Player Matchup

Jormungandr
Jormungandr
DJ Professor J
Jormungandr
Level 57
God Stats
1W - 0L
1,886 SR
Queue Stats
40W - 33L
1,583 Elo+
Party 3
Zhong Kui
Zhong Kui
EdensShip
Zhong Kui
Level 120
God Stats
2W - 1L
1,809 SR
Queue Stats
97W - 83L
1,583 Elo+
Party 3
Izanami
Izanami
K_otic_Killa123
Izanami
Level 110
God Stats
2W - 2L
1,208 SR
Queue Stats
167W - 165L
1,497 Elo+
Party 2
Apollo
Apollo
LTL_Beanos
Apollo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 56L
1,453 Elo+
Party 2
Set
Set
Marinehellrazor
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,252 Elo+
Solo
Team Averages
Level 82
1,581 SR
1,474 Elo+

VS

Team Averages
Level 71
1,497 SR
1,439 Elo+
Khepri
Khepri
FluffyFoxie
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,573 Elo+
Party 1
Persephone
Persephone
Nohtah
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,624 Elo+
Party 1
Tyr
Tyr
Raalex
Tyr
Level 149
God Stats
3W - 4L
1,265 SR
Queue Stats
194W - 208L
1,469 Elo+
Party 4
Raijin
Raijin
Xx__DUTCHEY__xX
Raijin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 16L
1,070 Elo+
Solo
Tiamat
Tiamat
sakucredo
Tiamat
Level 144
God Stats
3W - 2L
1,718 SR
Queue Stats
192W - 200L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DJ Professor J
Jormungandr
17
3 / 5 / 25
10,982
784
11,864
16,905
19,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
EdensShip
Zhong Kui
20
13 / 3 / 20
12,643
903
30,756
20,868
15,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 14
11,996
857
14,235
10,889
4,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
LTL_Beanos
Apollo
18
7 / 5 / 12
11,041
789
10,470
9,717
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 18
9,720
694
7,687
17,662
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 6 / 10
9,129
652
4,890
16,813
20,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Nohtah
Persephone
16
4 / 5 / 9
10,027
716
17,092
13,359
5,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Raalex
Tyr
18
12 / 7 / 7
11,518
823
11,257
17,941
24,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 9 / 4
10,383
742
11,626
17,211
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
sakucredo
Tiamat
15
1 / 7 / 9
8,883
635
13,837
16,703
8,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
59
35
Kills
20
20
Deaths
34
89
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DJ Professor J
Jormungandr
3
5
25
3.1
W
Zhong Kui
EdensShip
Zhong Kui
13
3
20
7.67
L
Khepri
0
6
10
0.83
W
11
3
14
6
W
Apollo
LTL_Beanos
Apollo
7
5
12
2.6
W
1
4
18
2.5
L
Persephone
Nohtah
Persephone
4
5
9
1.7
L
Tyr
Raalex
Tyr
12
7
7
2.21
L
3
9
4
0.56
L
Tiamat
sakucredo
Tiamat
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,012
Damage
58,702
76,041
Taken
82,027
53,097
Mitigated
67,292
31,585
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DJ Professor J
Jormungandr
11,864
1,266
572
2,871
16,905
19,893
295
11,470
5,435
25,619
0
W
Zhong Kui
EdensShip
Zhong Kui
30,756
5,079
2,231
12,415
20,868
15,435
2,727
12,946
7,922
48,565
0
L
Khepri
4,890
724
519
1,099
16,813
20,242
0
7,831
8,725
10,036
0
W
14,235
7,689
2,998
3,835
10,889
4,937
3,137
5,421
5,468
0
33,295
W
Apollo
LTL_Beanos
Apollo
10,470
5,397
298
308
9,717
3,985
0
7,016
2,701
0
23,010
W
7,687
3,089
1,101
4,956
17,662
8,847
677
10,592
7,070
0
15,824
L
Persephone
Nohtah
Persephone
17,092
1,697
856
1,552
13,359
5,301
0
7,749
5,605
30,480
0
L
Tyr
Raalex
Tyr
11,257
1,340
213
2,445
17,941
24,219
0
9,033
8,449
0
18,526
L
11,626
2,253
503
2,098
17,211
8,618
0
9,405
7,738
28,531
0
L
Tiamat
sakucredo
Tiamat
13,837
2,176
646
2,994
16,703
8,912
46
8,600
8,047
27,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
49,940
143
Minions Killed
115
0
Camps Cleared
0
1,310,705
Distance Traveled
1,136,712
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,982
784
29
2
0
266,904
2
W
Zhong Kui
12,643
903
34
2
0
264,023
2
L
Khepri
9,129
652
20
1
0
239,112
1
W
Izanami
11,996
857
33
2
0
253,420
1
W
Apollo
11,041
789
26
2
0
234,700
0
W
Set
9,720
694
21
2
0
291,658
0
L
Persephone
10,027
716
28
2
0
245,187
0
L
Tyr
11,518
823
14
1
0
252,618
4
L
Raijin
10,383
742
22
2
0
186,170
0
L
Tiamat
8,883
635
31
2
0
213,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role