Player Matchup

Cabrakan
Cabrakan
Platinum II
BanefulPath
Cabrakan
Platinum II
Level 158
God Stats
1W - 3L
1,857 SR
Queue Stats
141W - 125L
1,944 MMR
Solo
Bellona
Bellona
Diamond V
IokayCool
Bellona
Diamond V
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 162L
1,937 MMR
Solo
Nu Wa
Nu Wa
Masters
OZY098
Nu Wa
Masters
Level 160
God Stats
17W - 16L
1,580 SR
Queue Stats
214W - 174L
2,727 MMR
Solo
Medusa
Medusa
Diamond V
caℓeb
Medusa
Diamond V
Level 63
God Stats
16W - 9L
1,759 SR
Queue Stats
151W - 123L
1,946 MMR
Solo
Bacchus
Bacchus
Platinum I
xC0SMlCx
Bacchus
Platinum I
Level 143
God Stats
65W - 44L
1,663 SR
Queue Stats
482W - 469L
1,984 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,672 SR
2,108 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,701 SR
2,167 MMR
Amaterasu
Amaterasu
Platinum III
AlexAmor
Amaterasu
Platinum III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 140L
2,009 MMR
Party 1
The Morrigan
The Morrigan
Platinum I
Hykuo
The Morrigan
Platinum I
Level 160
God Stats
1W - 2L
1,665 SR
Queue Stats
148W - 143L
1,911 MMR
Solo
Artemis
Artemis
Grandmaster
Kayuijiro
Artemis
Grandmaster
Level 148
God Stats
4W - 1L
1,900 SR
Queue Stats
65W - 35L
3,031 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Kàrma
Tsukuyomi
Gold I
Level 97
God Stats
8W - 0L
1,940 SR
Queue Stats
82W - 57L
1,969 MMR
Solo
Sylvanus
Sylvanus
Platinum V
TantaIising
Sylvanus
Platinum V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,912 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanefulPath
Cabrakan
12
5 / 5 / 4
7,588
542
7,882
10,515
8,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
IokayCool
Bellona
14
0 / 2 / 1
7,815
558
5,365
11,371
12,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
OZY098
Nu Wa
12
1 / 8 / 3
6,862
490
7,048
9,212
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
caℓeb
Medusa
13
3 / 5 / 1
7,497
536
5,989
10,674
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
xC0SMlCx
Bacchus
9
0 / 2 / 5
6,043
432
2,463
9,630
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiBastetCliodhnaShiva

VS

Bans
GilgameshKaliGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexAmor
Amaterasu
15
3 / 1 / 0
8,422
602
5,839
11,376
9,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Hykuo
The Morrigan
13
3 / 2 / 7
7,910
565
6,139
5,786
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Kayuijiro
Artemis
14
5 / 2 / 3
8,511
608
9,236
9,996
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kàrma
Tsukuyomi
15
4 / 1 / 4
8,676
620
6,445
9,102
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
TantaIising
Sylvanus
14
6 / 3 / 6
8,629
616
9,748
9,793
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
21
22
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlexAmor
Amaterasu
3
1
0
3
L
Cabrakan
BanefulPath
Cabrakan
5
5
4
1.4
W
The Morrigan
Hykuo
The Morrigan
3
2
7
3.25
L
Bellona
IokayCool
Bellona
0
2
1
0.25
W
Artemis
Kayuijiro
Artemis
5
2
3
3.25
W
Tsukuyomi
Kàrma
Tsukuyomi
4
1
4
6
L
Nu Wa
OZY098
Nu Wa
1
8
3
0.31
W
Sylvanus
TantaIising
Sylvanus
6
3
6
3
L
Medusa
caℓeb
Medusa
3
5
1
0.7
L
Bacchus
xC0SMlCx
Bacchus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
37,407
51,402
Taken
46,053
30,499
Mitigated
20,458
11,638
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlexAmor
Amaterasu
5,839
2,818
0
6,781
11,376
9,045
0
1,781
9,541
0
54,708
L
Cabrakan
BanefulPath
Cabrakan
7,882
809
0
2,026
10,515
8,608
0
2,942
7,565
39,667
0
W
The Morrigan
Hykuo
The Morrigan
6,139
885
0
656
5,786
1,682
345
4,023
1,641
48,351
4,235
L
Bellona
IokayCool
Bellona
5,365
2,704
0
5,368
11,371
12,167
0
167
11,196
178
55,355
W
Artemis
Kayuijiro
Artemis
9,236
4,134
0
3,830
9,996
2,721
2,156
2,938
7,014
0
59,839
W
Tsukuyomi
Kàrma
Tsukuyomi
6,445
1,254
0
4,296
9,102
2,856
0
2,881
6,115
0
54,855
L
Nu Wa
OZY098
Nu Wa
7,048
1,965
0
250
9,212
1,507
0
5,920
3,284
51,654
0
W
Sylvanus
TantaIising
Sylvanus
9,748
1,583
963
3,845
9,793
4,154
0
5,438
4,171
27,021
0
L
Medusa
caℓeb
Medusa
5,989
1,603
0
3,027
10,674
2,065
0
1,237
9,437
0
47,696
L
Bacchus
xC0SMlCx
Bacchus
2,463
417
0
967
9,630
6,152
0
4,755
4,854
12,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
42,148
405
Minions Killed
463
0
Camps Cleared
0
1,305,198
Distance Traveled
1,375,664
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,422
602
113
8
0
289,014
5
L
Cabrakan
7,588
542
74
5
0
242,787
5
W
The Morrigan
7,910
565
103
7
0
275,882
1
L
Bellona
7,815
558
129
9
0
315,765
3
W
Artemis
8,511
608
107
8
0
230,229
1
W
Tsukuyomi
8,676
620
111
8
0
323,202
0
L
Nu Wa
6,862
490
87
6
0
238,110
4
W
Sylvanus
8,629
616
29
2
0
257,337
1
L
Medusa
7,497
536
88
6
0
254,913
0
L
Bacchus
6,043
432
27
2
0
253,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role