Player Matchup

Medusa
Medusa
KingMyrK
Medusa
Level 142
God Stats
3W - 1L
1,780 SR
Queue Stats
43W - 30L
1,520 Elo+
Solo
Da Ji
Da Ji
Y0urMama
Da Ji
Level 143
God Stats
2W - 3L
1,600 SR
Queue Stats
95W - 103L
1,558 Elo+
Party 2
Tiamat
Tiamat
mohrgames
Tiamat
Level 124
God Stats
4W - 4L
1,695 SR
Queue Stats
321W - 317L
1,555 Elo+
Solo
Bellona
Bellona
ntfbuckshot
Bellona
Level 144
God Stats
11W - 9L
1,532 SR
Queue Stats
244W - 250L
1,592 Elo+
Solo
Atlas
Atlas
xXPandaMaster
Atlas
Level 155
God Stats
2W - 6L
1,282 SR
Queue Stats
113W - 107L
1,751 Elo+
Party 2
Team Averages
Level 142
1,578 SR
1,595 Elo+

VS

Team Averages
Level 126
1,588 SR
1,497 Elo+
Cliodhna
Cliodhna
CeenB
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,418 Elo+
Solo
Vulcan
Vulcan
GetBodied
Vulcan
Level 160
God Stats
34W - 17L
1,765 SR
Queue Stats
477W - 393L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
MuteFlyer
Xing Tian
Level 145
God Stats
17W - 11L
1,674 SR
Queue Stats
157W - 167L
1,551 Elo+
Party 1
Skadi
Skadi
TwoBillionSheep
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,632 Elo+
Party 1
Bakasura
Bakasura
iFAPforCATS
Bakasura
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 14L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KingMyrK
Medusa
20
8 / 0 / 4
12,701
706
11,664
11,541
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Y0urMama
Da Ji
18
9 / 2 / 7
10,942
608
11,369
13,114
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
mohrgames
Tiamat
17
5 / 2 / 8
10,656
592
6,384
11,015
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ntfbuckshot
Bellona
17
3 / 0 / 5
10,990
611
14,814
14,954
15,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 12
9,773
543
6,305
11,930
11,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CeenB
Cliodhna
15
0 / 4 / 1
8,856
492
7,545
17,229
10,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
GetBodied
Vulcan
15
2 / 7 / 1
9,122
507
7,168
9,438
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MuteFlyer
Xing Tian
10
0 / 8 / 1
6,913
384
4,861
15,600
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 0
9,197
511
4,933
9,894
2,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
iFAPforCATS
Bakasura
16
3 / 5 / 1
9,390
522
7,611
14,718
10,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
30
Kills
6
6
Deaths
30
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CeenB
Cliodhna
0
4
1
0.13
L
Vulcan
GetBodied
Vulcan
2
7
1
0.36
W
Medusa
KingMyrK
Medusa
8
0
4
10
L
Xing Tian
MuteFlyer
Xing Tian
0
8
1
0.06
L
1
6
0
0.17
W
Da Ji
Y0urMama
Da Ji
9
2
7
6.25
L
Bakasura
iFAPforCATS
Bakasura
3
5
1
0.7
W
Tiamat
mohrgames
Tiamat
5
2
8
4.5
W
Bellona
ntfbuckshot
Bellona
3
0
5
5.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
32,118
62,554
Taken
66,879
44,437
Mitigated
35,971
18,435
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CeenB
Cliodhna
7,545
802
0
4,620
17,229
10,019
0
1,690
15,539
0
54,105
L
Vulcan
GetBodied
Vulcan
7,168
1,427
0
290
9,438
2,940
0
3,967
5,471
63,406
0
W
Medusa
KingMyrK
Medusa
11,664
4,835
0
7,592
11,541
4,766
110
504
11,037
0
126,753
L
Xing Tian
MuteFlyer
Xing Tian
4,861
51
0
1,056
15,600
10,071
0
4,336
11,264
14,553
0
L
4,933
1,923
0
677
9,894
2,182
0
1,468
8,426
0
74,022
W
Da Ji
Y0urMama
Da Ji
11,369
4,557
0
1,492
13,114
5,570
0
2,668
10,115
0
87,128
L
Bakasura
iFAPforCATS
Bakasura
7,611
5,640
0
3,195
14,718
10,759
16
1,710
13,008
0
50,680
W
Tiamat
mohrgames
Tiamat
6,384
664
0
2,632
11,015
6,366
0
3,756
6,463
69,292
0
W
Bellona
ntfbuckshot
Bellona
14,814
4,156
0
4,402
14,954
15,859
532
1,492
12,956
3,467
77,705
W
6,305
2,143
693
1,624
11,930
11,876
0
3,244
8,441
34,892
2,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
43,478
718
Minions Killed
560
0
Camps Cleared
0
1,913,796
Distance Traveled
1,768,018
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,856
492
126
7
0
350,011
4
L
Vulcan
9,122
507
151
8
0
356,171
5
W
Medusa
12,701
706
232
13
0
370,248
3
L
Xing Tian
6,913
384
18
1
0
328,650
6
L
Skadi
9,197
511
144
8
0
327,208
6
W
Da Ji
10,942
608
118
7
0
400,239
6
L
Bakasura
9,390
522
121
7
0
405,978
6
W
Tiamat
10,656
592
137
8
0
378,829
7
W
Bellona
10,990
611
180
10
0
391,630
1
W
Atlas
9,773
543
51
3
0
372,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role