129
1,456 SR
1,434 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
da7ks0ul
Fenrir
Level 148
God Stats
4W - 5L
1,312 SR
Queue Stats
279W - 313L
1,408 Elo+
Solo
Bacchus
Bacchus
jhonnywar64
Bacchus
Level 89
God Stats
24W - 14L
1,645 SR
Queue Stats
270W - 276L
1,422 Elo+
Solo
Rama
Rama
xXfusteXx
Rama
Level 120
God Stats
4W - 5L
1,322 SR
Queue Stats
37W - 53L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 2
5,657
404
2,240
7,686
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
BeefNyku
Thanatos
10
1 / 7 / 1
6,309
451
3,798
11,123
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
10
2 / 3 / 0
6,944
496
7,037
7,514
2,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 10 / 1
6,459
461
4,131
9,758
1,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
6,325
452
2,060
6,543
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 0 / 8
9,031
645
5,315
6,416
2,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
 
Achilles
14
4 / 2 / 13
8,891
635
5,747
9,146
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
da7ks0ul
Fenrir
15
14 / 2 / 1
9,719
694
11,559
9,809
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
jhonnywar64
Bacchus
12
1 / 1 / 4
6,981
499
4,167
8,417
6,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
12
3 / 0 / 4
7,627
545
4,840
7,084
1,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
27
27
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
2
0.5
W
Agni
 
Agni
5
0
8
9
W
Achilles
 
Achilles
4
2
13
5.25
L
Thanatos
BeefNyku
Thanatos
1
7
1
0.21
L
Heimdallr
2
3
0
0.67
L
1
10
1
0.15
L
0
5
0
0
W
Fenrir
da7ks0ul
Fenrir
14
2
1
7.25
W
Bacchus
jhonnywar64
Bacchus
1
1
4
3
W
Rama
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
31,628
42,624
Taken
40,872
12,912
Mitigated
22,951
10,606
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,240
877
0
2,008
7,686
3,643
0
3,353
4,298
6,470
0
W
Agni
 
Agni
5,315
212
0
2,943
6,416
2,313
1,318
563
5,853
57,270
0
W
Achilles
 
Achilles
5,747
1,743
0
1,867
9,146
8,770
535
2,850
6,296
0
30,676
L
Thanatos
BeefNyku
Thanatos
3,798
1,607
0
5,562
11,123
3,086
0
1,077
9,857
0
24,197
L
Heimdallr
7,037
3,359
0
2,160
7,514
2,604
0
2,667
4,745
0
39,335
L
4,131
938
0
696
9,758
1,476
0
855
8,706
23,166
0
L
2,060
370
0
180
6,543
2,103
232
1,350
5,078
37,470
0
W
Fenrir
da7ks0ul
Fenrir
11,559
1,204
0
4,187
9,809
3,852
0
1,665
8,144
0
55,424
W
Bacchus
jhonnywar64
Bacchus
4,167
201
417
2,667
8,417
6,034
663
1,663
6,754
14,801
1,974
W
Rama
4,840
4,361
0
4,381
7,084
1,982
3,669
1,690
5,394
0
46,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
42,249
251
Minions Killed
373
0
Camps Cleared
0
1,200,531
Distance Traveled
1,460,558
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,657
404
3
0
0
196,477
3
W
Agni
9,031
645
91
7
0
308,959
4
W
Achilles
8,891
635
64
5
0
260,618
6
L
Thanatos
6,309
451
50
4
0
264,950
0
L
Heimdallr
6,944
496
73
5
0
244,034
1
L
Sol
6,459
461
51
4
0
235,542
0
L
Nox
6,325
452
74
5
0
259,528
4
W
Fenrir
9,719
694
95
7
0
328,084
0
W
Bacchus
6,981
499
25
2
0
306,420
2
W
Rama
7,627
545
98
7
0
256,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role