Player Matchup

Medusa
Medusa
PlayboiGwuapo
Medusa
Level 159
God Stats
16W - 13L
1,296 SR
Queue Stats
414W - 272L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
RumPull35Skins4
Ne Zha
Level 125
God Stats
71W - 40L
1,646 SR
Queue Stats
83W - 62L
1,666 Elo+
Solo
Xing Tian
Xing Tian
The Icy Duke
Xing Tian
Level 145
God Stats
16W - 18L
1,477 SR
Queue Stats
150W - 143L
1,530 Elo+
Solo
Hercules
Hercules
The3vilFox
Hercules
Level 116
God Stats
8W - 1L
1,725 SR
Queue Stats
119W - 76L
1,470 Elo+
Party 2
Scylla
Scylla
VooDoooMagic
Scylla
Level 157
God Stats
9W - 4L
1,743 SR
Queue Stats
108W - 111L
1,532 Elo+
Solo
Team Averages
Level 140
1,577 SR
1,566 Elo+

VS

Team Averages
Level 96
1,453 SR
1,577 Elo+
Shiva
Shiva
LordDraconicall
Shiva
Level 14
God Stats
1W - 2L
1,825 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Arachne
Arachne
Mindwack
Arachne
Level 68
God Stats
0W - 1L
1,265 SR
Queue Stats
32W - 34L
1,458 Elo+
Party 1
Bellona
Bellona
Rafasaur
Bellona
Level 80
God Stats
6W - 5L
1,503 SR
Queue Stats
8W - 7L
1,525 Elo+
Party 1
Ra
Ra
Two3asyCody
Ra
Level 160
God Stats
11W - 18L
1,466 SR
Queue Stats
120W - 121L
1,535 Elo+
Solo
He Bo
He Bo
henteyee
He Bo
Level 160
God Stats
8W - 13L
1,204 SR
Queue Stats
510W - 381L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 14
8,620
862
12,254
6,835
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 8
7,795
780
7,001
8,374
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
The Icy Duke
Xing Tian
14
5 / 1 / 15
8,352
835
4,052
10,547
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
The3vilFox
Hercules
13
2 / 1 / 13
7,254
725
5,413
8,287
5,026
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
16
6 / 1 / 7
8,630
863
5,814
4,351
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,516
652
5,610
10,281
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Mindwack
Arachne
13
1 / 7 / 2
6,857
686
4,848
12,082
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Rafasaur
Bellona
12
0 / 6 / 2
6,547
655
4,612
12,261
12,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 1 / 1
6,968
697
3,324
3,768
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
henteyee
He Bo
14
4 / 4 / 0
8,019
802
10,122
6,301
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
23
Kills
5
5
Deaths
23
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Arachne
Mindwack
Arachne
1
7
2
0.29
W
7
0
14
14
L
Bellona
Rafasaur
Bellona
0
6
2
0.17
W
3
2
8
3.5
W
Xing Tian
The Icy Duke
Xing Tian
5
1
15
12.5
W
Hercules
The3vilFox
Hercules
2
1
13
8.5
L
0
1
1
0.5
W
Scylla
6
1
7
9.5
L
He Bo
henteyee
He Bo
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
28,516
38,394
Taken
44,693
22,724
Mitigated
32,656
8,266
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,610
309
315
1,552
10,281
10,497
0
2,311
7,970
0
16,707
L
Arachne
Mindwack
Arachne
4,848
3,803
258
1,085
12,082
5,329
0
2,874
9,208
0
10,434
W
12,254
6,578
0
1,268
6,835
3,204
1,240
2,117
4,486
0
33,939
L
Bellona
Rafasaur
Bellona
4,612
1,578
0
954
12,261
12,334
0
2,810
9,451
0
16,299
W
7,001
923
0
1,720
8,374
2,714
0
3,446
4,711
0
30,977
W
Xing Tian
The Icy Duke
Xing Tian
4,052
240
0
2,537
10,547
10,186
156
2,489
7,710
12,984
0
W
Hercules
The3vilFox
Hercules
5,413
971
0
1,753
8,287
5,026
0
3,449
4,577
0
11,402
L
3,324
201
440
1,575
3,768
2,500
0
936
2,832
28,724
0
W
Scylla
5,814
789
0
988
4,351
1,594
1,022
1,275
2,994
31,835
0
L
He Bo
henteyee
He Bo
10,122
156
0
591
6,301
1,996
0
935
5,366
28,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
34,907
197
Minions Killed
167
0
Camps Cleared
0
1,029,675
Distance Traveled
941,513
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,516
652
19
2
0
200,145
2
L
Arachne
6,857
686
17
2
0
190,449
2
W
Medusa
8,620
862
57
6
0
205,903
1
L
Bellona
6,547
655
22
2
0
191,530
3
W
Ne Zha
7,795
780
37
4
0
208,695
3
W
Xing Tian
8,352
835
22
2
0
211,825
2
W
Hercules
7,254
725
20
2
0
204,916
0
L
Ra
6,968
697
61
6
0
173,466
0
W
Scylla
8,630
863
61
6
0
198,336
2
L
He Bo
8,019
802
48
5
0
185,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role