Player Matchup

Thanatos
Thanatos
WheresKakarot
Thanatos
Level 109
God Stats
0W - 2L
1,583 SR
Queue Stats
24W - 31L
1,502 Elo+
Party 2
Zeus
Zeus
WickedLO
Zeus
Level 117
God Stats
1W - 3L
1,421 SR
Queue Stats
4W - 11L
1,278 Elo+
Party 2
Sobek
Sobek
gunsesf2
Sobek
Level 66
God Stats
10W - 8L
1,622 SR
Queue Stats
23W - 29L
1,516 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,432 Elo+

VS

Team Averages
Level 67
1,597 SR
1,720 Elo+
Shiva
Shiva
DirtyyDish
Shiva
Level 129
God Stats
9W - 3L
1,790 SR
Queue Stats
75W - 54L
1,784 Elo+
Party 1
Thor
Thor
SnakeyJake1185
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 31L
1,875 Elo+
Party 1
Zhong Kui
Zhong Kui
supersmashhoes
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
WheresKakarot
Thanatos
14
3 / 7 / 3
9,552
637
8,147
12,253
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
5 / 7 / 3
11,120
741
14,573
11,863
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
gunsesf2
Sobek
13
2 / 2 / 5
9,830
655
7,511
17,205
20,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 3 / 10
10,253
684
8,498
14,282
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 4 / 7
11,311
754
11,493
17,182
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
supersmashhoes
Zhong Kui
16
7 / 3 / 8
11,385
759
16,073
11,748
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
16
16
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
3
10
2.33
W
7
4
7
2.63
L
Thanatos
WheresKakarot
Thanatos
3
7
3
0.64
L
Zeus
5
7
3
0.93
L
Sobek
gunsesf2
Sobek
2
2
5
2.25
W
Zhong Kui
supersmashhoes
Zhong Kui
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
36,064
41,321
Taken
43,212
28,335
Mitigated
32,685
8,563
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,498
1,088
850
2,469
14,282
14,698
432
7,897
6,385
0
31,399
W
11,493
757
0
2,999
17,182
7,348
0
7,538
9,644
0
38,406
L
Thanatos
WheresKakarot
Thanatos
8,147
976
0
3,675
12,253
4,545
0
4,383
7,159
0
15,048
L
Zeus
14,573
1,068
0
968
11,863
3,087
0
4,476
6,854
49,323
0
L
Sobek
gunsesf2
Sobek
7,511
154
0
3,920
17,205
20,703
0
6,431
9,298
17,913
0
W
Zhong Kui
supersmashhoes
Zhong Kui
16,073
2,209
0
4,424
11,748
10,639
1,987
7,285
4,463
45,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
32,949
118
Minions Killed
160
3
Camps Cleared
10
724,371
Distance Traveled
771,499
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,253
684
44
3
4
286,813
4
W
Thor
11,311
754
40
3
3
247,800
5
L
Thanatos
9,552
637
17
1
1
235,286
3
L
Zeus
11,120
741
89
6
1
206,223
2
L
Sobek
9,830
655
12
1
1
282,862
2
W
Zhong Kui
11,385
759
76
5
3
236,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role