Player Matchup

Yemoja
Yemoja
DXCKat
Yemoja
Level 89
God Stats
36W - 50L
1,541 SR
Queue Stats
304W - 304L
1,435 Elo+
Solo
Nox
Nox
JunnBug09
Nox
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,451 Elo+
Party 2
Persephone
Persephone
NekomagesUwU
Persephone
Level 123
God Stats
7W - 10L
1,433 SR
Queue Stats
216W - 246L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
SirFyydo
Guan Yu
Level 120
God Stats
13W - 15L
1,311 SR
Queue Stats
192W - 221L
1,430 Elo+
Party 2
Neith
Neith
skulldoggs
Neith
Level 100
God Stats
2W - 1L
1,751 SR
Queue Stats
14W - 14L
1,449 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,456 Elo+

VS

Team Averages
Level 136
1,521 SR
1,433 Elo+
Arachne
Arachne
ARE-SOLE-
Arachne
Level 160
God Stats
19W - 17L
1,710 SR
Queue Stats
199W - 231L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Borndwarf21
Baron Samedi
Level 123
God Stats
2W - 3L
1,624 SR
Queue Stats
43W - 53L
1,460 Elo+
Party 1
Shiva
Shiva
SCREEEBB
Shiva
Level 140
God Stats
6W - 6L
1,466 SR
Queue Stats
46W - 54L
1,376 Elo+
Party 1
Bastet
Bastet
Tha faded 1
Bastet
Level 158
God Stats
53W - 46L
1,547 SR
Queue Stats
516W - 580L
1,478 Elo+
Solo
Izanami
Izanami
Wess4766
Izanami
Level 101
God Stats
50W - 58L
1,256 SR
Queue Stats
333W - 373L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DXCKat
Yemoja
13
1 / 2 / 9
8,953
497
6,340
17,281
17,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 7
9,164
509
7,674
12,650
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
NekomagesUwU
Persephone
13
3 / 5 / 6
8,829
491
9,671
10,390
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SirFyydo
Guan Yu
16
7 / 2 / 6
10,167
565
11,495
21,230
21,338
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Neith
15
4 / 2 / 5
8,920
496
10,148
9,718
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARE-SOLE-
Arachne
12
2 / 1 / 5
8,457
470
9,419
14,106
12,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Borndwarf21
Baron Samedi
13
4 / 7 / 3
8,506
473
16,065
14,141
5,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
SCREEEBB
Shiva
12
1 / 5 / 1
7,131
396
4,277
10,862
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bastet
15
6 / 2 / 3
9,113
506
10,439
14,041
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Wess4766
Izanami
13
1 / 5 / 2
8,056
448
6,574
11,698
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
20
Kills
14
14
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
ARE-SOLE-
Arachne
2
1
5
4.5
L
Baron Samedi
Borndwarf21
Baron Samedi
4
7
3
0.79
W
Yemoja
DXCKat
Yemoja
1
2
9
2.75
W
5
3
7
2.83
W
Persephone
NekomagesUwU
Persephone
3
5
6
1.2
L
Shiva
SCREEEBB
Shiva
1
5
1
0.3
W
Guan Yu
SirFyydo
Guan Yu
7
2
6
5
L
Bastet
6
2
3
3.75
L
Izanami
Wess4766
Izanami
1
5
2
0.4
W
Neith
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,328
Damage
46,774
71,269
Taken
64,848
51,766
Mitigated
31,429
30,566
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ARE-SOLE-
Arachne
9,419
7,839
1,543
6,569
14,106
12,510
0
4,994
9,112
0
22,501
L
Baron Samedi
Borndwarf21
Baron Samedi
16,065
1,112
1,058
2,741
14,141
5,946
0
9,220
4,921
59,623
0
W
Yemoja
DXCKat
Yemoja
6,340
832
7,018
4,654
17,281
17,605
160
2,876
14,405
31,872
0
W
7,674
416
305
3,482
12,650
5,028
823
3,367
9,283
53,086
0
W
Persephone
NekomagesUwU
Persephone
9,671
308
1
3,119
10,390
3,503
26
5,206
5,146
58,173
0
L
Shiva
SCREEEBB
Shiva
4,277
543
331
3,304
10,862
4,648
0
1,820
9,042
0
37,858
W
Guan Yu
SirFyydo
Guan Yu
11,495
1,393
1,974
7,262
21,230
21,338
510
3,483
17,467
217
61,588
L
Bastet
10,439
1,561
0
5,844
14,041
5,095
0
4,715
9,326
0
62,828
L
Izanami
Wess4766
Izanami
6,574
4,439
179
1,586
11,698
3,230
2,488
3,107
8,591
0
52,110
W
Neith
10,148
3,960
0
2,751
9,718
4,292
1,521
1,131
8,587
0
57,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
41,263
514
Minions Killed
378
0
Camps Cleared
0
1,623,216
Distance Traveled
1,611,321
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,457
470
31
2
0
364,056
4
L
Baron Samedi
8,506
473
101
6
0
299,190
4
W
Yemoja
8,953
497
59
3
0
312,865
6
W
Nox
9,164
509
103
6
0
338,506
0
W
Persephone
8,829
491
121
7
0
332,094
3
L
Shiva
7,131
396
54
3
0
276,160
0
W
Guan Yu
10,167
565
124
7
0
362,906
3
L
Bastet
9,113
506
92
5
0
382,422
10
L
Izanami
8,056
448
100
6
0
289,493
4
W
Neith
8,920
496
107
6
0
276,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role