Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BebeGucci
Sylvanus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 101L
1,347 Elo+
Solo
Chiron
Chiron
ToyMaker1996
Chiron
Level 59
God Stats
0W - 1L
1,745 SR
Queue Stats
17W - 12L
1,465 Elo+
Solo
Thanatos
Thanatos
WIZARDSTENCH69
Thanatos
Level 82
God Stats
0W - 6L
1,129 SR
Queue Stats
80W - 75L
1,402 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,443 Elo+

VS

Team Averages
Level 72
1,441 SR
1,343 Elo+
Ymir
Ymir
Ezekiel_18_23
Ymir
Level 53
God Stats
12W - 19L
1,211 SR
Queue Stats
76W - 94L
1,358 Elo+
Solo
Cliodhna
Cliodhna
JONNYWAGS
Cliodhna
Level 48
God Stats
6W - 2L
1,643 SR
Queue Stats
22W - 34L
1,271 Elo+
Party 1
Osiris
Osiris
Mangler789
Osiris
Level 107
God Stats
117W - 123L
1,498 SR
Queue Stats
195W - 200L
1,397 Elo+
Solo
Charybdis
Charybdis
Taeostra
Charybdis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 53L
1,300 Elo+
Solo
Agni
Agni
ThirtyAnd7
Agni
Level 86
God Stats
20W - 41L
1,354 SR
Queue Stats
201W - 230L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 2 / 3
9,511
528
7,579
8,378
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
 
Da Ji
14
3 / 0 / 4
8,902
495
5,726
9,997
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
BebeGucci
Sylvanus
13
1 / 6 / 4
7,945
441
4,691
16,925
15,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
14
3 / 4 / 6
8,691
483
9,487
12,124
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
9 / 5 / 3
9,444
525
13,022
14,996
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,920
440
5,773
14,933
13,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
JONNYWAGS
Cliodhna
13
1 / 5 / 4
8,147
453
2,887
14,817
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Mangler789
Osiris
15
6 / 2 / 2
9,494
527
10,569
15,482
11,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Taeostra
Charybdis
12
5 / 5 / 4
8,098
450
11,516
12,228
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 6 / 2
8,714
484
11,177
9,548
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
20
Kills
17
17
Deaths
22
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
3
2.75
L
Da Ji
 
Da Ji
3
0
4
5
L
Sylvanus
BebeGucci
Sylvanus
1
6
4
0.5
W
1
4
6
1
W
Cliodhna
JONNYWAGS
Cliodhna
1
5
4
0.6
W
Osiris
Mangler789
Osiris
6
2
2
3.5
W
Charybdis
Taeostra
Charybdis
5
5
4
1.4
W
4
6
2
0.83
L
Chiron
3
4
6
1.5
L
Thanatos
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
41,922
62,420
Taken
67,008
30,244
Mitigated
36,586
25,403
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,579
475
0
961
8,378
2,336
514
5,708
2,670
57,434
0
L
Da Ji
 
Da Ji
5,726
1,610
0
6,584
9,997
3,553
0
1,089
8,908
0
44,705
L
Sylvanus
BebeGucci
Sylvanus
4,691
1,522
634
3,124
16,925
15,629
1,605
3,409
13,516
24,917
2,990
W
5,773
1,135
0
0
14,933
13,004
319
3,254
11,679
42,186
0
W
Cliodhna
JONNYWAGS
Cliodhna
2,887
830
0
1,711
14,817
5,260
836
3,478
11,339
0
46,986
W
Osiris
Mangler789
Osiris
10,569
5,580
23
3,315
15,482
11,366
1,016
1,272
14,210
0
60,307
W
Charybdis
Taeostra
Charybdis
11,516
6,009
0
2,459
12,228
3,884
1,712
1,538
10,690
0
39,457
W
11,177
535
0
2,000
9,548
3,072
700
2,517
7,031
51,514
0
L
Chiron
9,487
2,917
380
3,624
12,124
3,532
1,552
2,913
9,211
0
40,301
L
Thanatos
13,022
6,297
0
10,096
14,996
5,194
1,102
3,831
11,165
0
40,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
42,373
379
Minions Killed
395
0
Camps Cleared
0
1,611,454
Distance Traveled
1,557,466
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,511
528
109
6
0
360,369
1
L
Da Ji
8,902
495
89
5
0
332,056
3
L
Sylvanus
7,945
441
50
3
0
233,490
4
W
Ymir
7,920
440
62
3
0
288,945
8
W
Cliodhna
8,147
453
82
5
0
336,177
0
W
Osiris
9,494
527
89
5
0
338,392
4
W
Charybdis
8,098
450
80
4
0
281,129
0
W
Agni
8,714
484
82
5
0
312,823
8
L
Chiron
8,691
483
71
4
0
311,883
0
L
Thanatos
9,444
525
60
3
0
373,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role