Player Matchup

Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
LordChickenz
The Morrigan
Level 156
God Stats
2W - 0L
1,819 SR
Queue Stats
131W - 123L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
LordSaladz
Nu Wa
Level 144
God Stats
6W - 4L
1,226 SR
Queue Stats
122W - 111L
1,629 Elo+
Party 2
Geb
Geb
MexicanPesos
Geb
Level 154
God Stats
3W - 5L
1,979 SR
Queue Stats
94W - 95L
1,571 Elo+
Party 2
Cupid
Cupid
chuck kneipp94
Cupid
Level 121
God Stats
3W - 4L
1,697 SR
Queue Stats
64W - 68L
1,472 Elo+
Party 2
Team Averages
Level 128
1,644 SR
1,552 Elo+

VS

Team Averages
Level 125
1,634 SR
1,607 Elo+
Discordia
Discordia
MrCreamyMoist
Discordia
Level 106
God Stats
1W - 1L
1,604 SR
Queue Stats
95W - 79L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
MrJuicyMoist
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,597 Elo+
Party 1
Artemis
Artemis
SloppySeconds69
Artemis
Level 154
God Stats
4W - 2L
1,649 SR
Queue Stats
188W - 154L
1,604 Elo+
Party 1
Arachne
Arachne
TigerLikePie
Arachne
Level 148
God Stats
3W - 1L
1,746 SR
Queue Stats
174W - 149L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
WeLostSorry
Gilgamesh
Level 87
God Stats
2W - 9L
1,671 SR
Queue Stats
403W - 346L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 3 / 2
8,862
739
5,496
8,439
3,593
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
LordChickenz
The Morrigan
16
3 / 3 / 2
8,818
735
7,915
5,642
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
16
1 / 0 / 3
8,907
742
10,817
4,885
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 8
8,715
726
5,566
11,819
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 1 / 5
8,732
728
8,115
6,643
3,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrCreamyMoist
Discordia
17
1 / 2 / 5
9,144
762
6,364
6,455
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MrJuicyMoist
Cthulhu
15
2 / 2 / 4
8,611
718
6,024
13,284
15,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 3 / 6
8,453
704
10,428
11,321
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
TigerLikePie
Arachne
15
3 / 1 / 3
8,735
728
4,694
8,143
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
WeLostSorry
Gilgamesh
15
3 / 1 / 3
9,589
799
3,495
14,796
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
9
Kills
9
9
Deaths
9
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
2
1
W
The Morrigan
LordChickenz
The Morrigan
3
3
2
1.33
W
Nu Wa
1
0
3
2.5
W
0
2
8
2
L
Discordia
MrCreamyMoist
Discordia
1
2
5
1.75
L
Cthulhu
MrJuicyMoist
Cthulhu
2
2
4
2
L
0
3
6
1
L
Arachne
TigerLikePie
Arachne
3
1
3
4.5
L
Gilgamesh
WeLostSorry
Gilgamesh
3
1
3
4.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
31,005
37,428
Taken
53,999
22,470
Mitigated
35,628
4,948
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,496
1,943
0
769
8,439
3,593
500
2,790
5,649
0
26,519
W
The Morrigan
LordChickenz
The Morrigan
7,915
1,527
626
278
5,642
2,553
440
1,663
3,979
34,775
557
W
Nu Wa
10,817
2,223
0
0
4,885
1,747
591
1,789
3,096
35,414
0
W
5,566
396
0
1,244
11,819
11,503
0
3,916
7,903
13,436
0
L
Discordia
MrCreamyMoist
Discordia
6,364
377
0
1,031
6,455
2,350
560
3,872
2,465
48,235
0
L
Cthulhu
MrJuicyMoist
Cthulhu
6,024
220
604
2,452
13,284
15,190
248
4,910
8,180
33,184
0
L
10,428
5,113
0
4,139
11,321
4,412
991
4,796
6,367
0
47,474
L
Arachne
TigerLikePie
Arachne
4,694
3,005
0
1,501
8,143
3,008
208
4,011
3,920
0
17,769
L
Gilgamesh
WeLostSorry
Gilgamesh
3,495
896
2,359
2,316
14,796
10,668
460
5,297
9,221
0
18,531
W
8,115
3,323
269
1,762
6,643
3,074
1,375
2,230
4,413
0
32,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
44,532
250
Minions Killed
282
0
Camps Cleared
0
1,263,673
Distance Traveled
1,244,624
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,862
739
58
5
0
271,702
2
W
The Morrigan
8,818
735
59
5
0
236,673
4
W
Nu Wa
8,907
742
69
6
0
242,753
1
W
Geb
8,715
726
11
1
0
269,573
5
L
Discordia
9,144
762
104
9
0
252,742
0
L
Cthulhu
8,611
718
49
4
0
242,026
0
L
Artemis
8,453
704
77
6
0
209,672
0
L
Arachne
8,735
728
33
3
0
280,192
2
L
Gilgamesh
9,589
799
19
2
0
259,992
0
W
Cupid
8,732
728
53
4
0
242,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role