Player Matchup

Neith
Neith
GryphonR
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NuruhuineDagnir
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,855 SR
Queue Stats
8W - 6L
1,785 Elo+
Party 1
Hercules
Hercules
Phoenixmage13
Hercules
Level 132
God Stats
1W - 0L
1,263 SR
Queue Stats
21W - 15L
1,755 Elo+
Party 1
Skadi
Skadi
YungBrady503
Skadi
Level 122
God Stats
5W - 2L
1,471 SR
Queue Stats
330W - 314L
1,521 Elo+
Party 2
Discordia
Discordia
hahahayley6
Discordia
Level 101
God Stats
9W - 8L
1,285 SR
Queue Stats
531W - 546L
1,511 Elo+
Party 2
Team Averages
Level 110
1,475 SR
1,645 Elo+

VS

Team Averages
Level 126
1,571 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LightningNioh
He Bo
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 397L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Merlinswond
Zhong Kui
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
1,133W - 1,408L
1,334 Elo+
Solo
Charybdis
Charybdis
hidude843
Charybdis
Level 138
God Stats
2W - 1L
1,853 SR
Queue Stats
74W - 92L
1,473 Elo+
Solo
Merlin
Merlin
wakera
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GryphonR
Neith
17
4 / 6 / 12
12,265
721
10,978
13,268
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
NuruhuineDagnir
Morgan Le Fay
20
8 / 5 / 18
14,494
853
19,225
12,653
5,300
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Phoenixmage13
Hercules
20
13 / 5 / 15
15,059
886
15,937
22,359
30,891
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 6 / 15
12,511
736
7,693
13,644
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
hahahayley6
Discordia
19
3 / 6 / 15
12,204
718
10,512
11,327
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 8 / 6
12,827
755
9,626
16,671
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 9 / 10
12,022
707
7,621
14,568
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Merlinswond
Zhong Kui
12
0 / 8 / 5
8,890
523
1,532
11,665
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
hidude843
Charybdis
20
6 / 7 / 12
11,677
687
15,495
18,655
6,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
wakera
Merlin
20
11 / 4 / 10
14,149
832
26,102
10,479
4,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
71
33
Kills
28
28
Deaths
36
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
8
6
1.38
W
Neith
GryphonR
Neith
4
6
12
1.67
L
3
9
10
0.89
L
Zhong Kui
Merlinswond
Zhong Kui
0
8
5
0.31
W
Morgan Le Fay
NuruhuineDagnir
Morgan Le Fay
8
5
18
3.4
W
Hercules
Phoenixmage13
Hercules
13
5
15
4.1
W
5
6
15
2.08
W
Discordia
hahahayley6
Discordia
3
6
15
1.75
L
Charybdis
hidude843
Charybdis
6
7
12
1.71
L
Merlin
wakera
Merlin
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,345
Damage
60,376
73,251
Taken
72,038
50,267
Mitigated
27,163
20,407
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,626
1,572
191
2,735
16,671
7,534
0
6,899
9,772
0
27,601
W
Neith
GryphonR
Neith
10,978
1,378
2,434
3,775
13,268
4,831
342
9,182
4,086
0
19,563
L
7,621
184
690
1,708
14,568
3,359
177
7,166
7,402
12,887
0
L
Zhong Kui
Merlinswond
Zhong Kui
1,532
206
568
1,118
11,665
5,086
0
5,554
6,111
5,233
0
W
Morgan Le Fay
NuruhuineDagnir
Morgan Le Fay
19,225
2,154
634
1,102
12,653
5,300
1,290
5,666
6,987
53,028
0
W
Hercules
Phoenixmage13
Hercules
15,937
2,950
628
6,465
22,359
30,891
0
8,925
13,166
3,154
25,310
W
7,693
2,481
1,055
1,170
13,644
5,124
3,467
6,754
6,890
0
22,174
W
Discordia
hahahayley6
Discordia
10,512
429
1,897
1,247
11,327
4,121
1,287
4,460
6,867
30,379
0
L
Charybdis
hidude843
Charybdis
15,495
3,885
348
4,165
18,655
6,847
65
8,122
10,533
0
36,711
L
Merlin
wakera
Merlin
26,102
99
716
1,966
10,479
4,337
0
2,886
7,593
62,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,533
Gold Earned
59,565
193
Minions Killed
191
0
Camps Cleared
0
1,496,642
Distance Traveled
1,360,627
3
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,827
755
28
2
0
346,856
3
W
Neith
12,265
721
19
1
0
238,031
2
L
He Bo
12,022
707
18
1
0
269,076
4
L
Zhong Kui
8,890
523
14
1
0
193,126
22
W
Morgan Le Fay
14,494
853
65
4
0
340,983
0
W
Hercules
15,059
886
30
2
0
311,873
0
W
Skadi
12,511
736
24
1
0
304,874
0
W
Discordia
12,204
718
55
3
0
300,881
1
L
Charybdis
11,677
687
48
3
0
249,990
3
L
Merlin
14,149
832
83
5
0
301,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role