Player Matchup

Tiamat
Tiamat
Hapopy
Tiamat
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,500 Elo+
Solo
Hera
Hera
Shadowbladedk
Hera
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 213L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
TheRenaissance
Baba Yaga
Level 156
God Stats
8W - 13L
1,500 SR
Queue Stats
531W - 503L
1,495 Elo+
Solo
Sol
Sol
kamalh555
Sol
Level 143
God Stats
5W - 7L
1,359 SR
Queue Stats
286W - 286L
1,579 Elo+
Solo
Chang'e
Chang'e
贱女人烂膝盖丶
Chang'e
Level 103
God Stats
0W - 3L
1,259 SR
Queue Stats
158W - 163L
1,516 Elo+
Solo
Team Averages
Level 123
1,424 SR
1,525 Elo+

VS

Team Averages
Level 133
1,589 SR
1,519 Elo+
Xing Tian
Xing Tian
AnthonyFiz
Xing Tian
Level 123
God Stats
8W - 4L
1,705 SR
Queue Stats
255W - 270L
1,523 Elo+
Solo
Anubis
Anubis
JMxSparks
Anubis
Level 103
God Stats
8W - 7L
1,522 SR
Queue Stats
400W - 396L
1,466 Elo+
Solo
Ravana
Ravana
L3GITcze
Ravana
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
134W - 122L
1,553 Elo+
Solo
Sylvanus
Sylvanus
tenebrie
Sylvanus
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
300W - 326L
1,536 Elo+
Solo
Ullr
Ullr
少侠姥爷
Ullr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 283L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hapopy
Tiamat
15
1 / 8 / 6
10,234
569
6,339
17,436
7,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 11
13,112
728
26,960
17,164
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
TheRenaissance
Baba Yaga
19
2 / 5 / 16
11,863
659
21,925
16,333
5,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 4 / 8
13,111
728
23,341
18,348
8,717
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 7 / 7
10,784
599
12,545
17,258
7,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnthonyFiz
Xing Tian
19
4 / 6 / 16
11,854
659
11,114
27,500
46,835
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
JMxSparks
Anubis
20
5 / 3 / 16
12,960
720
15,152
15,565
9,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ravana
L3GITcze
Ravana
20
6 / 3 / 19
12,999
722
17,905
22,444
26,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
tenebrie
Sylvanus
20
4 / 3 / 20
12,498
694
10,946
28,883
40,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 5 / 12
12,424
690
20,871
23,358
16,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
20
Kills
27
29
Deaths
20
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AnthonyFiz
Xing Tian
4
6
16
2
L
Tiamat
Hapopy
Tiamat
1
8
6
0.5
W
Anubis
JMxSparks
Anubis
5
3
16
4.33
W
Ravana
L3GITcze
Ravana
6
3
19
5.17
L
7
5
11
2.5
L
Baba Yaga
TheRenaissance
Baba Yaga
2
5
16
2
L
9
4
8
3.25
W
Sylvanus
tenebrie
Sylvanus
4
3
20
4.67
W
8
5
12
2.8
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,110
Damage
75,988
86,539
Taken
117,750
34,810
Mitigated
139,725
36,841
Healing
60,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AnthonyFiz
Xing Tian
11,114
966
1,580
956
27,500
46,835
0
17,552
9,948
19,758
0
L
Tiamat
Hapopy
Tiamat
6,339
466
1,083
2,442
17,436
7,067
459
7,793
9,601
14,247
0
W
Anubis
JMxSparks
Anubis
15,152
306
3,923
5,337
15,565
9,873
1,987
13,707
1,858
51,400
0
W
Ravana
L3GITcze
Ravana
17,905
5,461
2,805
3,899
22,444
26,176
2,082
18,400
4,044
0
47,472
L
26,960
5,386
1,622
5,290
17,164
5,783
1,340
7,634
9,530
48,820
0
L
Baba Yaga
TheRenaissance
Baba Yaga
21,925
981
1,713
5,066
16,333
5,707
1,231
7,836
8,475
40,350
0
L
23,341
5,797
897
6,886
18,348
8,717
2,249
7,070
11,266
44,958
0
W
Sylvanus
tenebrie
Sylvanus
10,946
2,167
21,124
13,688
28,883
40,504
1,137
21,145
7,738
20,910
0
W
20,871
4,078
2,906
4,071
23,358
16,337
545
20,306
3,052
0
42,043
L
12,545
600
6,832
5,010
17,258
7,536
173
6,803
10,455
20,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,104
Gold Earned
62,735
193
Minions Killed
174
0
Camps Cleared
0
1,565,076
Distance Traveled
1,643,124
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,854
659
8
0
0
347,491
1
L
Tiamat
10,234
569
16
1
0
297,503
0
W
Anubis
12,960
720
69
4
0
295,442
5
W
Ravana
12,999
722
52
3
0
336,105
3
L
Hera
13,112
728
52
3
0
310,207
1
L
Baba Yaga
11,863
659
37
2
0
339,357
4
L
Sol
13,111
728
52
3
0
325,713
1
W
Sylvanus
12,498
694
17
1
0
321,309
5
W
Ullr
12,424
690
28
2
0
342,777
1
L
Chang'e
10,784
599
36
2
0
292,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role