Player Matchup

Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
GaumboatSquishin
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,404 Elo+
Party 1
Olorun
Olorun
Hörthgraniell
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 65L
1,342 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,415 Elo+

VS

Team Averages
Level 85
1,511 SR
1,518 Elo+
Scylla
Scylla
DUSK_AnbuShooter
Scylla
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 117L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
FTR Ac0g
Gilgamesh
Level 41
God Stats
15W - 12L
1,577 SR
Queue Stats
26W - 32L
1,406 Elo+
Solo
Cupid
Cupid
Joshfarsaie
Cupid
Level 126
God Stats
16W - 23L
1,455 SR
Queue Stats
395W - 479L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 0 / 12
9,651
804
8,958
7,314
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 4 / 11
9,633
803
10,050
9,992
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
8 / 0 / 9
9,831
819
12,468
6,499
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,913
576
3,084
9,389
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FTR Ac0g
Gilgamesh
12
4 / 7 / 0
8,015
668
9,149
17,290
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
7,540
628
3,089
11,276
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
4
4
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
12
12
L
0
8
2
0.13
L
Gilgamesh
FTR Ac0g
Gilgamesh
4
7
0
0.57
W
6
4
11
2.88
W
8
0
9
12.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
15,322
23,805
Taken
37,955
10,311
Mitigated
16,302
7,740
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,958
2,902
59
3,643
7,314
4,469
492
916
6,284
0
14,881
L
3,084
409
52
1,226
9,389
2,580
0
5,050
4,112
14,570
0
L
Gilgamesh
FTR Ac0g
Gilgamesh
9,149
2,517
113
2,569
17,290
10,082
0
9,387
7,124
0
20,981
W
10,050
3,914
0
2,010
9,992
3,749
1,402
1,439
8,397
31,038
3,998
W
12,468
3,353
324
1,704
6,499
2,093
1,239
965
5,494
39,546
0
L
3,089
850
1,430
3,375
11,276
3,640
0
6,973
3,790
0
28,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
22,468
131
Minions Killed
106
4
Camps Cleared
5
623,266
Distance Traveled
574,351
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,651
804
17
1
0
223,136
3
L
Scylla
6,913
576
19
2
2
160,444
0
L
Gilgamesh
8,015
668
20
2
0
204,270
1
W
Chronos
9,633
803
55
5
2
194,086
4
W
Olorun
9,831
819
59
5
2
206,044
1
L
Cupid
7,540
628
67
6
3
209,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role