Player Matchup

Zhong Kui
Zhong Kui
AcidPhoenix666
Zhong Kui
Level 78
God Stats
5W - 11L
1,378 SR
Queue Stats
270W - 346L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
GrimmNation1
Hou Yi
Level 108
God Stats
21W - 17L
1,524 SR
Queue Stats
704W - 656L
1,550 Elo+
Party 2
Shiva
Shiva
W1DG3RZ
Shiva
Level 137
God Stats
52W - 27L
1,680 SR
Queue Stats
218W - 139L
1,608 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,542 Elo+

VS

Team Averages
Level 99
1,511 SR
1,478 Elo+
Merlin
Merlin
Sir_Sphere
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 1
Serqet
Serqet
StayPosiBro__
Serqet
Level 24
God Stats
0W - 2L
1,588 SR
Queue Stats
40W - 23L
1,482 Elo+
Party 1
Hercules
Hercules
Xx_GUMBALL215_xX
Hercules
Level 113
God Stats
13W - 17L
1,445 SR
Queue Stats
182W - 188L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AcidPhoenix666
Zhong Kui
14
7 / 4 / 14
10,121
843
10,535
10,360
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
10 / 1 / 17
10,977
915
15,965
9,404
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
W1DG3RZ
Shiva
14
11 / 2 / 9
10,389
866
10,641
11,449
7,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sir_Sphere
Merlin
13
3 / 9 / 3
9,387
782
7,435
11,609
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 10 / 2
7,535
628
2,591
11,893
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
2 / 9 / 2
8,021
668
7,701
17,084
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
28
Kills
7
7
Deaths
28
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AcidPhoenix666
Zhong Kui
7
4
14
3.5
W
Hou Yi
10
1
17
18.5
L
Merlin
Sir_Sphere
Merlin
3
9
3
0.5
L
2
10
2
0.3
W
Shiva
W1DG3RZ
Shiva
11
2
9
7.75
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
17,727
31,213
Taken
40,586
16,745
Mitigated
15,468
7,392
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AcidPhoenix666
Zhong Kui
10,535
1,738
0
2,559
10,360
5,141
436
4,304
5,286
35,011
0
W
Hou Yi
15,965
5,640
0
1,794
9,404
3,990
1,005
1,807
7,192
0
44,492
L
Merlin
Sir_Sphere
Merlin
7,435
353
0
615
11,609
2,347
0
3,105
8,504
30,050
0
L
2,591
87
218
723
11,893
4,102
0
3,064
8,829
0
10,216
W
Shiva
W1DG3RZ
Shiva
10,641
2,883
1,220
1,819
11,449
7,614
691
2,519
8,441
0
33,464
L
7,701
1,481
0
2,592
17,084
9,019
0
4,460
12,624
1,605
12,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
24,943
152
Minions Killed
84
11
Camps Cleared
0
631,561
Distance Traveled
521,089
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,121
843
53
4
3
195,823
0
W
Hou Yi
10,977
915
51
4
5
211,275
2
L
Merlin
9,387
782
50
4
0
170,509
1
L
Serqet
7,535
628
8
1
0
166,819
0
W
Shiva
10,389
866
48
4
3
224,463
4
L
Hercules
8,021
668
26
2
0
183,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role