Player Matchup

Ymir
Ymir
AngelNegro69xxx
Ymir
Level 67
God Stats
1W - 2L
1,671 SR
Queue Stats
52W - 63L
1,601 Elo+
Party 1
Loki
Loki
DarthGuffy
Loki
Level 61
God Stats
2W - 6L
1,416 SR
Queue Stats
50W - 68L
1,329 Elo+
Party 3
Charybdis
Charybdis
FlameEMT
Charybdis
Level 37
God Stats
11W - 14L
1,493 SR
Queue Stats
59W - 82L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
PAPASITO0511
Baron Samedi
Level 18
God Stats
2W - 5L
1,472 SR
Queue Stats
13W - 30L
1,225 Elo+
Party 3
Gilgamesh
Gilgamesh
miguel14k
Gilgamesh
Level 107
God Stats
7W - 4L
1,470 SR
Queue Stats
65W - 75L
1,581 Elo+
Party 1
Team Averages
Level 58
1,505 SR
1,421 Elo+

VS

Team Averages
Level 55
1,433 SR
1,440 Elo+
Chang'e
Chang'e
Arjoncito50
Chang'e
Level 56
God Stats
9W - 5L
1,464 SR
Queue Stats
105W - 106L
1,338 Elo+
Solo
Thor
Thor
Majeek1
Thor
Level 83
God Stats
5W - 1L
1,667 SR
Queue Stats
80W - 93L
1,457 Elo+
Party 4
Erlang Shen
Erlang Shen
NoWarInBaSingSe
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
PoussaySmiter
Ares
Level 67
God Stats
1W - 1L
1,121 SR
Queue Stats
17W - 28L
1,465 Elo+
Party 2
Apollo
Apollo
btb181
Apollo
Level 62
God Stats
5W - 3L
1,412 SR
Queue Stats
19W - 17L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
9,517
397
6,580
32,765
21,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 4
9,543
398
12,754
21,583
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
FlameEMT
Charybdis
19
6 / 4 / 0
11,750
490
16,332
15,855
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
PAPASITO0511
Baron Samedi
14
0 / 8 / 0
9,098
379
3,473
14,058
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
miguel14k
Gilgamesh
17
6 / 6 / 1
11,922
497
20,748
23,057
19,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arjoncito50
Chang'e
19
6 / 2 / 7
12,678
528
18,828
19,184
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Majeek1
Thor
20
11 / 3 / 7
14,267
594
16,333
21,742
9,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
NoWarInBaSingSe
Erlang Shen
18
4 / 4 / 9
12,181
508
10,100
20,955
16,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 2 / 15
12,349
515
13,659
21,155
24,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
btb181
Apollo
20
4 / 2 / 7
13,311
555
15,165
15,557
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
13
Kills
29
29
Deaths
13
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Chang'e
Arjoncito50
Chang'e
6
2
7
4.75
L
1
8
4
0.38
L
Charybdis
FlameEMT
Charybdis
6
4
0
1.5
W
Thor
Majeek1
Thor
11
3
7
4.83
W
Erlang Shen
NoWarInBaSingSe
Erlang Shen
4
4
9
2.13
L
Baron Samedi
PAPASITO0511
Baron Samedi
0
8
0
0
W
4
2
15
5.75
W
Apollo
btb181
Apollo
4
2
7
3.75
L
Gilgamesh
miguel14k
Gilgamesh
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
74,085
107,318
Taken
98,593
60,568
Mitigated
63,387
26,520
Healing
41,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,580
972
0
11,193
32,765
21,676
63
9,879
22,886
46,031
0
W
Chang'e
Arjoncito50
Chang'e
18,828
1,663
3,185
10,913
19,184
6,630
0
2,802
16,382
91,487
0
L
12,754
4,856
180
6,568
21,583
6,559
270
3,516
17,915
0
56,895
L
Charybdis
FlameEMT
Charybdis
16,332
8,176
0
5,317
15,855
4,611
1,118
4,976
10,879
0
94,391
W
Thor
Majeek1
Thor
16,333
3,652
0
7,303
21,742
9,863
1,372
876
20,866
0
101,856
W
Erlang Shen
NoWarInBaSingSe
Erlang Shen
10,100
6,194
0
9,062
20,955
16,684
710
2,157
18,798
0
72,268
L
Baron Samedi
PAPASITO0511
Baron Samedi
3,473
387
573
1,418
14,058
8,459
495
5,635
8,355
40,644
0
W
13,659
1,461
431
2,795
21,155
24,907
264
3,563
17,592
32,639
0
W
Apollo
btb181
Apollo
15,165
9,206
0
7,751
15,557
5,303
4,226
1,016
14,541
0
106,524
L
Gilgamesh
miguel14k
Gilgamesh
20,748
4,324
0
1,271
23,057
19,263
675
8,481
14,576
69
76,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
64,786
477
Minions Killed
571
0
Camps Cleared
0
2,095,255
Distance Traveled
2,364,845
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,517
397
46
2
0
397,466
6
W
Chang'e
12,678
528
127
5
0
476,594
3
L
Loki
9,543
398
87
4
0
465,063
1
L
Charybdis
11,750
490
151
6
0
429,895
2
W
Thor
14,267
594
138
6
0
515,113
6
W
Erlang Shen
12,181
508
119
5
0
414,869
1
L
Baron Samedi
9,098
379
78
3
0
371,049
0
W
Ares
12,349
515
32
1
0
486,173
0
W
Apollo
13,311
555
155
6
0
472,096
3
L
Gilgamesh
11,922
497
115
5
0
431,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role