Player Matchup

Fenrir
Fenrir
Diamond IV
FunesserXO
Fenrir
Diamond IV
Level 105
God Stats
3W - 6L
1,643 SR
Queue Stats
382W - 365L
2,071 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Simayi_3000
Cabrakan
Platinum II
Level 160
God Stats
3W - 4L
1,868 SR
Queue Stats
72W - 59L
2,071 MMR
Solo
Agni
Agni
Diamond II
squidbobsquiid
Agni
Diamond II
Level 158
God Stats
9W - 4L
1,719 SR
Queue Stats
120W - 94L
2,408 MMR
Solo
Chiron
Chiron
Diamond IV
uNick5040
Chiron
Diamond IV
Level 155
God Stats
38W - 33L
1,728 SR
Queue Stats
423W - 408L
2,120 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
vvv Dee
Cthulhu
Diamond IV
Level 157
God Stats
13W - 28L
1,425 SR
Queue Stats
557W - 543L
2,135 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,677 SR
2,161 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,701 SR
2,225 MMR
Charybdis
Charybdis
Gold II
ChanceTheHokage
Charybdis
Gold II
Level 122
God Stats
2W - 2L
1,613 SR
Queue Stats
90W - 97L
1,467 MMR
Solo
He Bo
He Bo
Masters
Kayuchirio
He Bo
Masters
Level 124
God Stats
24W - 13L
1,741 SR
Queue Stats
309W - 246L
3,010 MMR
Party 1
Bellona
Bellona
Grandmaster
Kayuijiro
Bellona
Grandmaster
Level 148
God Stats
18W - 7L
1,824 SR
Queue Stats
65W - 35L
2,991 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Kkill1611
Kumbhakarna
Platinum IV
Level 80
God Stats
9W - 17L
1,674 SR
Queue Stats
330W - 289L
1,806 MMR
Party 2
Arachne
Arachne
Platinum IV
LaFraiseSucree
Arachne
Platinum IV
Level 95
God Stats
67W - 49L
1,656 SR
Queue Stats
111W - 97L
1,851 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FunesserXO
Fenrir
17
4 / 8 / 1
10,195
463
7,796
19,275
10,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Simayi_3000
Cabrakan
13
0 / 7 / 5
9,113
414
7,870
19,149
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 6 / 1
10,762
489
17,909
9,311
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
uNick5040
Chiron
17
3 / 4 / 0
10,725
488
7,256
13,893
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
vvv Dee
Cthulhu
19
2 / 3 / 4
11,345
516
13,313
21,000
23,039
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebAchillesLokiPersephone

VS

Bans
ThothZeusShivaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChanceTheHokage
Charybdis
19
4 / 5 / 4
12,135
552
10,473
18,166
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
20
12 / 0 / 7
13,883
631
22,179
16,893
6,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Kayuijiro
Bellona
20
6 / 3 / 6
12,876
585
16,979
19,053
17,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Kkill1611
Kumbhakarna
16
3 / 2 / 11
10,979
499
6,891
19,512
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 2 / 7
11,530
524
6,204
19,025
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
12
Kills
28
28
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChanceTheHokage
Charybdis
4
5
4
1.2
L
Fenrir
FunesserXO
Fenrir
4
8
1
0.56
W
He Bo
12
0
7
15.5
W
Bellona
Kayuijiro
Bellona
6
3
6
3
W
Kumbhakarna
Kkill1611
Kumbhakarna
3
2
11
4.25
W
3
2
7
3.25
L
Cabrakan
Simayi_3000
Cabrakan
0
7
5
0.36
L
3
6
1
0.58
L
Chiron
uNick5040
Chiron
3
4
0
0.75
L
Cthulhu
vvv Dee
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,144
Damage
62,726
82,628
Taken
92,649
66,941
Mitigated
57,620
18,148
Healing
39,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChanceTheHokage
Charybdis
10,473
6,882
0
8,794
18,166
6,362
4,561
11,320
6,846
0
79,726
L
Fenrir
FunesserXO
Fenrir
7,796
1,335
0
5,200
19,275
10,014
0
7,099
12,176
0
73,660
W
He Bo
22,179
1,447
185
8,615
16,893
6,785
1,003
6,972
9,921
122,075
0
W
Bellona
Kayuijiro
Bellona
16,979
7,837
0
6,429
19,053
17,624
502
4,655
14,398
0
98,963
W
Kumbhakarna
Kkill1611
Kumbhakarna
6,891
932
254
7,561
19,512
20,095
144
10,445
9,067
36,537
0
W
6,204
3,145
0
7,888
19,025
6,754
158
7,797
11,228
0
92,336
L
Cabrakan
Simayi_3000
Cabrakan
7,870
966
0
1,661
19,149
25,365
0
9,058
10,091
24,893
0
L
17,909
466
0
470
9,311
3,723
48
5,962
3,349
73,535
0
L
Chiron
uNick5040
Chiron
7,256
2,861
185
5,653
13,893
4,800
0
1,534
12,281
0
77,465
L
Cthulhu
vvv Dee
Cthulhu
13,313
1,769
251
4,728
21,000
23,039
0
5,588
15,412
90,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,140
Gold Earned
61,403
628
Minions Killed
640
0
Camps Cleared
0
1,932,856
Distance Traveled
2,166,138
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,135
552
146
7
0
365,570
10
L
Fenrir
10,195
463
128
6
0
385,788
4
W
He Bo
13,883
631
168
8
0
444,477
8
W
Bellona
12,876
585
154
7
0
425,205
2
W
Kumbhakarna
10,979
499
43
2
0
437,709
4
W
Arachne
11,530
524
129
6
0
493,177
4
L
Cabrakan
9,113
414
34
2
0
352,335
10
L
Agni
10,762
489
143
7
0
370,705
7
L
Chiron
10,725
488
156
7
0
404,624
6
L
Cthulhu
11,345
516
167
8
0
419,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role