Player Matchup

Horus
Horus
Randomwot
Horus
Level 108
God Stats
11W - 4L
1,585 SR
Queue Stats
41W - 34L
1,519 Elo+
Party 1
Anubis
Anubis
ShivaMeTimbahs
Anubis
Level 18
God Stats
2W - 1L
1,656 SR
Queue Stats
6W - 3L
1,572 Elo+
Party 1
Ravana
Ravana
t0xIcJ3st3r
Ravana
Level 156
God Stats
2W - 2L
1,502 SR
Queue Stats
23W - 14L
1,572 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,555 Elo+

VS

Team Averages
Level 125
1,494 SR
1,432 Elo+
Rama
Rama
BioFuryXIII
Rama
Level 109
God Stats
6W - 7L
1,453 SR
Queue Stats
145W - 185L
1,446 Elo+
Party 2
Hercules
Hercules
Candy7758
Hercules
Level 106
God Stats
11W - 14L
1,346 SR
Queue Stats
664W - 944L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
ickeress
Baron Samedi
Level 160
God Stats
106W - 86L
1,682 SR
Queue Stats
1,445W - 1,730L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Randomwot
Horus
12
2 / 2 / 10
8,087
809
6,305
9,832
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 9
7,727
773
9,290
8,593
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
7 / 0 / 3
8,274
827
5,769
6,394
2,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,961
596
1,961
4,366
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Candy7758
Hercules
11
3 / 4 / 1
7,145
715
5,055
12,305
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ickeress
Baron Samedi
11
1 / 5 / 3
6,634
663
5,917
9,801
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Hercules
Candy7758
Hercules
3
4
1
0.88
W
Horus
Randomwot
Horus
2
2
10
3.5
W
3
2
9
3.75
L
Baron Samedi
ickeress
Baron Samedi
1
5
3
0.5
W
Ravana
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
12,933
24,819
Taken
26,472
12,256
Mitigated
10,055
9,400
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,961
1,549
0
665
4,366
960
0
1,328
3,038
0
13,374
L
Hercules
Candy7758
Hercules
5,055
832
0
3,502
12,305
5,484
195
3,719
8,586
0
10,174
W
Horus
Randomwot
Horus
6,305
2,485
851
2,213
9,832
6,022
0
1,707
7,676
0
12,664
W
9,290
295
0
5,117
8,593
3,900
741
2,656
5,573
30,730
0
L
Baron Samedi
ickeress
Baron Samedi
5,917
31
276
1,625
9,801
3,611
0
4,807
4,994
20,840
0
W
Ravana
5,769
689
0
1,219
6,394
2,334
1,050
1,173
4,942
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
19,740
101
Minions Killed
81
5
Camps Cleared
3
592,852
Distance Traveled
422,346
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,961
596
25
3
0
106,261
1
L
Hercules
7,145
715
22
2
0
167,154
1
W
Horus
8,087
809
15
2
0
203,398
4
W
Anubis
7,727
773
50
5
3
178,790
1
L
Baron Samedi
6,634
663
34
3
3
148,931
2
W
Ravana
8,274
827
36
4
2
210,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role