Player Matchup

Chaac
Chaac
Casual Uchiha
Chaac
Level 127
God Stats
27W - 32L
1,674 SR
Queue Stats
216W - 222L
1,488 Elo+
Party 2
Artemis
Artemis
Jessie Uchiha14
Artemis
Level 122
God Stats
27W - 28L
1,548 SR
Queue Stats
159W - 179L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
naughtydog11
Baron Samedi
Level 37
God Stats
8W - 5L
1,500 SR
Queue Stats
461W - 522L
1,494 Elo+
Solo
Team Averages
Level 95
1,574 SR
1,489 Elo+

VS

Team Averages
Level 92
1,504 SR
1,454 Elo+
Medusa
Medusa
CallASquad
Medusa
Level 57
God Stats
22W - 12L
1,558 SR
Queue Stats
168W - 228L
1,413 Elo+
Party 1
Zeus
Zeus
Neox_prodige
Zeus
Level 129
God Stats
9W - 6L
1,473 SR
Queue Stats
90W - 104L
1,538 Elo+
Solo
Bellona
Bellona
son_goku90001
Bellona
Level 89
God Stats
4W - 5L
1,482 SR
Queue Stats
206W - 280L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,309
631
5,455
8,760
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,921
592
3,140
4,980
1,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
naughtydog11
Baron Samedi
11
1 / 3 / 0
6,411
641
2,293
5,988
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CallASquad
Medusa
12
4 / 1 / 5
7,501
750
6,686
7,486
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 1 / 5
7,355
736
6,826
3,391
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
3 / 0 / 8
7,448
745
3,566
5,875
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
CallASquad
Medusa
4
1
5
6.5
L
1
5
1
0.3
L
0
3
1
0.17
W
4
1
5
6.5
L
Baron Samedi
naughtydog11
Baron Samedi
1
3
0
0.33
W
Bellona
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,888
Damage
17,078
19,728
Taken
16,752
10,942
Mitigated
7,430
6,373
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CallASquad
Medusa
6,686
1,743
0
2,108
7,486
2,665
106
1,013
6,336
0
21,975
L
5,455
774
86
2,876
8,760
6,638
0
3,864
4,769
0
18,416
L
3,140
804
92
1,253
4,980
1,592
0
1,743
3,171
0
8,875
W
6,826
318
0
626
3,391
1,070
252
539
2,786
28,598
0
L
Baron Samedi
naughtydog11
Baron Samedi
2,293
46
117
1,949
5,988
2,712
0
1,572
4,313
17,894
0
W
Bellona
3,566
495
164
1,693
5,875
3,695
0
1,103
4,631
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
22,304
86
Minions Killed
116
1
Camps Cleared
8
503,025
Distance Traveled
556,264
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,501
750
35
4
4
192,108
4
L
Chaac
6,309
631
31
3
0
165,603
1
L
Artemis
5,921
592
16
2
0
167,776
1
W
Zeus
7,355
736
69
7
3
168,918
3
L
Baron Samedi
6,411
641
39
4
1
169,646
0
W
Bellona
7,448
745
12
1
1
195,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role