Player Matchup

Mercury
Mercury
NextHuntergod
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,285 Elo+
Party 2
Guan Yu
Guan Yu
R3DefineEpicBr0
Guan Yu
Level 16
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
Rain 0f Arrows
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,048 Elo+
Party 2
Team Averages
Level 48
1,438 SR
1,206 Elo+

VS

Team Averages
Level 99
1,402 SR
1,472 Elo+
Sylvanus
Sylvanus
Sir_Sphere
Sylvanus
Level 160
God Stats
1W - 0L
1,446 SR
Queue Stats
13W - 11L
1,528 Elo+
Party 1
He Bo
He Bo
StayPosiBro__
He Bo
Level 24
God Stats
1W - 0L
1,329 SR
Queue Stats
40W - 23L
1,474 Elo+
Party 1
Hercules
Hercules
Xx_GUMBALL215_xX
Hercules
Level 113
God Stats
13W - 17L
1,431 SR
Queue Stats
182W - 188L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 6 / 1
7,555
687
1,351
8,405
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
6,704
609
4,949
8,515
3,775
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
11
0 / 6 / 1
7,047
641
2,868
7,424
2,626
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sir_Sphere
Sylvanus
14
5 / 0 / 12
9,183
835
6,650
8,111
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 11
8,957
814
6,575
4,785
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 11
9,007
819
6,028
8,249
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
1
Kills
17
17
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
6
1
0.25
L
0
5
2
0.2
L
Kukulkan
0
6
1
0.08
W
Sylvanus
Sir_Sphere
Sylvanus
5
0
12
11
W
6
1
11
11.5
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
19,253
24,344
Taken
21,145
8,532
Mitigated
11,702
1,581
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,351
140
163
144
8,405
2,131
0
5,391
2,953
0
16,119
L
4,949
543
502
627
8,515
3,775
0
5,887
2,519
0
7,817
L
Kukulkan
2,868
237
0
145
7,424
2,626
0
2,646
4,678
28,952
0
W
Sylvanus
Sir_Sphere
Sylvanus
6,650
1,187
1,861
3,603
8,111
4,109
1,242
1,290
6,724
27,468
5,159
W
6,575
368
388
1,160
4,785
1,501
1,012
539
4,246
28,948
0
W
6,028
1,192
0
2,038
8,249
6,092
637
1,278
6,892
2,696
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
27,147
111
Minions Killed
125
4
Camps Cleared
6
536,224
Distance Traveled
586,108
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,555
687
30
3
3
200,327
1
L
Guan Yu
6,704
609
12
1
0
194,369
3
L
Kukulkan
7,047
641
69
6
1
141,528
0
W
Sylvanus
9,183
835
48
4
2
201,946
3
W
He Bo
8,957
814
46
4
4
176,010
0
W
Hercules
9,007
819
31
3
0
208,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role