Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dont Hard Reset
Ah Muzen Cab
Level 160
God Stats
55W - 51L
1,546 SR
Queue Stats
1,649W - 1,578L
1,505 Elo+
Solo
Mercury
Mercury
Qodachi_
Mercury
Level 82
God Stats
10W - 9L
1,314 SR
Queue Stats
134W - 145L
1,458 Elo+
Solo
Ymir
Ymir
Rivalxrayy
Ymir
Level 102
God Stats
3W - 9L
1,412 SR
Queue Stats
302W - 308L
1,462 Elo+
Party 2
Janus
Janus
lulmalice
Janus
Level 59
God Stats
15W - 16L
1,561 SR
Queue Stats
858W - 821L
1,448 Elo+
Party 2
Tiamat
Tiamat
toxic_echo_xd
Tiamat
Level 160
God Stats
2W - 6L
1,475 SR
Queue Stats
490W - 458L
1,486 Elo+
Party 2
Team Averages
Level 113
1,462 SR
1,472 Elo+

VS

Team Averages
Level 117
1,532 SR
1,792 Elo+
Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IsItKaldrIsItMe
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 0L
2,096 Elo+
Party 1
Cliodhna
Cliodhna
Jikiforov
Cliodhna
Level 160
God Stats
21W - 13L
1,553 SR
Queue Stats
1,252W - 473L
1,806 Elo+
Party 1
Set
Set
Perluvia
Set
Level 156
God Stats
48W - 15L
1,785 SR
Queue Stats
1,123W - 360L
1,848 Elo+
Party 1
Loki
Loki
TaleOfThePhoenix
Loki
Level 143
God Stats
2W - 1L
1,324 SR
Queue Stats
139W - 41L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dont Hard Reset
Ah Muzen Cab
8
0 / 4 / 0
4,595
460
3,356
6,465
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
Qodachi_
Mercury
8
0 / 3 / 0
4,876
488
1,284
5,850
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
4,350
435
1,469
5,632
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
lulmalice
Janus
6
0 / 6 / 0
4,192
419
398
5,429
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,232
423
2,445
6,981
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 0
4,203
420
695
2,334
775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 4
6,687
669
3,811
5,795
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Jikiforov
Cliodhna
12
5 / 0 / 3
7,026
703
5,770
3,977
1,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 1
6,085
609
3,068
6,198
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
9 / 0 / 0
7,744
774
7,993
5,973
1,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
18
18
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
0
0
L
Ah Muzen Cab
Dont Hard Reset
Ah Muzen Cab
0
4
0
0
W
4
0
4
6
W
Cliodhna
Jikiforov
Cliodhna
5
0
3
6.5
W
0
0
1
0.5
L
Mercury
Qodachi_
Mercury
0
3
0
0
L
0
0
0
0
W
9
0
0
9
L
Janus
lulmalice
Janus
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,952
Damage
21,337
30,357
Taken
24,277
10,770
Mitigated
7,186
7,743
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
695
312
0
1,296
2,334
775
0
565
1,769
3,841
0
L
Ah Muzen Cab
Dont Hard Reset
Ah Muzen Cab
3,356
1,708
0
2,221
6,465
1,298
0
277
6,188
0
27,189
W
3,811
1,283
0
3,420
5,795
1,644
0
485
5,310
0
41,367
W
Cliodhna
Jikiforov
Cliodhna
5,770
352
0
1,002
3,977
1,177
0
500
3,477
0
40,528
W
3,068
1,430
0
3,123
6,198
1,733
0
320
5,878
0
43,862
L
Mercury
Qodachi_
Mercury
1,284
656
0
1,879
5,850
1,117
0
0
5,850
0
23,988
L
1,469
461
87
1,212
5,632
4,498
0
418
5,214
10,641
0
W
7,993
2,190
0
526
5,973
1,857
0
2,127
3,531
0
44,400
L
Janus
lulmalice
Janus
398
78
0
532
5,429
994
0
0
5,429
16,039
0
L
2,445
429
0
1,812
6,981
2,863
0
0
6,981
18,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
31,745
189
Minions Killed
381
0
Camps Cleared
0
902,794
Distance Traveled
953,777
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,203
420
11
1
0
83,797
0
L
Ah Muzen Cab
4,595
460
47
5
0
180,942
5
W
Pele
6,687
669
86
9
0
215,046
1
W
Cliodhna
7,026
703
94
9
0
236,827
3
W
Set
6,085
609
96
10
0
198,438
2
L
Mercury
4,876
488
66
7
0
200,846
1
L
Ymir
4,350
435
20
2
0
201,208
0
W
Loki
7,744
774
94
9
0
219,669
3
L
Janus
4,192
419
31
3
0
144,316
2
L
Tiamat
4,232
423
25
3
0
175,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role