Player Matchup

Cthulhu
Cthulhu
IEVAPORATEI
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 124L
1,656 Elo+
Party 1
Bacchus
Bacchus
MyButtholeStinky
Bacchus
Level 143
God Stats
2W - 0L
1,745 SR
Queue Stats
101W - 45L
1,751 Elo+
Party 1
Heimdallr
Heimdallr
OBJSimpler
Heimdallr
Level 8
God Stats
9W - 0L
1,675 SR
Queue Stats
100W - 3L
1,954 Elo+
Party 1
Loki
Loki
SeviperRed
Loki
Level 143
God Stats
32W - 8L
1,762 SR
Queue Stats
320W - 120L
1,817 Elo+
Party 1
Ganesha
Ganesha
TheGigaChadLad
Ganesha
Level 111
God Stats
33W - 10L
1,852 SR
Queue Stats
359W - 197L
1,771 Elo+
Party 1
Team Averages
Level 105
1,707 SR
1,790 Elo+

VS

Team Averages
Level 66
1,492 SR
1,474 Elo+
Sol
Sol
Davemg97
Sol
Level 127
God Stats
4W - 3L
1,497 SR
Queue Stats
407W - 402L
1,534 Elo+
Party 2
Yemoja
Yemoja
Eyght Tones
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
GlizardWizzard
Charybdis
Level 7
God Stats
4W - 6L
1,344 SR
Queue Stats
34W - 36L
1,400 Elo+
Party 2
Shiva
Shiva
lBinx
Shiva
Level 89
God Stats
82W - 61L
1,621 SR
Queue Stats
294W - 281L
1,547 Elo+
Party 2
Fenrir
Fenrir
nicknn97
Fenrir
Level 88
God Stats
11W - 5L
1,500 SR
Queue Stats
79W - 92L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IEVAPORATEI
Cthulhu
18
4 / 3 / 5
11,127
795
11,518
14,154
8,074
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 2 / 5
11,210
801
11,149
13,439
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
OBJSimpler
Heimdallr
19
7 / 5 / 5
11,907
851
21,643
14,084
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 3 / 7
11,903
850
15,032
9,422
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

19
1 / 1 / 14
11,790
842
12,711
13,419
16,834
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 2
10,692
764
16,311
16,463
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
14
1 / 5 / 4
9,279
663
3,903
17,463
12,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
GlizardWizzard
Charybdis
15
1 / 8 / 3
8,907
636
6,796
13,663
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
lBinx
Shiva
15
0 / 5 / 7
9,296
664
10,107
17,253
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
nicknn97
Fenrir
18
8 / 3 / 1
10,645
760
9,306
15,043
6,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
25
Kills
14
14
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Yemoja
1
5
4
0.6
L
Charybdis
GlizardWizzard
Charybdis
1
8
3
0.31
W
Cthulhu
IEVAPORATEI
Cthulhu
4
3
5
2.17
W
5
2
5
3.75
W
Heimdallr
OBJSimpler
Heimdallr
7
5
5
1.9
W
8
3
7
3.83
W
1
1
14
8
L
Shiva
lBinx
Shiva
0
5
7
0.7
L
Fenrir
nicknn97
Fenrir
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,053
Damage
46,423
64,518
Taken
79,885
50,068
Mitigated
46,552
13,394
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,311
7,832
0
5,525
16,463
5,047
1,057
6,315
10,148
55,898
0
L
Yemoja
3,903
606
3,935
2,210
17,463
12,594
0
10,617
6,846
8,903
0
L
Charybdis
GlizardWizzard
Charybdis
6,796
4,156
0
802
13,663
3,469
12
6,062
7,601
0
23,009
W
Cthulhu
IEVAPORATEI
Cthulhu
11,518
272
293
1,841
14,154
8,074
936
5,026
9,128
48,195
0
W
11,149
1,769
0
3,577
13,439
14,860
506
4,273
9,166
19,430
0
W
Heimdallr
OBJSimpler
Heimdallr
21,643
12,025
0
5,679
14,084
6,284
1,836
3,122
10,962
0
62,640
W
15,032
4,947
0
702
9,422
4,016
1,067
3,021
6,401
0
46,593
W
12,711
438
0
1,302
13,419
16,834
0
4,772
8,647
38,158
0
L
Shiva
lBinx
Shiva
10,107
1,071
1,982
4,520
17,253
19,161
0
8,894
8,359
0
20,088
L
Fenrir
nicknn97
Fenrir
9,306
965
0
1,324
15,043
6,281
0
3,490
11,553
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
48,819
307
Minions Killed
179
0
Camps Cleared
0
1,582,158
Distance Traveled
1,506,515
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,692
764
94
7
0
314,499
4
L
Yemoja
9,279
663
8
1
0
247,750
0
L
Charybdis
8,907
636
36
3
0
238,800
0
W
Cthulhu
11,127
795
95
7
0
344,831
4
W
Bacchus
11,210
801
28
2
0
320,560
0
W
Heimdallr
11,907
851
75
5
0
264,142
5
W
Loki
11,903
850
82
6
0
314,648
2
W
Ganesha
11,790
842
27
2
0
337,977
3
L
Shiva
9,296
664
12
1
0
305,965
3
L
Fenrir
10,645
760
29
2
0
399,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role