Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ADKavil
Hera
Level 155
God Stats
17W - 7L
1,621 SR
Queue Stats
332W - 341L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Chrisguitar9
Sun Wukong
Level 122
God Stats
28W - 17L
1,649 SR
Queue Stats
449W - 434L
1,515 Elo+
Solo
Izanami
Izanami
MaidenSeLaMetioA
Izanami
Level 107
God Stats
16W - 14L
1,403 SR
Queue Stats
146W - 170L
1,489 Elo+
Party 1
Atlas
Atlas
Maxoscuro99
Atlas
Level 160
God Stats
20W - 15L
1,581 SR
Queue Stats
552W - 534L
1,505 Elo+
Party 1
Team Averages
Level 140
1,551 SR
1,505 Elo+

VS

Team Averages
Level 102
1,420 SR
1,498 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Billy3pc69
Cu Chulainn
Level 100
God Stats
12W - 9L
1,320 SR
Queue Stats
247W - 240L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
JPx4
Kumbhakarna
Level 78
God Stats
0W - 2L
1,282 SR
Queue Stats
333W - 361L
1,475 Elo+
Solo
Hachiman
Hachiman
NiaqraFallz
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Voidbrand
Ne Zha
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 178L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 1
5,379
538
2,840
7,044
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
ADKavil
Hera
9
1 / 1 / 3
5,292
529
3,410
4,508
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Chrisguitar9
Sun Wukong
9
0 / 1 / 0
5,363
536
3,043
7,408
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
6 / 0 / 4
6,337
634
4,456
4,209
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 0 / 8
6,166
617
4,896
6,122
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
4,906
491
4,942
6,288
2,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Billy3pc69
Cu Chulainn
10
1 / 0 / 0
5,580
558
6,146
7,867
3,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
JPx4
Kumbhakarna
3
0 / 4 / 0
3,802
380
981
5,115
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
NiaqraFallz
Hachiman
8
0 / 4 / 0
4,673
467
3,100
6,723
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Voidbrand
Ne Zha
9
2 / 3 / 0
5,307
531
2,718
7,861
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Hera
ADKavil
Hera
1
1
3
2.5
L
Cu Chulainn
Billy3pc69
Cu Chulainn
1
0
0
1
W
Sun Wukong
Chrisguitar9
Sun Wukong
0
1
0
0
L
Kumbhakarna
JPx4
Kumbhakarna
0
4
0
0
W
6
0
4
8
W
3
0
8
7
L
Hachiman
NiaqraFallz
Hachiman
0
4
0
0
L
Ne Zha
Voidbrand
Ne Zha
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
17,887
29,291
Taken
33,854
12,581
Mitigated
10,925
12,272
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,840
361
0
3,563
7,044
2,362
0
560
6,484
0
23,970
L
Baron Samedi
 
Baron Samedi
4,942
253
163
3,178
6,288
2,155
0
2,848
3,440
27,945
0
W
Hera
ADKavil
Hera
3,410
913
0
2,118
4,508
1,404
380
2,830
1,678
27,741
0
L
Cu Chulainn
Billy3pc69
Cu Chulainn
6,146
500
0
2,629
7,867
3,668
0
0
7,364
2,507
31,336
W
Sun Wukong
Chrisguitar9
Sun Wukong
3,043
259
0
3,288
7,408
3,845
0
237
7,171
0
32,097
L
Kumbhakarna
JPx4
Kumbhakarna
981
379
156
976
5,115
1,715
0
2,421
2,694
4,808
0
W
4,456
3,028
0
1,498
4,209
1,167
1,106
1,288
2,921
0
36,448
W
4,896
2,339
0
1,805
6,122
3,803
270
1,370
4,752
14,712
0
L
Hachiman
NiaqraFallz
Hachiman
3,100
1,996
0
2,133
6,723
1,262
0
1,717
5,006
0
25,340
L
Ne Zha
Voidbrand
Ne Zha
2,718
414
0
3,317
7,861
2,125
0
1,320
6,515
0
24,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
24,268
281
Minions Killed
219
0
Camps Cleared
0
979,542
Distance Traveled
887,006
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,379
538
47
5
0
202,735
5
L
Baron Samedi
4,906
491
45
5
0
167,010
3
W
Hera
5,292
529
59
6
0
196,236
1
L
Cu Chulainn
5,580
558
65
7
0
203,699
1
W
Sun Wukong
5,363
536
77
8
0
200,135
0
L
Kumbhakarna
3,802
380
6
1
0
116,156
0
W
Izanami
6,337
634
80
8
0
182,851
0
W
Atlas
6,166
617
18
2
0
197,585
3
L
Hachiman
4,673
467
41
4
0
177,333
1
L
Ne Zha
5,307
531
62
6
0
222,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role