Player Matchup

Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ChaoticOreoo
Morgan Le Fay
Level 62
God Stats
5W - 2L
1,901 SR
Queue Stats
498W - 475L
1,456 Elo+
Party 2
Tyr
Tyr
Kathorizo
Tyr
Level 38
God Stats
7W - 4L
1,321 SR
Queue Stats
92W - 79L
1,481 Elo+
Party 2
Arachne
Arachne
MisterBodyCatcha
Arachne
Level 46
God Stats
6W - 9L
1,413 SR
Queue Stats
466W - 431L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
XxDawKin18xX
Cernunnos
Level 109
God Stats
10W - 13L
1,403 SR
Queue Stats
434W - 495L
1,374 Elo+
Party 3
Team Averages
Level 65
1,508 SR
1,454 Elo+

VS

Team Averages
Level 67
1,607 SR
1,460 Elo+
Chaac
Chaac
B340
Chaac
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
PennySniffingJew
Thanatos
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Ganesha
Ganesha
YOUCREAMISCREAM
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,510 Elo+
Party 1
Scylla
Scylla
doublebassdrum
Scylla
Level 119
God Stats
5W - 4L
1,476 SR
Queue Stats
195W - 204L
1,436 Elo+
Solo
Skadi
Skadi
vanillataytay
Skadi
Level 124
God Stats
12W - 3L
1,854 SR
Queue Stats
130W - 126L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 4
6,624
510
2,564
10,379
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
ChaoticOreoo
Morgan Le Fay
15
8 / 1 / 5
8,748
673
11,992
7,609
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 5
7,877
606
7,636
10,666
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 3 / 3
8,500
654
8,218
9,104
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
XxDawKin18xX
Cernunnos
13
0 / 1 / 5
7,053
543
3,174
5,111
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B340
Chaac
11
1 / 5 / 2
6,915
532
5,626
9,587
6,956
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 7 / 1
7,710
593
7,127
14,227
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 5
6,999
538
5,475
11,358
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
6,142
472
1,080
5,137
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 3
7,894
607
7,729
6,733
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
23
Kills
10
11
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
4
1.5
L
Chaac
B340
Chaac
1
5
2
0.4
W
Morgan Le Fay
ChaoticOreoo
Morgan Le Fay
8
1
5
10.5
W
5
4
5
1.88
W
9
3
3
3.5
L
3
7
1
0.5
W
Cernunnos
XxDawKin18xX
Cernunnos
0
1
5
2.5
L
1
4
5
0.88
L
0
3
1
0.17
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,584
Damage
27,037
42,869
Taken
47,042
22,816
Mitigated
25,913
12,575
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,564
375
224
3,346
10,379
7,453
130
2,634
7,245
0
20,256
L
Chaac
B340
Chaac
5,626
1,052
0
1,964
9,587
6,956
305
2,288
6,896
0
32,184
W
Morgan Le Fay
ChaoticOreoo
Morgan Le Fay
11,992
608
102
1,830
7,609
2,487
0
725
6,884
52,059
0
W
7,636
2,026
0
1,296
10,666
7,274
0
246
10,420
2,774
28,179
W
8,218
4,933
0
3,739
9,104
4,165
0
1,494
7,610
0
50,091
L
7,127
2,389
0
8,734
14,227
4,734
0
5,149
8,951
0
36,447
W
Cernunnos
XxDawKin18xX
Cernunnos
3,174
1,123
219
1,819
5,111
1,437
1,470
1,456
3,655
0
43,813
L
5,475
490
383
2,076
11,358
10,316
191
1,694
9,624
15,748
0
L
1,080
107
0
500
5,137
1,423
0
1,760
3,377
28,443
0
L
7,729
2,700
452
990
6,733
2,484
1,524
1,967
4,766
0
45,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
35,660
367
Minions Killed
311
0
Camps Cleared
0
1,339,358
Distance Traveled
1,186,453
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,624
510
37
3
0
258,291
0
L
Chaac
6,915
532
68
5
0
231,660
0
W
Morgan Le Fay
8,748
673
94
7
0
274,565
3
W
Tyr
7,877
606
55
4
0
268,752
1
W
Arachne
8,500
654
93
7
0
316,526
0
L
Thanatos
7,710
593
75
6
0
227,218
0
W
Cernunnos
7,053
543
88
7
0
221,224
0
L
Ganesha
6,999
538
4
0
0
282,800
5
L
Scylla
6,142
472
62
5
0
191,551
2
L
Skadi
7,894
607
102
8
0
253,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role