Player Matchup

Scylla
Scylla
FewPanic2
Scylla
Level 43
God Stats
3W - 0L
1,239 SR
Queue Stats
135W - 173L
1,396 Elo+
Party 1
Medusa
Medusa
IGN Guide
Medusa
Level 61
God Stats
3W - 4L
1,461 SR
Queue Stats
253W - 241L
1,387 Elo+
Party 1
Tyr
Tyr
SirenzLament
Tyr
Level 91
God Stats
1W - 1L
1,441 SR
Queue Stats
38W - 40L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
VibinIvan
Cliodhna
Level 21
God Stats
28W - 16L
1,486 SR
Queue Stats
175W - 164L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
vtec_bruv
Jormungandr
Level 73
God Stats
33W - 21L
1,552 SR
Queue Stats
337W - 358L
1,387 Elo+
Solo
Team Averages
Level 58
1,436 SR
1,394 Elo+

VS

Team Averages
Level 46
1,469 SR
1,334 Elo+
Bacchus
Bacchus
Crimsonprince95
Bacchus
Level 53
God Stats
2W - 6L
1,246 SR
Queue Stats
48W - 57L
1,277 Elo+
Party 2
Hera
Hera
DaBailey35324
Hera
Level 16
God Stats
4W - 5L
1,447 SR
Queue Stats
8W - 13L
1,358 Elo+
Party 2
Nemesis
Nemesis
Sankey14
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
Vypn
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,275 Elo+
Party 2
Medusa
Medusa
usupersuxLUIZ
Medusa
Level 121
God Stats
16W - 10L
1,654 SR
Queue Stats
63W - 74L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FewPanic2
Scylla
15
1 / 10 / 4
10,017
401
7,258
16,418
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IGN Guide
Medusa
17
5 / 8 / 9
11,357
454
10,560
18,144
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 6 / 8
11,383
455
14,227
24,472
19,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
VibinIvan
Cliodhna
20
20 / 7 / 2
14,874
595
26,271
26,466
10,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
vtec_bruv
Jormungandr
18
0 / 0 / 12
11,984
479
10,252
27,512
20,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 10
12,178
487
15,819
18,594
28,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 9 / 1
12,204
488
22,390
16,895
5,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Sankey14
Nemesis
13
1 / 11 / 3
9,021
361
5,139
21,218
6,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Vypn
Sun Wukong
20
4 / 1 / 6
12,489
500
19,489
24,369
15,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
9 / 7 / 4
11,136
445
20,197
15,413
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
32
Kills
30
31
Deaths
33
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
10
9
1
1.17
W
Scylla
FewPanic2
Scylla
1
10
4
0.3
W
Medusa
IGN Guide
Medusa
5
8
9
1.19
L
Nemesis
Sankey14
Nemesis
1
11
3
0.23
W
6
6
8
1.67
W
Cliodhna
VibinIvan
Cliodhna
20
7
2
3
L
Sun Wukong
Vypn
Sun Wukong
4
1
6
7
L
9
7
4
1.57
W
Jormungandr
vtec_bruv
Jormungandr
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,568
Damage
83,034
113,012
Taken
96,489
60,989
Mitigated
61,882
30,950
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,819
1,764
42
4,361
18,594
28,511
0
3,825
14,769
42,300
0
L
22,390
8,233
0
1,381
16,895
5,546
654
4,065
12,830
75,726
0
W
Scylla
FewPanic2
Scylla
7,258
967
0
792
16,418
4,848
994
7,613
8,805
49,982
0
W
Medusa
IGN Guide
Medusa
10,560
5,138
0
5,028
18,144
6,326
1,745
5,732
12,412
0
64,297
L
Nemesis
Sankey14
Nemesis
5,139
1,970
0
4,710
21,218
6,971
382
2,234
18,984
0
43,473
W
14,227
1,537
978
5,713
24,472
19,542
49
7,225
17,247
0
50,409
W
Cliodhna
VibinIvan
Cliodhna
26,271
6,509
0
7,945
26,466
10,224
906
9,556
16,910
0
110,063
L
Sun Wukong
Vypn
Sun Wukong
19,489
5,106
0
8,605
24,369
15,751
442
5,591
18,778
0
94,497
L
20,197
11,146
0
2,440
15,413
5,103
412
1,052
14,361
0
72,804
W
Jormungandr
vtec_bruv
Jormungandr
10,252
3,579
0
10,494
27,512
20,049
812
8,083
19,137
68,742
7,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
57,028
432
Minions Killed
502
0
Camps Cleared
0
2,447,682
Distance Traveled
2,167,113
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,178
487
43
2
0
430,533
1
L
Hera
12,204
488
123
5
0
408,642
0
W
Scylla
10,017
401
72
3
0
416,119
0
W
Medusa
11,357
454
96
4
0
464,951
0
L
Nemesis
9,021
361
64
3
0
496,642
1
W
Tyr
11,383
455
63
3
0
537,974
2
W
Cliodhna
14,874
595
98
4
0
556,829
0
L
Sun Wukong
12,489
500
168
7
0
534,341
0
L
Medusa
11,136
445
104
4
0
296,955
4
W
Jormungandr
11,984
479
103
4
0
471,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role