Player Matchup

Cliodhna
Cliodhna
GodZiLLa112
Cliodhna
Level 82
God Stats
14W - 5L
1,759 SR
Queue Stats
69W - 63L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Ironaeus23
Heimdallr
Level 147
God Stats
1W - 2L
1,610 SR
Queue Stats
199W - 194L
1,483 Elo+
Solo
Thoth
Thoth
Kulusaki
Thoth
Level 147
God Stats
2W - 4L
1,278 SR
Queue Stats
324W - 300L
1,542 Elo+
Party 1
Athena
Athena
canonnman666
Athena
Level 69
God Stats
9W - 4L
1,716 SR
Queue Stats
158W - 153L
1,504 Elo+
Solo
Chaac
Chaac
衾寒茶暖
Chaac
Level 160
God Stats
24W - 27L
1,614 SR
Queue Stats
799W - 652L
1,549 Elo+
Party 1
Team Averages
Level 121
1,595 SR
1,497 Elo+

VS

Team Averages
Level 125
1,501 SR
1,515 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ChowKing4000
Osiris
Level 136
God Stats
6W - 9L
1,360 SR
Queue Stats
71W - 84L
1,466 Elo+
Solo
Ymir
Ymir
Hadesthegod1
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Petroh
Hou Yi
Level 81
God Stats
4W - 4L
1,408 SR
Queue Stats
41W - 55L
1,450 Elo+
Solo
Scylla
Scylla
Toto26n
Scylla
Level 89
God Stats
1W - 3L
1,735 SR
Queue Stats
262W - 240L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GodZiLLa112
Cliodhna
10
2 / 4 / 3
5,785
526
5,759
9,068
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Ironaeus23
Heimdallr
9
1 / 5 / 3
5,496
500
3,480
8,383
2,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Kulusaki
Thoth
10
3 / 4 / 1
6,100
555
4,637
6,413
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
9
1 / 2 / 4
5,549
504
3,003
8,153
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
0 / 2 / 0
5,990
545
4,549
12,547
5,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
7 / 0 / 3
7,674
698
7,640
8,396
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
12
1 / 0 / 2
6,759
614
8,948
9,608
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 6
5,955
541
3,576
8,957
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Petroh
Hou Yi
11
6 / 3 / 2
6,785
617
7,051
6,836
1,926
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Toto26n
Scylla
10
2 / 3 / 4
6,266
570
4,264
6,442
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
17
17
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
3
8.5
W
Osiris
1
0
2
2
L
Cliodhna
GodZiLLa112
Cliodhna
2
4
3
0.88
W
1
1
6
4
L
Heimdallr
Ironaeus23
Heimdallr
1
5
3
0.5
L
Thoth
Kulusaki
Thoth
3
4
1
0.88
W
Hou Yi
Petroh
Hou Yi
6
3
2
2.33
W
Scylla
Toto26n
Scylla
2
3
4
1.33
L
Athena
1
2
4
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
31,479
44,564
Taken
40,239
16,251
Mitigated
19,931
12,736
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,640
4,874
0
2,010
8,396
2,607
0
989
7,407
0
40,900
W
Osiris
8,948
4,795
0
5,468
9,608
8,496
0
0
9,608
0
43,425
L
Cliodhna
GodZiLLa112
Cliodhna
5,759
848
0
2,624
9,068
2,768
0
1,834
6,639
0
33,578
W
3,576
1,091
0
2,743
8,957
5,071
0
1,814
7,143
14,080
0
L
Heimdallr
Ironaeus23
Heimdallr
3,480
832
0
1,341
8,383
2,349
0
1,333
6,840
0
29,073
L
Thoth
Kulusaki
Thoth
4,637
86
0
1,046
6,413
1,726
0
1,787
4,331
35,016
0
W
Hou Yi
Petroh
Hou Yi
7,051
2,933
0
1,320
6,836
1,926
0
1,972
4,864
0
41,830
W
Scylla
Toto26n
Scylla
4,264
381
0
2,166
6,442
1,831
738
2,865
3,577
28,584
0
L
Athena
3,003
1,163
49
2,070
8,153
3,873
0
2,886
5,267
16,337
0
L
4,549
1,092
0
5,606
12,547
5,535
0
0
12,274
0
40,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
33,439
296
Minions Killed
329
0
Camps Cleared
0
1,048,348
Distance Traveled
1,152,192
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,674
698
92
8
0
298,069
6
W
Osiris
6,759
614
82
7
0
213,232
3
L
Cliodhna
5,785
526
58
5
0
233,308
0
W
Ymir
5,955
541
33
3
0
196,138
5
L
Heimdallr
5,496
500
55
5
0
187,826
2
L
Thoth
6,100
555
60
5
0
200,843
3
W
Hou Yi
6,785
617
74
7
0
228,808
3
W
Scylla
6,266
570
48
4
0
215,945
3
L
Athena
5,549
504
31
3
0
226,047
0
L
Chaac
5,990
545
92
8
0
200,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role