Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
Gaga_Mudi
Susano
Gold V
Level 81
God Stats
2W - 1L
1,537 SR
Queue Stats
140W - 146L
1,087 MMR
Solo
Ymir
Ymir
Silver I
Monkeylord6084
Ymir
Silver I
Level 89
God Stats
11W - 5L
1,714 SR
Queue Stats
308W - 318L
1,085 MMR
Solo
Zeus
Zeus
Bronze I
elegomark
Zeus
Bronze I
Level 125
God Stats
5W - 3L
1,773 SR
Queue Stats
15W - 16L
1,181 MMR
Solo
Chaac
Chaac
Silver I
il_mrb_li
Chaac
Silver I
Level 122
God Stats
5W - 5L
1,549 SR
Queue Stats
167W - 176L
1,057 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,615 SR
1,182 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,598 SR
1,144 MMR
Bellona
Bellona
Gold V
Deer Tico
Bellona
Gold V
Level 116
God Stats
11W - 6L
1,705 SR
Queue Stats
333W - 345L
1,334 MMR
Solo
Ganesha
Ganesha
Silver III
FelizJueves06
Ganesha
Silver III
Level 106
God Stats
16W - 14L
1,651 SR
Queue Stats
252W - 255L
880 MMR
Solo
Horus
Horus
Silver II
HEROJO_86
Horus
Silver II
Level 155
God Stats
1W - 3L
1,337 SR
Queue Stats
636W - 658L
1,062 MMR
Solo
Persephone
Persephone
Gold V
Oidordal95
Persephone
Gold V
Level 149
God Stats
1W - 3L
1,774 SR
Queue Stats
302W - 308L
1,200 MMR
Solo
Charybdis
Charybdis
Silver I
luletdesigns
Charybdis
Silver I
Level 147
God Stats
16W - 16L
1,523 SR
Queue Stats
102W - 111L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 1 / 7
14,231
712
16,531
11,545
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Gaga_Mudi
Susano
16
1 / 5 / 4
9,835
492
5,847
15,199
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 10
11,042
552
7,819
19,414
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
16
2 / 3 / 4
9,867
493
11,392
12,225
3,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
il_mrb_li
Chaac
19
4 / 0 / 4
12,073
604
15,458
20,303
27,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah PuchShivaMedusa

VS

Bans
AtlasArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deer Tico
Bellona
16
6 / 4 / 4
9,754
488
13,176
18,903
17,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
14
1 / 4 / 9
8,941
447
7,020
16,410
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
HEROJO_86
Horus
15
0 / 4 / 0
8,502
425
10,194
21,827
20,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Oidordal95
Persephone
16
3 / 2 / 2
10,420
521
10,307
9,875
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
luletdesigns
Charybdis
16
1 / 4 / 0
9,654
483
5,256
11,847
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
11
11
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
7
11.5
L
Bellona
Deer Tico
Bellona
6
4
4
2
L
Ganesha
1
4
9
1.38
W
Susano
Gaga_Mudi
Susano
1
5
4
0.6
L
Horus
HEROJO_86
Horus
0
4
0
0
W
3
2
10
4
L
Persephone
Oidordal95
Persephone
3
2
2
2
W
Zeus
2
3
4
1.33
W
Chaac
il_mrb_li
Chaac
4
0
4
6
L
Charybdis
luletdesigns
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,047
Damage
45,953
78,686
Taken
78,862
60,735
Mitigated
62,654
31,570
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,531
10,180
0
7,147
11,545
4,631
3,253
2,254
9,291
0
114,208
L
Bellona
Deer Tico
Bellona
13,176
4,213
0
660
18,903
17,841
76
6,195
12,708
0
73,040
L
Ganesha
7,020
492
0
3,205
16,410
17,913
31
6,828
9,582
24,739
0
W
Susano
Gaga_Mudi
Susano
5,847
1,293
0
4,384
15,199
5,337
0
2,952
12,247
0
63,998
L
Horus
HEROJO_86
Horus
10,194
5,697
787
6,517
21,827
20,393
0
2,637
19,190
282
52,175
W
7,819
1,840
867
4,589
19,414
19,923
487
7,311
11,651
37,759
5,635
L
Persephone
Oidordal95
Persephone
10,307
200
237
3,406
9,875
3,467
287
2,001
7,872
82,591
0
W
Zeus
11,392
1,475
567
2,577
12,225
3,803
366
3,771
8,454
55,051
0
W
Chaac
il_mrb_li
Chaac
15,458
4,771
0
11,439
20,303
27,041
2,566
1,867
18,436
0
84,552
L
Charybdis
luletdesigns
Charybdis
5,256
3,890
0
5,468
11,847
3,040
0
899
10,948
0
71,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
47,271
586
Minions Killed
535
0
Camps Cleared
0
1,939,285
Distance Traveled
1,797,946
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,231
712
171
9
0
378,039
8
L
Bellona
9,754
488
106
5
0
416,700
1
L
Ganesha
8,941
447
3
0
0
381,552
8
W
Susano
9,835
492
100
5
0
393,235
0
L
Horus
8,502
425
96
5
0
342,332
4
W
Ymir
11,042
552
63
3
0
389,791
9
L
Persephone
10,420
521
186
9
0
355,504
0
W
Zeus
9,867
493
90
5
0
384,974
13
W
Chaac
12,073
604
162
8
0
393,246
4
L
Charybdis
9,654
483
144
7
0
301,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role