Player Matchup

Scylla
Scylla
Axphaxia
Scylla
Level 125
God Stats
26W - 23L
1,585 SR
Queue Stats
137W - 127L
1,501 Elo+
Party 3
Shiva
Shiva
Scoutbravo
Shiva
Level 102
God Stats
11W - 12L
1,532 SR
Queue Stats
134W - 133L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
barringer27
Ne Zha
Level 128
God Stats
4W - 4L
1,403 SR
Queue Stats
274W - 279L
1,531 Elo+
Solo
Sol
Sol
dirtydan112120
Sol
Level 88
God Stats
7W - 3L
1,624 SR
Queue Stats
102W - 93L
1,492 Elo+
Party 2
Chiron
Chiron
romankimper
Chiron
Level 104
God Stats
7W - 2L
1,700 SR
Queue Stats
63W - 58L
1,510 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,505 Elo+

VS

Team Averages
Level 68
1,493 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
SeanoldTheGod
Set
Level 3
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Tabbybeast
Loki
Level 6
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
umbrafreek
Bellona
Level 28
God Stats
2W - 1L
1,888 SR
Queue Stats
4W - 2L
1,693 Elo+
Party 1
Freya
Freya
zeruseres
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axphaxia
Scylla
17
7 / 0 / 11
9,039
904
8,583
3,347
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
15
5 / 1 / 16
8,701
870
8,523
7,151
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
18
10 / 1 / 14
9,994
999
9,390
6,796
2,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 12
9,200
920
10,421
6,904
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
15
6 / 0 / 15
8,805
881
7,792
6,030
2,165
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 2
7,189
719
7,456
7,923
2,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 11 / 2
6,952
695
3,248
15,765
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 11 / 0
6,304
630
4,450
10,652
3,180
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
umbrafreek
Bellona
12
2 / 6 / 0
7,405
741
3,289
12,078
7,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
zeruseres
Freya
13
0 / 5 / 1
7,187
719
3,508
7,945
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
8
37
Kills
3
3
Deaths
37
68
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
2
0.25
W
Scylla
Axphaxia
Scylla
7
0
11
12.5
W
Shiva
5
1
16
13
L
1
11
2
0.18
L
0
11
0
0
W
Ne Zha
10
1
14
17
W
9
1
12
15
W
Chiron
6
0
15
13.5
L
Bellona
umbrafreek
Bellona
2
6
0
0.33
L
Freya
zeruseres
Freya
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
21,951
30,228
Taken
54,363
15,267
Mitigated
23,071
9,554
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,456
2,083
0
1,979
7,923
2,336
250
2,913
5,010
32,952
0
W
Scylla
Axphaxia
Scylla
8,583
855
0
417
3,347
1,075
234
640
2,654
28,230
0
W
Shiva
8,523
1,503
0
1,833
7,151
6,733
70
2,564
4,439
0
21,396
L
3,248
1,060
0
358
15,765
6,708
0
6,855
8,910
0
12,134
L
4,450
1,161
0
183
10,652
3,180
0
5,596
5,056
0
8,601
W
Ne Zha
9,390
2,991
0
1,708
6,796
2,650
0
2,233
4,563
0
45,992
W
10,421
3,553
0
2,616
6,904
2,644
3,306
2,586
4,125
30,457
1,929
W
Chiron
7,792
2,487
1,093
1,887
6,030
2,165
1,075
2,520
3,510
0
21,284
L
Bellona
umbrafreek
Bellona
3,289
233
757
948
12,078
7,350
0
2,410
9,668
0
11,048
L
Freya
zeruseres
Freya
3,508
1,138
0
1,497
7,945
3,497
0
535
7,410
19,344
2,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
35,037
236
Minions Killed
137
0
Camps Cleared
0
1,108,535
Distance Traveled
956,186
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,189
719
54
5
0
194,427
5
W
Scylla
9,039
904
51
5
0
223,034
1
W
Shiva
8,701
870
39
4
0
218,077
0
L
Set
6,952
695
14
1
0
194,954
0
L
Loki
6,304
630
7
1
0
191,420
0
W
Ne Zha
9,994
999
63
6
0
242,675
4
W
Sol
9,200
920
50
5
0
209,959
2
W
Chiron
8,805
881
33
3
0
214,790
0
L
Bellona
7,405
741
21
2
0
221,831
1
L
Freya
7,187
719
41
4
0
153,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role