Player Matchup

Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DeltaBlock189
Nox
Level 119
God Stats
4W - 1L
1,697 SR
Queue Stats
313W - 224L
1,536 Elo+
Party 1
Ullr
Ullr
Dustycats18
Ullr
Level 98
God Stats
5W - 6L
1,609 SR
Queue Stats
229W - 259L
1,510 Elo+
Solo
Mercury
Mercury
INtwitch
Mercury
Level 122
God Stats
2W - 1L
1,738 SR
Queue Stats
199W - 185L
1,480 Elo+
Party 1
Atlas
Atlas
St0rmBlest
Atlas
Level 123
God Stats
4W - 0L
1,299 SR
Queue Stats
180W - 97L
1,591 Elo+
Party 1
Team Averages
Level 114
1,569 SR
1,523 Elo+

VS

Team Averages
Level 129
1,677 SR
1,511 Elo+
Geb
Geb
BigGarbo
Geb
Level 108
God Stats
8W - 2L
1,994 SR
Queue Stats
186W - 182L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hlyricalmiracle
Tsukuyomi
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 146L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
MetalMelter2991
Danzaburou
Level 148
God Stats
4W - 3L
1,893 SR
Queue Stats
286W - 309L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
Rasec0
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,536 Elo+
Solo
Osiris
Osiris
X66Daxamus99X
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
462W - 489L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
8 / 2 / 19
12,289
768
14,372
19,519
21,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 4 / 15
13,368
836
21,804
12,523
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 24
10,807
675
12,329
16,121
7,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
INtwitch
Mercury
18
9 / 6 / 14
11,707
732
14,454
14,150
7,199
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
20
5 / 2 / 22
12,627
789
14,800
18,126
26,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
11,157
697
18,009
19,513
26,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Hlyricalmiracle
Tsukuyomi
17
5 / 10 / 7
10,934
683
11,474
16,561
8,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MetalMelter2991
Danzaburou
18
5 / 8 / 6
10,872
680
13,946
17,491
8,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Rasec0
Kuzenbo
16
0 / 6 / 12
9,533
596
6,885
19,639
30,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
5 / 9 / 8
10,966
685
9,972
19,722
19,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
37
Kills
18
18
Deaths
37
94
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
2
19
8.75
L
3
4
10
2
W
13
4
15
5.13
W
2
4
24
3.5
L
Tsukuyomi
Hlyricalmiracle
Tsukuyomi
5
10
7
0.85
W
Mercury
INtwitch
Mercury
9
6
14
2.67
L
Danzaburou
MetalMelter2991
Danzaburou
5
8
6
1
L
Kuzenbo
Rasec0
Kuzenbo
0
6
12
1
W
Atlas
5
2
22
8
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,759
Damage
60,286
80,439
Taken
92,926
69,176
Mitigated
94,215
22,057
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,372
8,898
1,943
6,345
19,519
21,324
1,752
5,283
14,236
164
31,468
L
18,009
464
1,524
2,713
19,513
26,676
0
6,994
12,519
33,544
0
W
21,804
937
2,245
1,533
12,523
6,583
1,724
4,834
7,689
38,120
0
W
12,329
4,093
2,558
1,646
16,121
7,770
1,984
4,878
11,243
0
29,447
L
Tsukuyomi
Hlyricalmiracle
Tsukuyomi
11,474
3,259
228
1,015
16,561
8,448
0
5,667
10,894
0
25,061
W
Mercury
INtwitch
Mercury
14,454
7,869
689
627
14,150
7,199
1,035
4,740
9,410
0
27,178
L
Danzaburou
MetalMelter2991
Danzaburou
13,946
4,749
1,610
2,044
17,491
8,778
0
6,839
10,652
0
30,854
L
Kuzenbo
Rasec0
Kuzenbo
6,885
1,198
1,085
841
19,639
30,538
22
6,624
13,015
11,666
0
W
Atlas
14,800
5,775
2,122
2,349
18,126
26,300
397
5,159
12,967
34,099
0
L
9,972
3,976
691
363
19,722
19,775
165
10,619
9,103
0
18,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,798
Gold Earned
53,462
173
Minions Killed
109
0
Camps Cleared
0
1,533,837
Distance Traveled
1,252,665
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,289
768
29
2
0
362,710
1
L
Geb
11,157
697
15
1
0
316,409
0
W
Nox
13,368
836
41
3
0
284,279
1
W
Ullr
10,807
675
35
2
0
287,169
0
L
Tsukuyomi
10,934
683
27
2
0
227,118
0
W
Mercury
11,707
732
26
2
0
328,733
0
L
Danzaburou
10,872
680
38
2
0
206,374
0
L
Kuzenbo
9,533
596
10
1
0
244,935
0
W
Atlas
12,627
789
42
3
0
270,946
3
L
Osiris
10,966
685
19
1
0
257,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role