Player Matchup

Serqet
Serqet
 
Serqet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Durnick
Ares
Level 135
God Stats
5W - 3L
1,500 SR
Queue Stats
169W - 161L
1,538 Elo+
Solo
Sol
Sol
fumikochan
Sol
Level 77
God Stats
74W - 58L
1,607 SR
Queue Stats
915W - 613L
1,579 Elo+
Solo
Hachiman
Hachiman
iFAPforCATS
Hachiman
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,476 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,518 Elo+

VS

Team Averages
Level 97
1,592 SR
1,536 Elo+
Susano
Susano
 
Susano
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
OldManWizard
Ao Kuang
Level 43
God Stats
4W - 1L
1,756 SR
Queue Stats
50W - 30L
1,620 Elo+
Solo
Cupid
Cupid
Yngchildsupport
Cupid
Level 125
God Stats
3W - 1L
1,640 SR
Queue Stats
268W - 260L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
punkfr0st
Kuzenbo
Level 41
God Stats
9W - 4L
1,500 SR
Queue Stats
163W - 167L
1,481 Elo+
Solo
Merlin
Merlin
sunnysideupz
Merlin
Level 159
God Stats
7W - 9L
1,565 SR
Queue Stats
248W - 265L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 3 / 0
8,048
537
5,147
10,350
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
10
0 / 4 / 0
6,011
401
2,697
12,034
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Durnick
Ares
11
1 / 2 / 3
7,329
489
4,422
12,434
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 2
7,915
528
4,155
8,666
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
iFAPforCATS
Hachiman
13
3 / 2 / 2
7,829
522
7,841
7,462
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 1 / 3
7,922
528
6,464
8,409
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
OldManWizard
Ao Kuang
16
8 / 0 / 0
9,726
648
11,228
9,193
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 1
7,329
489
3,332
8,947
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
punkfr0st
Kuzenbo
12
0 / 1 / 3
6,964
464
5,478
9,979
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
1 / 2 / 1
8,009
534
5,771
6,129
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
13
13
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
3
0
1.33
L
Artio
 
Artio
0
4
0
0
W
Susano
 
Susano
3
1
3
4.5
L
Ares
Durnick
Ares
1
2
3
1.25
W
Ao Kuang
OldManWizard
Ao Kuang
8
0
0
8
W
1
4
1
0.38
L
0
2
2
0.5
L
Hachiman
iFAPforCATS
Hachiman
3
2
2
2
W
Kuzenbo
punkfr0st
Kuzenbo
0
1
3
1.5
W
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
32,273
50,946
Taken
42,657
25,364
Mitigated
21,147
18,161
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,147
549
0
3,904
10,350
3,610
0
1,795
8,515
0
45,430
L
Artio
 
Artio
2,697
433
103
3,524
12,034
7,027
0
8,586
3,448
22,939
0
W
Susano
 
Susano
6,464
1,532
0
4,031
8,409
2,262
150
587
7,617
0
42,900
L
Ares
Durnick
Ares
4,422
361
0
4,184
12,434
9,729
31
6,586
5,672
25,116
0
W
Ao Kuang
OldManWizard
Ao Kuang
11,228
2,912
0
6,758
9,193
6,815
2,093
2,682
5,971
60,966
0
W
3,332
1,709
454
3,312
8,947
2,576
0
2,109
6,614
0
56,964
L
4,155
1,322
0
3,462
8,666
2,721
0
3,634
4,620
51,068
0
L
Hachiman
iFAPforCATS
Hachiman
7,841
4,311
0
2,984
7,462
2,277
635
1,526
5,936
0
61,651
W
Kuzenbo
punkfr0st
Kuzenbo
5,478
2,603
163
2,812
9,979
7,588
0
3,424
6,357
18,485
0
W
Merlin
5,771
249
0
1,878
6,129
1,906
162
2,386
3,708
47,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
39,950
413
Minions Killed
424
0
Camps Cleared
0
1,439,117
Distance Traveled
1,529,308
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,048
537
95
6
0
317,668
1
L
Artio
6,011
401
49
3
0
305,388
3
W
Susano
7,922
528
76
5
0
351,825
10
L
Ares
7,329
489
28
2
0
289,385
1
W
Ao Kuang
9,726
648
110
7
0
331,070
3
W
Cupid
7,329
489
121
8
0
271,717
6
L
Sol
7,915
528
120
8
0
258,174
8
L
Hachiman
7,829
522
121
8
0
268,502
3
W
Kuzenbo
6,964
464
20
1
0
305,168
3
W
Merlin
8,009
534
97
6
0
269,528
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role