Player Matchup

Cerberus
Cerberus
MRDMAN6
Cerberus
Level 49
God Stats
3W - 3L
1,451 SR
Queue Stats
24W - 38L
1,322 Elo+
Party 1
Mulan
Mulan
MollyBlobz
Mulan
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 7L
1,047 Elo+
Party 1
Sol
Sol
OdinSygtyr
Sol
Level 26
God Stats
3W - 2L
1,842 SR
Queue Stats
7W - 16L
1,277 Elo+
Party 1
Artemis
Artemis
SloshyCoin
Artemis
Level 27
God Stats
2W - 1L
1,961 SR
Queue Stats
15W - 26L
1,342 Elo+
Party 1
Arachne
Arachne
iL4X
Arachne
Level 47
God Stats
0W - 5L
1,498 SR
Queue Stats
29W - 48L
1,334 Elo+
Party 1
Team Averages
Level 33
1,603 SR
1,264 Elo+

VS

Team Averages
Level 56
1,659 SR
1,485 Elo+
Izanami
Izanami
Bard_up_
Izanami
Level 121
God Stats
2W - 1L
2,006 SR
Queue Stats
57W - 70L
1,484 Elo+
Party 2
Sobek
Sobek
HydroSamurai
Sobek
Level 27
God Stats
2W - 2L
1,537 SR
Queue Stats
57W - 60L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Jessica fufu
Baron Samedi
Level 28
God Stats
12W - 21L
1,468 SR
Queue Stats
21W - 33L
1,398 Elo+
Solo
Mulan
Mulan
Smokinutoo
Mulan
Level 18
God Stats
22W - 24L
1,670 SR
Queue Stats
32W - 39L
1,534 Elo+
Party 2
Zeus
Zeus
nppdwyer
Zeus
Level 87
God Stats
45W - 50L
1,616 SR
Queue Stats
45W - 50L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MRDMAN6
Cerberus
15
1 / 3 / 3
8,451
704
7,602
18,478
18,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
15
2 / 7 / 5
8,760
730
6,671
13,315
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 7
8,972
748
10,132
17,118
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SloshyCoin
Artemis
15
1 / 7 / 5
8,362
697
10,296
16,386
4,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
iL4X
Arachne
14
3 / 8 / 4
8,308
692
8,612
17,001
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bard_up_
Izanami
17
6 / 0 / 19
10,303
859
16,410
10,245
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 4 / 13
10,172
848
8,340
16,643
19,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Jessica fufu
Baron Samedi
17
5 / 1 / 11
10,073
839
12,190
10,390
5,269
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
18
9 / 3 / 18
10,743
895
17,762
16,594
16,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
18
8 / 2 / 8
10,963
914
18,311
9,068
3,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
9
Kills
33
33
Deaths
10
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bard_up_
Izanami
6
0
19
15.5
W
5
4
13
2.88
W
Baron Samedi
Jessica fufu
Baron Samedi
5
1
11
10.5
L
Cerberus
MRDMAN6
Cerberus
1
3
3
0.83
L
Mulan
2
7
5
0.64
L
2
8
7
0.69
L
Artemis
SloshyCoin
Artemis
1
7
5
0.5
W
Mulan
9
3
18
6
L
Arachne
iL4X
Arachne
3
8
4
0.63
W
Zeus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,313
Damage
73,013
82,298
Taken
62,940
46,431
Mitigated
48,814
13,265
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bard_up_
Izanami
16,410
10,930
0
2,609
10,245
4,373
7,225
4,781
5,464
0
40,360
W
8,340
964
0
1,852
16,643
19,615
335
3,412
12,969
16,214
0
W
Baron Samedi
Jessica fufu
Baron Samedi
12,190
1,078
3,324
3,448
10,390
5,269
1,277
3,113
7,166
32,750
0
L
Cerberus
MRDMAN6
Cerberus
7,602
147
146
4,448
18,478
18,646
0
7,755
10,468
24,786
0
L
Mulan
6,671
735
110
1,264
13,315
11,460
0
6,104
7,000
182
13,447
L
10,132
1,852
0
3,860
17,118
5,032
126
6,839
10,083
41,504
0
L
Artemis
SloshyCoin
Artemis
10,296
5,768
74
2,131
16,386
4,704
0
11,341
4,938
0
29,780
W
Mulan
17,762
1,813
716
5,539
16,594
16,381
1,723
3,214
13,179
0
38,530
L
Arachne
iL4X
Arachne
8,612
5,272
0
1,232
17,001
6,589
123
6,802
9,945
0
19,080
W
Zeus
18,311
1,207
0
1,892
9,068
3,176
999
3,214
5,811
58,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
52,254
207
Minions Killed
241
0
Camps Cleared
0
1,033,974
Distance Traveled
1,189,151
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,303
859
51
4
0
236,929
0
W
Sobek
10,172
848
19
2
0
228,053
0
W
Baron Samedi
10,073
839
46
4
0
246,322
1
L
Cerberus
8,451
704
55
5
0
246,945
3
L
Mulan
8,760
730
13
1
0
207,147
1
L
Sol
8,972
748
62
5
0
194,730
0
L
Artemis
8,362
697
48
4
0
183,814
1
W
Mulan
10,743
895
49
4
0
237,451
1
L
Arachne
8,308
692
29
2
0
201,338
0
W
Zeus
10,963
914
76
6
0
240,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role