Player Matchup

Xing Tian
Xing Tian
LordPocky
Xing Tian
Level 152
God Stats
19W - 13L
1,572 SR
Queue Stats
306W - 221L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
Swadlee3
Hou Yi
Level 60
God Stats
15W - 16L
1,571 SR
Queue Stats
286W - 301L
1,548 Elo+
Solo
Agni
Agni
ZackDaKidd
Agni
Level 118
God Stats
2W - 1L
1,560 SR
Queue Stats
200W - 212L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
iFAPforCATS
Ratatoskr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,460 Elo+
Solo
Fenrir
Fenrir
nam192
Fenrir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 159L
1,586 Elo+
Party 2
Team Averages
Level 109
1,541 SR
1,551 Elo+

VS

Team Averages
Level 102
1,500 SR
1,585 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Fusion7353
Hades
Level 5
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 2L
1,806 Elo+
Party 1
Susano
Susano
GaryGoesDeep
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 178L
1,579 Elo+
Party 1
Atlas
Atlas
fanoftheworld
Atlas
Level 109
God Stats
1W - 1L
1,307 SR
Queue Stats
225W - 184L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordPocky
Xing Tian
15
1 / 3 / 20
9,548
455
5,773
16,905
18,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Swadlee3
Hou Yi
19
5 / 1 / 3
11,403
543
9,980
12,936
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 3 / 10
11,587
552
15,809
8,485
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
iFAPforCATS
Ratatoskr
20
5 / 1 / 6
11,737
559
15,478
18,765
21,591
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
nam192
Fenrir
16
8 / 6 / 10
10,453
498
13,093
18,566
7,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
5 / 2 / 1
11,892
566
8,963
13,361
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
 
Zhong Kui
17
3 / 5 / 0
11,392
542
15,911
21,064
17,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
14
1 / 8 / 0
8,111
386
2,882
13,929
4,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
16
5 / 9 / 3
10,671
508
11,605
18,646
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 9
9,711
462
11,467
18,963
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
28
Kills
14
14
Deaths
29
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
2
1
2.75
L
Zhong Kui
 
Zhong Kui
3
5
0
0.6
L
Hades
1
8
0
0.13
L
Susano
5
9
3
0.72
W
Xing Tian
LordPocky
Xing Tian
1
3
20
3.67
W
Hou Yi
Swadlee3
Hou Yi
5
1
3
6.5
W
9
3
10
4.67
L
0
5
9
0.9
W
Ratatoskr
iFAPforCATS
Ratatoskr
5
1
6
8
W
Fenrir
nam192
Fenrir
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,133
Damage
50,828
75,657
Taken
85,963
55,596
Mitigated
54,029
21,361
Healing
25,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,963
6,807
0
6,167
13,361
4,771
720
486
12,875
0
108,518
L
Zhong Kui
 
Zhong Kui
15,911
2,311
0
8,553
21,064
17,708
842
2,172
18,892
78,272
0
L
Hades
2,882
361
193
2,800
13,929
4,514
0
6,793
7,136
34,545
0
L
Susano
11,605
2,467
0
4,561
18,646
6,358
0
3,213
15,433
0
65,305
W
Xing Tian
LordPocky
Xing Tian
5,773
1,233
0
1,748
16,905
18,140
0
7,650
9,255
20,056
0
W
Hou Yi
Swadlee3
Hou Yi
9,980
4,722
0
5,370
12,936
4,687
74
1,856
11,080
0
90,652
W
15,809
1,009
0
250
8,485
3,468
163
3,629
4,856
99,812
0
L
11,467
3,539
0
3,001
18,963
20,678
0
8,918
10,045
39,041
0
W
Ratatoskr
iFAPforCATS
Ratatoskr
15,478
5,047
208
9,840
18,765
21,591
0
11,086
7,679
0
84,848
W
Fenrir
nam192
Fenrir
13,093
4,053
0
3,945
18,566
7,710
92
6,039
12,527
0
66,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,728
Gold Earned
51,777
615
Minions Killed
567
0
Camps Cleared
0
2,116,529
Distance Traveled
1,806,790
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,892
566
177
8
0
368,788
4
L
Zhong Kui
11,392
542
175
8
0
306,457
2
L
Hades
8,111
386
64
3
0
315,932
6
L
Susano
10,671
508
105
5
0
417,151
0
W
Xing Tian
9,548
455
25
1
0
420,734
5
W
Hou Yi
11,403
543
171
8
0
399,485
8
W
Agni
11,587
552
163
8
0
418,173
4
L
Atlas
9,711
462
46
2
0
398,462
3
W
Ratatoskr
11,737
559
174
8
0
457,735
4
W
Fenrir
10,453
498
82
4
0
420,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role