Player Matchup

Kuzenbo
Kuzenbo
KEEEELO
Kuzenbo
Level 146
God Stats
6W - 3L
1,644 SR
Queue Stats
252W - 243L
1,529 Elo+
Solo
Janus
Janus
SirYin
Janus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 161L
1,513 Elo+
Solo
Nu Wa
Nu Wa
TTP_DaggwoodDog
Nu Wa
Level 42
God Stats
22W - 19L
1,752 SR
Queue Stats
35W - 51L
1,392 Elo+
Solo
Mercury
Mercury
lldonnie
Mercury
Level 155
God Stats
6W - 10L
1,500 SR
Queue Stats
374W - 354L
1,587 Elo+
Party 1
Neith
Neith
mikie_seagull_97
Neith
Level 69
God Stats
8W - 16L
1,454 SR
Queue Stats
123W - 126L
1,570 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,518 Elo+

VS

Team Averages
Level 103
1,521 SR
1,593 Elo+
Apollo
Apollo
IITorvaII
Apollo
Level 125
God Stats
3W - 0L
1,288 SR
Queue Stats
177W - 105L
1,609 Elo+
Party 2
Atlas
Atlas
KimochiYamete
Atlas
Level 107
God Stats
12W - 6L
1,643 SR
Queue Stats
204W - 135L
1,688 Elo+
Party 2
Zeus
Zeus
LazyFufs
Zeus
Level 126
God Stats
9W - 4L
1,743 SR
Queue Stats
49W - 53L
1,521 Elo+
Party 3
Tyr
Tyr
SaySevy
Tyr
Level 121
God Stats
9W - 8L
1,583 SR
Queue Stats
137W - 72L
1,664 Elo+
Party 2
Olorun
Olorun
lilFufs
Olorun
Level 34
God Stats
3W - 3L
1,346 SR
Queue Stats
74W - 93L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KEEEELO
Kuzenbo
16
2 / 4 / 3
10,888
681
12,407
26,901
38,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
SirYin
Janus
18
2 / 6 / 4
10,864
679
12,749
19,962
7,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 5
10,533
658
13,840
18,018
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
lldonnie
Mercury
20
4 / 5 / 6
11,918
745
17,707
20,582
8,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 4
10,403
650
9,592
15,517
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IITorvaII
Apollo
20
7 / 3 / 7
13,407
838
19,637
16,925
7,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 14
12,873
805
19,549
20,719
19,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
6 / 3 / 9
12,570
786
30,990
13,795
6,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
18
6 / 3 / 6
11,850
741
11,033
18,048
18,708
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
lilFufs
Olorun
19
1 / 3 / 10
11,692
731
8,881
17,121
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
12
Kills
25
25
Deaths
13
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
IITorvaII
Apollo
7
3
7
3.5
L
Kuzenbo
KEEEELO
Kuzenbo
2
4
3
0.88
W
5
1
14
12
W
Zeus
6
3
9
3.5
W
Tyr
6
3
6
3
L
Janus
SirYin
Janus
2
6
4
0.67
L
2
6
5
0.75
W
Olorun
lilFufs
Olorun
1
3
10
2
L
Mercury
lldonnie
Mercury
4
5
6
1.4
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,295
Damage
90,090
100,980
Taken
86,608
66,657
Mitigated
59,109
19,479
Healing
33,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
IITorvaII
Apollo
19,637
11,046
0
5,508
16,925
7,841
3,208
5,995
10,926
0
79,069
L
Kuzenbo
KEEEELO
Kuzenbo
12,407
4,018
3,118
6,394
26,901
38,403
0
14,438
12,076
16,638
0
W
19,549
6,229
555
8,000
20,719
19,684
232
10,802
9,709
41,578
0
W
Zeus
30,990
569
0
4,360
13,795
6,059
820
7,550
6,165
79,053
0
W
Tyr
11,033
462
0
5,897
18,048
18,708
192
4,714
13,262
0
24,884
L
Janus
SirYin
Janus
12,749
662
240
4,407
19,962
7,045
0
11,784
7,728
38,911
0
L
13,840
3,485
0
548
18,018
7,044
0
13,466
4,325
38,505
0
W
Olorun
lilFufs
Olorun
8,881
3,243
1,174
7,964
17,121
6,817
3,032
9,410
7,550
68,751
0
L
Mercury
lldonnie
Mercury
17,707
3,532
0
1,870
20,582
8,337
0
9,987
10,363
0
59,987
L
9,592
4,200
0
2,902
15,517
5,828
0
8,421
6,867
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,606
Gold Earned
62,392
263
Minions Killed
391
0
Camps Cleared
0
1,593,965
Distance Traveled
1,614,293
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,407
838
139
9
0
339,098
1
L
Kuzenbo
10,888
681
10
1
0
318,154
3
W
Atlas
12,873
805
32
2
0
333,900
3
W
Zeus
12,570
786
95
6
0
297,667
2
W
Tyr
11,850
741
22
1
0
349,347
1
L
Janus
10,864
679
66
4
0
335,759
0
L
Nu Wa
10,533
658
51
3
0
287,316
0
W
Olorun
11,692
731
103
6
0
294,281
0
L
Mercury
11,918
745
86
5
0
368,205
6
L
Neith
10,403
650
50
3
0
284,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role