Player Matchup

Danzaburou
Danzaburou
Ant0503
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
He Bo
He Bo
B_Rad_0990
He Bo
Level 124
God Stats
6W - 10L
1,518 SR
Queue Stats
205W - 182L
1,453 Elo+
Party 2
Shiva
Shiva
KrabreatH
Shiva
Level 105
God Stats
1W - 3L
1,597 SR
Queue Stats
115W - 95L
1,497 Elo+
Party 2
Mercury
Mercury
LoadedTubeSock_
Mercury
Level 81
God Stats
17W - 17L
1,245 SR
Queue Stats
174W - 166L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
sandwichman115
Cabrakan
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 45L
1,456 Elo+
Party 2
Team Averages
Level 83
1,429 SR
1,478 Elo+

VS

Team Averages
Level 108
1,499 SR
1,442 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FlamexShadows
Da Ji
Level 129
God Stats
10W - 9L
1,589 SR
Queue Stats
185W - 163L
1,383 Elo+
Party 1
Ganesha
Ganesha
SK00T3RS
Ganesha
Level 121
God Stats
12W - 17L
1,536 SR
Queue Stats
345W - 341L
1,524 Elo+
Solo
Kukulkan
Kukulkan
SiIver Moon
Kukulkan
Level 122
God Stats
22W - 18L
1,559 SR
Queue Stats
125W - 129L
1,410 Elo+
Party 1
Bellona
Bellona
black besus
Bellona
Level 43
God Stats
1W - 4L
1,312 SR
Queue Stats
38W - 51L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ant0503
Danzaburou
13
0 / 7 / 1
8,048
424
4,235
12,894
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
14
0 / 3 / 0
8,541
450
6,221
9,673
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
KrabreatH
Shiva
14
1 / 3 / 0
9,004
474
10,533
16,620
20,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 4 / 1
9,328
491
7,530
14,622
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
11
0 / 8 / 4
7,901
416
6,065
17,738
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
9 / 2 / 11
11,209
590
15,418
16,960
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 1 / 6
10,845
571
10,968
14,199
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
SK00T3RS
Ganesha
13
0 / 1 / 18
9,118
480
5,777
13,945
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SiIver Moon
Kukulkan
16
7 / 0 / 9
10,545
555
14,403
4,786
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
black besus
Bellona
15
2 / 1 / 4
9,180
483
6,438
11,346
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
5
Kills
25
25
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
2
11
7.25
L
Danzaburou
Ant0503
Danzaburou
0
7
1
0.07
L
He Bo
0
3
0
0
W
7
1
6
10
L
Shiva
KrabreatH
Shiva
1
3
0
0.33
L
4
4
1
1.13
W
Ganesha
SK00T3RS
Ganesha
0
1
18
9
W
Kukulkan
SiIver Moon
Kukulkan
7
0
9
11.5
W
Bellona
black besus
Bellona
2
1
4
4
L
Cabrakan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
53,004
71,547
Taken
61,236
52,161
Mitigated
40,593
14,269
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,418
9,336
373
9,280
16,960
7,243
1,755
4,057
12,903
0
76,309
L
Danzaburou
Ant0503
Danzaburou
4,235
942
0
3,008
12,894
4,201
434
1,649
11,245
0
45,351
L
He Bo
6,221
0
0
2,242
9,673
2,844
0
3,737
5,936
56,415
0
W
10,968
3,966
0
3,335
14,199
7,470
0
1,631
12,568
0
90,385
L
Shiva
KrabreatH
Shiva
10,533
2,167
336
3,691
16,620
20,775
102
4,064
12,556
0
52,229
L
7,530
3,542
0
738
14,622
4,522
0
3,322
11,300
0
68,140
W
Ganesha
SK00T3RS
Ganesha
5,777
506
0
2,166
13,945
16,605
346
4,065
9,880
25,099
0
W
Kukulkan
SiIver Moon
Kukulkan
14,403
841
0
381
4,786
2,271
996
1,105
3,681
77,463
0
W
Bellona
black besus
Bellona
6,438
1,542
0
2,756
11,346
7,004
421
751
10,595
0
44,052
L
Cabrakan
6,065
863
249
4,005
17,738
19,819
0
7,408
10,330
17,124
5,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
50,897
424
Minions Killed
517
0
Camps Cleared
0
1,794,880
Distance Traveled
1,943,445
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,209
590
137
7
0
348,575
0
L
Danzaburou
8,048
424
78
4
0
313,288
2
L
He Bo
8,541
450
113
6
0
346,632
8
W
Da Ji
10,845
571
129
7
0
401,233
1
L
Shiva
9,004
474
102
5
0
365,221
4
L
Mercury
9,328
491
103
5
0
442,365
4
W
Ganesha
9,118
480
8
0
0
376,718
16
W
Kukulkan
10,545
555
156
8
0
410,998
4
W
Bellona
9,180
483
87
5
0
405,921
2
L
Cabrakan
7,901
416
28
1
0
327,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role