Player Matchup

Gilgamesh
Gilgamesh
FakkuFreddy
Gilgamesh
Level 113
God Stats
3W - 1L
1,781 SR
Queue Stats
96W - 90L
1,453 Elo+
Party 3
Ne Zha
Ne Zha
Koalabear206
Ne Zha
Level 19
God Stats
20W - 21L
1,484 SR
Queue Stats
165W - 159L
1,451 Elo+
Party 3
Agni
Agni
OnlyBiscotti
Agni
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 2
Vulcan
Vulcan
QingWiff
Vulcan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,387 Elo+
Party 3
Izanami
Izanami
receptionxfades
Izanami
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,431 Elo+
Party 2
Team Averages
Level 56
1,553 SR
1,435 Elo+

VS

Team Averages
Level 69
1,513 SR
1,503 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FlappyFrog
Thoth
Level 21
God Stats
61W - 21L
1,775 SR
Queue Stats
337W - 174L
1,737 Elo+
Party 1
Guan Yu
Guan Yu
Mandarawr17
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,344 Elo+
Solo
Odin
Odin
Star-Struck03112
Odin
Level 67
God Stats
1W - 4L
1,292 SR
Queue Stats
172W - 186L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FakkuFreddy
Gilgamesh
18
9 / 3 / 27
11,465
1,274
15,700
12,960
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
18
13 / 2 / 23
12,500
1,389
17,995
8,548
1,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 0 / 18
12,336
1,371
14,055
7,645
1,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
QingWiff
Vulcan
17
5 / 5 / 30
11,017
1,224
15,092
7,764
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 5 / 28
10,658
1,184
15,104
9,543
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
13 / 4 / 2
13,806
1,534
18,694
17,201
6,182
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
 
Hel
15
0 / 8 / 3
8,815
979
3,404
10,388
3,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thoth
16
0 / 7 / 8
9,885
1,098
7,487
15,443
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Mandarawr17
Guan Yu
15
1 / 18 / 2
8,995
999
6,051
27,962
12,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 7 / 5
9,230
1,026
4,582
13,161
12,340
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
35
44
Kills
15
15
Deaths
44
126
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
13
4
2
3.5
L
Hel
 
Hel
0
8
3
0.19
W
Gilgamesh
FakkuFreddy
Gilgamesh
9
3
27
7.5
L
Thoth
0
7
8
0.57
W
Ne Zha
13
2
23
12.25
L
Guan Yu
Mandarawr17
Guan Yu
1
18
2
0.11
W
12
0
18
21
W
Vulcan
QingWiff
Vulcan
5
5
30
4
L
1
7
5
0.5
W
5
5
28
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,946
Damage
40,218
46,460
Taken
84,155
19,289
Mitigated
38,930
7,901
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
18,694
6,918
0
2,278
17,201
6,182
0
5,514
11,605
0
37,255
L
Hel
 
Hel
3,404
936
0
339
10,388
3,091
0
3,122
7,124
13,050
0
W
Gilgamesh
FakkuFreddy
Gilgamesh
15,700
5,614
0
2,219
12,960
11,797
0
3,701
9,102
0
24,156
L
Thoth
7,487
73
0
494
15,443
4,746
0
4,632
10,571
37,551
0
W
Ne Zha
17,995
5,549
0
2,262
8,548
1,941
0
1,481
7,067
0
27,256
L
Guan Yu
Mandarawr17
Guan Yu
6,051
1,750
312
1,778
27,962
12,571
0
11,053
16,632
0
16,067
W
14,055
1,910
0
1,960
7,645
1,979
0
3,363
4,282
45,853
0
W
Vulcan
QingWiff
Vulcan
15,092
4,143
0
306
7,764
1,590
0
1,003
6,761
30,290
0
L
4,582
856
142
73
13,161
12,340
0
4,826
8,188
236
7,535
W
15,104
11,028
0
1,154
9,543
1,982
0
1,478
8,065
0
33,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
50,731
203
Minions Killed
145
5
Camps Cleared
7
915,080
Distance Traveled
755,080
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,806
1,534
37
4
3
213,865
3
L
Hel
8,815
979
16
2
1
104,827
0
W
Gilgamesh
11,465
1,274
20
2
0
191,786
0
L
Thoth
9,885
1,098
64
7
1
151,506
0
W
Ne Zha
12,500
1,389
28
3
1
196,567
0
L
Guan Yu
8,995
999
22
2
2
156,733
1
W
Agni
12,336
1,371
73
8
3
210,624
0
W
Vulcan
11,017
1,224
41
5
1
182,941
0
L
Odin
9,230
1,026
6
1
0
128,149
0
W
Izanami
10,658
1,184
41
5
0
133,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role