Player Matchup

Bacchus
Bacchus
FAM-DAV
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,474 Elo+
Party 2
Kali
Kali
ILoveAlyssa
Kali
Level 23
God Stats
18W - 7L
1,729 SR
Queue Stats
286W - 165L
1,692 Elo+
Party 1
Merlin
Merlin
ProjectEnvoyTTV
Merlin
Level 29
God Stats
2W - 4L
1,116 SR
Queue Stats
15W - 16L
1,293 Elo+
Party 2
Amaterasu
Amaterasu
Rosaria_-_
Amaterasu
Level 75
God Stats
7W - 7L
1,512 SR
Queue Stats
295W - 204L
1,671 Elo+
Party 1
Hou Yi
Hou Yi
uhlissuh
Hou Yi
Level 28
God Stats
12W - 2L
1,908 SR
Queue Stats
137W - 82L
1,667 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,559 Elo+

VS

Team Averages
Level 66
1,601 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AyyPatt
Shiva
Level 64
God Stats
6W - 7L
1,649 SR
Queue Stats
176W - 188L
1,449 Elo+
Party 3
Jing Wei
Jing Wei
GodofTrade
Jing Wei
Level 58
God Stats
13W - 15L
1,890 SR
Queue Stats
15W - 18L
1,690 Elo+
Solo
Ymir
Ymir
KRISpKREAMM
Ymir
Level 43
God Stats
63W - 48L
1,514 SR
Queue Stats
121W - 123L
1,473 Elo+
Party 3
Aphrodite
Aphrodite
runit_straight66
Aphrodite
Level 79
God Stats
41W - 49L
1,454 SR
Queue Stats
454W - 448L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FAM-DAV
Bacchus
18
3 / 1 / 15
12,922
1,175
9,141
12,830
22,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 3 / 11
11,924
1,084
14,616
12,965
7,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 12
11,025
1,002
10,884
5,857
2,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Rosaria_-_
Amaterasu
17
6 / 0 / 11
12,192
1,108
8,426
12,622
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
uhlissuh
Hou Yi
17
3 / 1 / 12
11,165
1,015
11,710
9,497
4,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

281

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
0 / 0 / 2
9,913
901
6,606
2,090
717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
AyyPatt
Shiva
16
2 / 10 / 2
10,575
961
13,048
20,137
14,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
GodofTrade
Jing Wei
16
4 / 6 / 2
11,266
1,024
14,845
13,846
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 3
11,106
1,010
5,678
13,809
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
16
0 / 0 / 2
10,096
918
5,879
9,619
12,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
20
Kills
7
7
Deaths
20
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
2
1
L
Shiva
AyyPatt
Shiva
2
10
2
0.3
W
Bacchus
FAM-DAV
Bacchus
3
1
15
10.5
L
Jing Wei
GodofTrade
Jing Wei
4
6
2
0.83
W
6
3
11
3.83
L
1
4
3
0.63
W
2
2
12
4
W
Amaterasu
Rosaria_-_
Amaterasu
6
0
11
11.5
L
Aphrodite
0
0
2
1
W
Hou Yi
uhlissuh
Hou Yi
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,777
Damage
46,056
53,771
Taken
59,501
52,846
Mitigated
46,437
7,013
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,606
3,012
0
318
2,090
717
0
634
1,415
0
22,072
L
Shiva
AyyPatt
Shiva
13,048
2,011
0
1,038
20,137
14,263
0
7,137
12,532
4,216
23,024
W
Bacchus
FAM-DAV
Bacchus
9,141
1,282
486
1,884
12,830
22,217
0
3,987
8,584
22,798
0
L
Jing Wei
GodofTrade
Jing Wei
14,845
13,391
0
891
13,846
4,583
0
4,214
9,596
0
26,210
W
14,616
5,898
0
1,449
12,965
7,623
0
3,689
9,062
0
38,622
L
5,678
71
0
950
13,809
14,775
0
6,167
7,270
15,417
0
W
10,884
987
83
456
5,857
2,601
0
955
4,789
23,834
0
W
Amaterasu
Rosaria_-_
Amaterasu
8,426
2,084
0
803
12,622
15,937
0
2,807
9,623
9,150
16,373
L
Aphrodite
5,879
134
3,287
3,748
9,619
12,099
0
4,064
5,402
23,940
0
W
Hou Yi
uhlissuh
Hou Yi
11,710
6,944
0
1,852
9,497
4,468
0
2,216
7,281
0
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,228
Gold Earned
52,956
195
Minions Killed
155
9
Camps Cleared
6
1,054,297
Distance Traveled
947,443
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,913
901
36
3
0
155,011
0
L
Shiva
10,575
961
26
2
3
182,400
1
W
Bacchus
12,922
1,175
25
2
0
222,748
0
L
Jing Wei
11,266
1,024
29
3
0
215,708
1
W
Kali
11,924
1,084
42
4
3
208,630
1
L
Ymir
11,106
1,010
21
2
3
178,606
0
W
Merlin
11,025
1,002
44
4
1
193,268
0
W
Amaterasu
12,192
1,108
51
5
4
232,064
1
L
Aphrodite
10,096
918
43
4
0
215,718
0
W
Hou Yi
11,165
1,015
33
3
1
197,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role